Book of Deck #774701 — Yu-Gi-Oh! Master Duel
40 Main, incl. Manju of the Ten Thousand Hands x3, Senju of the Thousand Hands x3, Giant Germ x2. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (40)
- Breaker the Magical Warrior x1
- D.D. Warrior Lady x1
- Exiled Force x1
- Giant Germ x2
- Jinzo x1
- Kycoo the Ghost Destroyer x1
- Manju of the Ten Thousand Hands x3
- Sangan x1
- Senju of the Thousand Hands x3
- Sonic Bird x2
- Spirit Reaper x1
- La Jinn the Mystical Genie of the Lamp x1
- Black Luster Soldier x1
- Black Luster Ritual x2
- Book of Moon x1
- Creature Swap x1
- Heavy Storm x1
- Lightning Vortex x1
- Mystical Space Typhoon x1
- Nobleman of Crossout x1
- Pot of Avarice x1
- Scapegoat x1
- Smashing Ground x2
- Swords of Revealing Light x1
- Call of the Haunted x1
- Dust Tornado x1
- Hidden Spellbook x1
- Magic Jammer x1
- Mirror Force x1
- Sakuretsu Armor x1
- Solemn Judgment x1
- Torrential Tribute x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 48/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 52 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 47 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Control
- Format: master-duel
Legality
Main 40 / Extra 0 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Ritual Summon Black Luster Soldier (3000 ATK) with Black Luster Ritual, supported by Tribute-enabling monsters and heavy removal/interaction to keep the field clear for it.; Direct-attack and battle pressure from Breaker the Magical Warrior, Kycoo the Ghost Destroyer and Spirit Reaper once the interaction has cleared the opponent's blockers.
- Turn 1 (going first): Normal Summon a searcher (Senju, Manju or Sonic Bird) to fetch a Ritual Spell or Black Luster Soldier, then use a spell or trap to clear a blocker or protect the board before the Ritual Summon.
- Turn 2 (going second): Hold trap and quick-play interaction (Mirror Force, Solemn Judgment, Torrential Tribute, Dust Tornado, Magic Jammer) to break the opponent's opening board, then rebuild the Ritual line from the Graveyard and hand.
- Recovery: Pot of Avarice on five Graveyard monsters, Sangan and Spirit Reaper for card flow, and Book of Moon or Call of the Haunted to recycle monsters and tempo.
- After siding: Not applicable: Master Duel has no Side Deck and the deck runs zero side cards, so there is no post-side adjustment.
Why it scores here
The deck is scored as a single system: its engine is a narrow Ritual line (one Black Luster Soldier, two Black Luster Ritual, and eight searchers that must be Normal Summoned), so its ability to become live on turns 1 and 2 is limited. Its strongest attribute is interaction density, with many trap and spell answers and redundant clears that keep it in the game after the opponent develops. The combo ceiling and median are not measured because no boards were supplied, so both are text-based inferences. The zero Extra Deck and zero side cards cap coverage and post-side adaptation. Archetype popularity and the full usage-stat match were not credited, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 42 | P(at least one searcher in 5-card opening hand) ≈ 0.74, but Black Luster Ritual and the lone Black Luster Soldier only reach ~0.24 and ~0.13, so the engine is not reliably live by T2 (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 48 | Zero-level spells and traps and conditional searchers make many hands partly dead, though 8 searchers and 16 of 16 core cards present keep most hands functional (Inferred). |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; the ceiling is a text-only read of a 3000 ATK Ritual monster backed by clears, which is respectable but unmeasured (Inferred). |
| D4 | Combo Floor & Median Output | 42 | No combo boards supplied, so the median output cannot be measured; the estimate rests on the same Ritual line failing often when the single Soldier is missing (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple redundant searchers and several answers to a single threat give alternate routes after disruption, but the Ritual line has one final payoff (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Avarice, Sangan, Spirit Reaper and Book of Moon give recursion and draw, but resource regeneration depends on Graveyard monsters that are not always present (Inferred). |
| D7 | End-Board & Interaction Quality | 78 | Mirror Force, Torrential Tribute, Heavy Storm, Solemn Judgment, Magic Jammer, Jinzo, Dust Tornado and Lightning Vortex give broad, layered end-board interaction (Inferred semantic, card text verified). |
| D8 | Going-Second & Board-Breaking Power | 62 | Trap and quick-play density plus Jinzo and Solemn help challenge an established board when going second; the six-card hand odds for any single one-copy piece are only ~0.15 (Inferred). |
| D9 | Offensive Pressure & Closing Power | 50 | Black Luster Soldier at 3000 ATK and small direct attackers can close, but there is no finisher beyond that single boss and no burn or direct-damage plan (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 52 | 19 monsters and 21 spells/traps with several level-0 non-engine cards dilute the engine density, though the 40-card size is legal and copy limits are respected (Verified structure, Inferred efficiency). |
| D11 | Extra Deck Efficiency & Coverage | 20 | Zero Extra Deck cards means no Extra-Deck coverage at all; this is a deliberate build choice that lowers the score by design (Verified). |
| D12 | Side Deck Adaptability | 20 | No side deck exists in Master Duel and none is run, so there is no post-side adaptation; scored from composition only (Provisional). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample, so matchup and format fit cannot be measured; the score sits at the neutral midpoint (Provisional). |
| D14 | Pilotability & Error Tolerance | 55 | Ritual setup needs Tribute totals of eight Levels plus correct timing for removal and traps, which is moderately demanding but manageable (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: single-threat Ritual dependency (-3); no Extra Deck and no side deck (-2); layered end-board interaction (3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very dense end-board interaction with layered traps and spells
- Eight searchers provide redundant access to the Ritual line
- Strong going-second answer package including Jinzo and Solemn Judgment
Weaknesses
- The Ritual engine depends on a single Black Luster Soldier and two Black Luster Ritual
- Many level-0 and non-engine cards dilute the main deck
- No Extra Deck or side deck for coverage or adaptation
Critical choke points
- Black Luster Ritual is the only route to the single Black Luster Soldier, so losing it or the Tribute total ends the win condition
- Heavy reliance on Normal Summons for the searchers
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Smashing Ground | A second Ritual-enabling monster or a searcher with more Ritual access | Improves engine access without giving up interaction density. |
| 2 | A low-impact non-engine spell | A second copy of a Level 8 Tribute or a Ritual-supporting monster | Raises the chance of a live Black Luster Soldier line by T2. |
Evidence & confidence
- Verified: Main Deck is 40 cards, Extra and Side are zero, and the deck is Legal under Master Duel rules; Heavy Storm and Solemn Judgment are Limited at one copy each and are run at one copy; Card text for the searchers, Ritual cards and interaction cards matches the export
- Observed: Core archetype cards are 16 of 16 present in the usage statistics
- Inferred: Engine accessibility and brick estimates come from the hypergeometric draw table and card text; End-board interaction quality is a semantic read of removal and negation text; Going-first and going-second power are estimates from composition and interaction count
- Provisional: Meta power and matchup fit are unknown without a dated metagame sample
- Data gaps: No combos supplied, so combo floor, median, and ceiling are text-only inferences No tournament link, so archetype meta-share and per-pilot match records are absent No win-rate telemetry, so going-first, going-second, and matchup results are unknown Meta Power is provisional without a dated metagame sample
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