ZEXAL Deck #774697 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Medium
39± 7/ 100
Power Score
Structural 47
Reliability 45
Going First 52
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 39/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 47
Going First 52
Going Second 44
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Fusion/Link
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion, Link and Synchro bosses: Dragon that Devours the Dogma (Fallen of Albaz + Chain Material), Earthbound Servant Geo Kraken (two Earthbound monsters), Horned Saurus (Kaitoptera), Saryuja and Worldsea Dragon Zealantis as Link bosses; Level 4 Xyz Number 60 Dugares from Level 3/4 Warriors; direct attacks from the Bamboo Swords
  • Turn 1 (going first): Normal Summon Marauding Captain or Goblindbergh to Special Summon a second Level 4 or lower monster from hand, then Zexal Construction or Magical Mallet to fill the gap
  • Turn 2 (going second): Chain Material plus Fallen of Albaz or Kaitoptera into a Fusion boss, using Rescue Ferret or Squeaknight as the only interaction
  • Recovery: Earthbound Line Walker and Phantom Knights Cloak banish from the GY to search; Blackwing Zephyros recurs from the GY
  • After siding: No side deck (0 cards); Master Duel is single-game, so no post-side plan exists

Why it scores here

The score is set by the deck as a system, not by averaging card scores. Twenty-four copies of eight staples (Marauding Captain, Goblindbergh, Sublimation Knight, Neo Space Connector, Armageddon Knight, Chain Material, Zexal Construction, Magical Mallet) give about a 69% chance of at least one Level 3 or 4 starter in a 5-card opening hand and about 84% of at least one searcher or core card, so the deck usually opens functional. Those openings then run into a fragmented body: 32 singleton slots spread across roughly nine sub-archetypes, with exact-name archetype purity of 6.7%. Several lines have no enabler at all, including the Xyz half of Phantom Knights' Rank-Up-Magic Requiem (no DARK Xyz), Odd-Eyes Arcray and Supreme King Z-ARC (no Pendulum support), and Selene (only one Endymion main-deck card). Fusion through Chain Material, Polymerization and Fusion Gate into Fallen of Albaz or Kaitoptera bosses gives a real ceiling, but there are no recorded boards to measure its median. Interaction is limited to negation and removal text on about a dozen single cards, with zero hand traps and zero floodgates, which weakens the going-second score. Popularity and meta-share earned no points because the export has no tournament link.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 of 18 searcher/core cards in a 5-card hand) = 0.84; P(>=1 of 12 Level 3-4 starters) = 0.69 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Proxy brick rate (no core card in opening 5) = 0.16; 32 singletons and several situational cards (Lair of Darkness, Horn of the Unicorn, Bamboo Swords) dilute hands (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; text-only ceiling through Chain Material fusions into Dragon that Devours the Dogma, Geo Kraken and Horned Saurus (Inferred)
D4 Combo Floor & Median Output 40 combos_evidence is empty, so the median is unmeasured; pulled down by dead Extra Deck lines and one-of situational cards (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Redundant Level 3/4 starters (12 copies across four cards) and GY recovery through Earthbound Line Walker and Phantom Knights Cloak; no independent second engine (Inferred)
D6 Resource Economy, Recovery & Grind 58 Zexal Construction and Magical Mallet give card-neutral search and draw; Blackwing Zephyros and Phantom Knights recur from the GY; no measured resource data (Inferred)
D7 End-Board & Interaction Quality 45 0 hand traps and 0 floodgates (Verified flags); negation and removal text on Rescue Ferret, Smile Universe, Squeaknight, Elemental HERO Stratos and Neo-Spacian Aqua Dolphin (Inferred quality)
D8 Going-Second & Board-Breaking Power 40 No going-second split observed; few non-engine board breakers, and the strongest Extra Deck bosses lack enablers (Inferred)
D9 Offensive Pressure & Closing Power 62 Extra bosses at 2500-4000 ATK (Verified stats): Dragon that Devours the Dogma 3000, Geo Kraken 2800, Saryuja 2800; reach depends on Fusion enablers (Inferred)
D10 Main Deck Efficiency & Flexibility 35 60 Main with 42 distinct cards, 32 singletons, 6.7% exact-name purity; poor compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 15 Extra: 3 Selene need Endymion support (only Verre in Main); Odd-Eyes and Supreme King have no Pendulum support; 8 Link and 5 Fusion carry the deck (Verified composition, Inferred reach)
D12 Side Deck Adaptability 20 Zero Side Deck cards and Master Duel is single-game, so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no archetype meta-share in the export (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-archetype decision tree with many conditional lines and multi-step Fusion and Link sequencing (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 47, Going First ≈ 52, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: multi-archetype incoherence (-5); dead Extra Deck and Requiem lines (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*47 + 0.20*45 - 8 = 38.6, rounded to 39

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ 0.16 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Twenty-four copies of eight staples give about 84% searcher/core access in a 5-card hand
  • Chain Material x3 provides Fusion without Polymerization
  • Several Fusion and Link routes give real board-ending ceilings (Dragon that Devours the Dogma, Geo Kraken, Saryuja)
  • Legal: 60/15/0 with Reinforcement of the Army at its single legal copy

Weaknesses

  • Exact-name archetype purity 6.7% across about nine sub-archetypes
  • Dead or enabler-less lines: Requiem Xyz half, Odd-Eyes Arcray, Supreme King Z-ARC, Selene without Endymion
  • 32 singleton slots dilute opening hands and make the deck hard to pilot
  • No hand traps or floodgates to protect the starter line
  • Going-second plan rests on one-card interaction

Critical choke points

  • Fusion boss access depends on three Chain Material plus Polymerization and Fusion Gate, with few other enablers
  • Early Normal Summon line (Captain, Goblindbergh, Connector) has no protection against hand or board interruption
  • Endymion support is one Verre in the Main Deck for three Selene
Priority Remove Add Reason
1 The Phantom Knights' Rank-Up-Magic Requiem A second Level 3-4 starter or a Fusion enabler that the deck can use every game Its Xyz half has no DARK Xyz to target, so it is a dead card in most hands
2 Odd-Eyes Arcray Dragon and Supreme King Z-ARC - Synchro Universe Extra Deck bosses that the Main Deck can reach (Fusion or Link routes already present) Neither has Pendulum or DARK Pendulum support in the list, so they are uncastable in most games
3 Two or three of the one-of sub-archetype cards (Bamboo Swords, Phoenix Gearblade, Lair of Darkness) Staples from the core engine (Zexal, Earthbound or Fusion) Consolidating around fewer archetypes raises starter reliability and lowers the brick rate

Evidence & confidence

  • Verified: Legality: 60 Main, 15 Extra, 0 Side, Legal; Reinforcement of the Army at 1 of 1 legal copy; Composition: 32 singletons, 2 two-of, 8 three-of; 8 Link, 5 Fusion, 1 Synchro, 1 Xyz in Extra; Zero hand traps and zero floodgates in the role tags
  • Observed: Usage stats show 14 of 25 core cards present (56%)
  • Inferred: Starter access of 0.69 and searcher/core access of 0.84 from hypergeometric draws; Brick rate about 0.16 from the no-core-card proxy; Going-first and going-second scores from card text, with no recorded boards
  • Provisional: Meta Power is null: no dated metagame sample; Matchup and format fit (D13): no tournament link
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference usage_statistics flags Selene, Magistus Chorozo, Horned Saurus and other Extra Deck cards as in_this_deck false, but the card list shows them in the Extra Deck with copies 1 or 3; likely a zone-scoped export bug, so core_present_pct (56%) is unreliable no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is provisional unless a dated metagame sample is supplied deck title is null; deck identity is inferred from the card list

More Master Duel Info

ZEXAL

ZEXAL Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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