Primite Deck #774597 — Yu-Gi-Oh! TCG
45 Main, 15 Extra, incl. Gunkan Suship Shari Red x3, Gunkan Suship Uni x3, Gunkan Suship Shari x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (45)
- Ext Ryzeal x1
- Gunkan Suship Ikura x1
- Gunkan Suship Shari Red x3
- Gunkan Suship Shirauo x2
- Gunkan Suship Uni x3
- Ice Ryzeal x2
- Lava Golem x2
- Mulcharmy Fuwalos x2
- Nibiru, the Primal Being x2
- Node Ryzeal x1
- Sword Ryzeal x2
- Gunkan Suship Shari x3
- Ash Blossom & Joyous Spring x2
- Bonfire x1
- Double or Nothing! x1
- Gunkan Suship Catch-of-the-Day x1
- Harpie's Feather Duster x1
- Lightning Storm x1
- Painful Decision x3
- Primite Drillbeam x2
- Primite Lordly Lode x3
- Primite Roar x1
- Raigeki x1
- Ryzeal Cross x1
- Ryzeal Plugin x1
- Infinite Impermanence x2
Extra Deck (15)
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- Salamangreat Raging Phoenix x1
- Worldsea Dragon Zealantis x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Full Armored Utopic Ray Lancer x1
- Gunkan Suship Ikura-class Dreadnought x1
- Gunkan Suship Shirauo-class Carrier x1
- Gunkan Suship Uni-class Super-Dreadnought x1
- Mereologic Aggregator x1
- Number 39: Utopia x1
- Number 39: Utopia Double x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 66 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 45 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra-Deck Xyz/Link beaters: Gunkan Suship Uni-class Super-Dreadnought (2900 ATK, direct attack), Ryzeal Duo Drive (2500 ATK, gains ATK per material), Worldsea Dragon Zealantis and Divine Arsenal AA-ZEUS as heavy closers.; Gunkan Xyz beatdown via Gunkan Suship Shirauo-class Carrier and Ikura-class Dreadnought, backed by Ryzeal Detonator and Number 39: Utopia for board control.
- Turn 1 (going first): Open a searcher (Primite Lordly Lode, Painful Decision, Gunkan Suship Uni) to reach Gunkan Suship Shari plus a second Gunkan monster, Xyz Summon a Gunkan boss, and keep Ash Blossom, Infinite Impermanence or Nibiru as hand traps for the opponent's turn.
- Turn 2 (going second): Hold hand traps (Ash Blossom x2, Infinite Impermanence x2, Nibiru x2) to stop the opponent's first engine, then use Raigeki, Lightning Storm or Harpie's Feather Duster to clear the field and rebuild through Gunkan or Ryzeal monsters.
- Recovery: Recycle Ryzeal monsters from the GY with Ryzeal Cross and Ryzeal Plugin, reload with Lordly Lode or Painful Decision, and re-Xyz through the Extra Deck.
- After siding: None. The deck runs 0 side-deck cards, so there is no evidenced post-side plan.
Why it scores here
The deck reliably opens a functional starter: the archetype-core group of 15 copies gives an estimated 88% chance of at least one in the opening 5-card hand (hypergeometric, Inferred), and searchers (Lordly Lode, Painful Decision, Gunkan Suship Uni) add redundancy. Conversion to pressure rests on Extra Deck bosses with strong ATK (2500-2900) and direct-attack or pierce text, which earns the offensive and closing scores. Interaction is layered through six hand traps, three field-wipe spells and Ryzeal Detonator, so the end board and going-second scores come from that interaction density, not from the cards' individual strength. The deck is a three-to-four-engine mix (Gunkan, Ryzeal, Utopia, Mulcharmy) with only 6 exact Primite-name copies and 16 Gunkan, which lowers consistency and median output, and it runs no side deck, which caps adaptability. No combos, tournament records or guides were supplied, so popularity and archetype share earned no points, and the score was built on the deck as a system rather than by averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(>=1 archetype-core card in 5-card hand) = 0.88; searchers give redundant starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 6 hand traps, 4 Special-Summon-only or conditional cards and Lava Golem create dead-card risk; no brick measurement (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | No recorded boards; ceiling inferred from Gunkan Shari/Uni/Shari Red into Xyz bosses and ATK-heavy Extra Deck (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards; median kept near mid-range because of 3 engine families and singleton tech (Inferred, Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Multiple independent starters (Shari, Uni, Lordly Lode, Ice/Sword Ryzeal) and recursion (Ryzeal Cross, Plugin) (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | 15 searcher-text cards and GY recursion; Xyz material cost limits card economy (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Ash x2, Impermanence x2, Nibiru, Raigeki, Lightning Storm, Harpie, Ryzeal Detonator provide layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 70 | Field wipes (Raigeki, Lightning Storm, Harpie, AA-ZEUS) and hand-trap P(>=1 going second) = 0.60 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | End-board ATK 2500-3000 across Super-Dreadnought, Duo Drive, Zealantis, AA-ZEUS, TY-PHON with direct-attack text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 45 main with 26 distinct cards; 12 singletons and 9 tech/hand-trap slots reduce coherence (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra Deck slots filled with 11 Xyz and 4 Link; several bosses (Divine Arsenal, TY-PHON) need specific material ranks (Inferred) |
| D12 | Side Deck Adaptability | 15 | 0 side-deck cards in the list, so no post-side adaptability is evidenced (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or dated meta sample; archetype share unavailable, neutral placeholder not used in structural score (Provisional) |
| D14 | Pilotability & Error Tolerance | 52 | Several multi-step Xyz/Ryzeal/Gunkan lines and hand-trap timing decisions; moderate complexity (Inferred) |
How the score was computed
Strategy profile: Midrange, meta-neutral (D13 dropped and weights renormalised over 95). Structural ≈ 63, Going First ≈ 66, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No side deck (-2); Engine conflicts (-3); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural = 6019/95 = 63.4; 0.80*63.4 + 0.20*58 = 62.3; minus 6 modifiers = 56)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searchers and redundant starters give an 88% estimated chance of a live engine in the opening 5
- Layered interaction: 6 hand traps, 3 field-wipe spells and Ryzeal Detonator
- Extra Deck bosses at 2500-3000 ATK with direct-attack or pierce text
Weaknesses
- No side deck, so no post-side adaptation
- Multiple engines (Gunkan, Ryzeal, Utopia, Mulcharmy) share one main deck and only 6 copies are exact-name Primite
- 12 singleton tech/splash slots and conditional cards such as Lava Golem raise brick risk
Critical choke points
- The Gunkan Suship Shari plus second Gunkan monster starter, because most Gunkan lines route through it
- Hand-trap timing on the opponent's turn, since losing one hand trap to a board-clear leaves few reactive answers
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | none (0 side-deck cards in the list) | A 15-card side deck covering the deck's weakest matchup lines | Side deck adds the post-side plan this list lacks; D12 is the largest gap. |
| 2 | One singleton tech card with the lowest engine coherence (e.g. Primite Roar or Bonfire) | A second copy of a core Gunkan starter (Shari or Uni) | Raises starter density on the most-used engine and cuts bricks from singleton tech. |
| 3 | One of the three engine families' weakest support cards | Consolidate toward Gunkan or Ryzeal as the single primary engine | Reduces engine conflicts and lifts consistency and median output (D4). |
Evidence & confidence
- Verified: Legal: 45 main, 15 extra, 0 side; all 7 restricted cards within legal copies; Card text and stats from the resolved card list; Archetype-core group of 15 copies; usage stats show 8 of 25 core cards present
- Inferred: P(>=1 starter in opening 5) = 0.88 and P(>=1 hand trap in 6 going second) = 0.60; Interaction density and Extra Deck closing power from card text; Consistency, brick rate and resilience from composition and hypergeometric estimates
- Provisional: Meta power and D13 matchup fit (no dated metagame sample or tournament link)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first, going-second and matchup results unknown no side deck in the list; post-side plan unevaluable Meta Power is Provisional unless a dated metagame sample is supplied
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