Prophecy Deck #774555 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Black Chaos x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (55)
- Black Chaos x3
- Celtic Mystic x1
- Dark Magician, the Pharaoh's Servant x1
- Droll & Lock Bird x1
- Griffoh x1
- Kuriboh - Multiply! x2
- Magician's Rod x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Skull Archfiend of Chaos x2
- Skull Meister x2
- The Great Gallant Bandit x1
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x2
- Dark Magical Circle x1
- Dark Magical Curtain x3
- Harpie's Feather Duster x1
- Light and Darkness Ritual x1
- Pot of Sloth x2
- Ragged Records of Rites x3
- Spell Shattering Sword x1
- Super Polymerization x1
- The Gaze of Timaeus x1
- Dominus Impulse x3
- Evenly Matched x2
- Mind Shuffle x1
- Solemn Accusation x1
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Dark Paladin x1
- Garura, Wings of Resonant Life x1
- Master of Chaos x1
- Mixousia the Confounder x1
- A Bao A Qu, the Lightless Shadow x1
- Accesscode Talker x1
- Dharc the Dark Charmer, Gloomy x1
- I:P Masquerena x1
- Mediclius the Extraordinary Power Patron x1
- Miasma Necromancer x1
- Relinquished Anima x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Chaos Angel x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Black Chaos, Black Luster Soldier and Magician of Dark Chaos - Black Chaos ritual boards, plus Chaos Angel and Master of Chaos as extra-deck closers.; Dark Magician / Dark Magician Girl sub-engine (Dark Magical Curtain, Dark Magical Circle, Magician's Rod) feeding Dark Magician of Destruction-style fusion and Chaos lines.
- Turn 1 (going first): Open a Light and Darkness Ritual or Dark Magician starter, search with Mind Shuffle, Dark Magical Circle or Ragged Records, then ritual-summon Black Chaos or Magician of Dark Chaos.
- Turn 2 (going second): Use Ash Blossom, Ghost Belle, Skull Meister, Kuriboh and Ghost Ogre to answer the opponent's first board, then rebuild a ritual or fusion line from the GY.
- Recovery: Recover through Mind Shuffle, Light and Darkness Ritual recursion from the GY, Skull Archfiend of Chaos GY effect and Mulcharmy draw effects.
- After siding: No sideboard is registered in this deck, so no post-side plan exists in the evidence (Gap).
Why it scores here
The deck's consistency rests on a 22-copy Prophecy and Light and Darkness Ritual core (about 93% chance of at least one in a 5-card opening hand, Inferred from the hypergeometric table), supported by 16 searcher-text cards and 13 hand traps. Its conversion comes from ritual and fusion boards that reach 2800 to 3500 ATK (Black Chaos, Black Luster Soldier, Magician of Dark Chaos, Chaos Angel), but no recorded boards exist, so both the ceiling and the median are text-only inference. Interaction is dense: 15 negation-text cards and 23 removal-text cards give a strong going-second answer to an established board (Inferred). Floor and median output are weak because 66 of 55 main-deck copies sit outside the exact Prophecy name, which lowers the probability that any single starter reliably produces a full board. The deck is capped at a low final score because it runs 3 copies each of two Semi-Limited cards, making the list Illegal; the structural read is recorded only as theoretical, and popularity or archetype usage did not earn points. The score is built from the system (consistency, median output, interaction and going-second reach) and not from averaging the card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least 1 starter in 5 cards) about 0.25 per 3-copy card and 0.93 for the archetype core group; ritual starters are thin (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 hand traps and 16 searchers add playable hands, but several 1-of Limited and Sub-archetype cards can dead-draw outside their combo (Inferred). |
| D3 | Combo Conversion & Ceiling | 50 | Black Chaos and Magician of Dark Chaos ritual boards reach about 2800-3000 ATK, but no recorded boards exist (Inferred from text). |
| D4 | Combo Floor & Median Output | 40 | No recorded combo median, so the typical board is estimated from starter diversity and missing core cards (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 62 | Two independent starter families plus Kuriboh, Ghost Ogre and Skull Meister recovery give several answers to one interruption (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth, Mulcharmy draw effects and Skull Archfiend recursion cover card economy and grind (Inferred from text). |
| D7 | End-Board & Interaction Quality | 68 | Negation text on 15 cards and removal text on 23 cards, including Solemn-series and hand traps, gives layered interaction (Inferred from text and role flags). |
| D8 | Going-Second & Board-Breaking Power | 70 | 13 hand traps and 9 negation or removal cards give strong answers to a going-second board (Inferred). |
| D9 | Offensive Pressure & Closing Power | 65 | Several 2800-3500 ATK monsters and direct-attack support from Black Luster Soldier and Chaos Angel (Inferred from stats and text). |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main-deck cards over 35 distinct names with a 5.7% exact-archetype purity and 66 off-archetype copies lower compactness (Observed composition). |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck holds 9 Link, 5 Fusion and 1 Synchro cards, all fully used with no flex slots; access to Chaos Angel and Master of Chaos is inferred (Verified composition). |
| D12 | Side Deck Adaptability | 10 | No Side Deck is registered, so adaptability is effectively absent (Verified composition). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; format fit is Provisional. |
| D14 | Pilotability & Error Tolerance | 35 | Ritual, fusion and link sequencing with many decision points (Black Chaos, Chaos and Light and Darkness lines) is error-prone (Inferred). |
How the score was computed
Strategy profile: 0.85 Midrange / 0.15 Toolbox (Inferred). Modifiers: none.
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