Kuriboh Deck #774464 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Beat, Bladesman Fur Hire x2
- Detonating Kuriboh x1
- Donpa, Marksman Fur Hire x1
- Droll & Lock Bird x1
- Dyna, Hero Fur Hire x1
- Kuriboh - Multiply! x3
- Medius the Pure x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Rafale, Champion Fur Hire x1
- Rex, Freight Fur Hire x3
- Rex, Ride Fur Hire x3
- Seal, Strategist Fur Hire x1
- Theorealized Medius x1
- Wiz, Sage Fur Hire x1
- Jupredo the Shademachine Power Patron x1
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Ars Magna "Citrinitas" x1
- Fandora, the Flying Fighting Furtress x1
- Fossil Dig x3
- Mayhem Fur Hire x1
- Prohibited Power Patron Portal - Terminus x1
- Rookie Fur Hire x1
- Theorealize Past Lull x1
- Whirlwind Fur Hire x3
- Ars Magna "Philosophorum" x1
- Furtive Techniques Fur Hire, Fur All Your Ultimate Moves x1
- Typhoon x3
Extra Deck (15)
- Donner, Dagger Fur Hire x2
- Folgo, Justice Fur Hire x2
- I:P Masquerena x1
- Keel, Shipwright Fur Hire x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Kikinagashi Fucho x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 56 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Fur Hire board pressure (Rex, Ride / Dyna / Donner / Folgo) with Mulcharmy card advantage; Extra Deck threats (Galaxy-Eyes Photon Lord, The Zombie Vampire, Divine Arsenal AA-ZEUS) after an Ars Magna or Power Patron setup
- Turn 1 (going first): Open a Fur Hire or Mulcharmy searcher, use Fur Hire Special Summon chains into a Link or Xyz, and hold Ash Blossom and Droll for Quick Effect protection
- Turn 2 (going second): Use hand traps (Ghost Ogre, Ash Blossom, Kuriboh, Nibiru) to break the opponent's board, then rebuild through Mulcharmy draw and Fur Hire recursion
- Recovery: Banish Ars Magna or Rex from the GY to re-add Fur Hire pieces; Mulcharmy draws refill the hand
- After siding: No side deck is registered (0 of 15); no post-side plan can be evaluated
Why it scores here
The deck is structurally Illegal: it runs 3 copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of 2, so it receives only a capped theoretical/structural read rather than a normal Final Contextual score. It was scored as a system, not by averaging card scores. The Fur Hire core (Rex, Beat, Dyna, Rafale, Donner, Folgo) and the Mulcharmy draw engine give it a real starter route, with about a 0.95 chance of opening at least one core-group card in 5 cards (Inferred), and 8 hand traps, 7 negation texts and 24 removal texts give layered interaction. Its output is unmeasured: there are no recorded boards, so the combo ceiling and median are text-only estimates with low confidence. The main weaknesses are an engine split across sub-archetypes (exact-archetype purity is only 5.7 percent across Fur Hire, Mulcharmy, Ars Magna, Power Patron and Medius) and an empty side deck, which leaves no post-side plan. Popularity did not earn points: the Kuriboh usage data confirms the list is real and accessible, but that does not make it strong.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one core-group card in opening 5) ~0.95 and searcher-text group ~0.94, but the engine is split across Fur Hire, Mulcharmy, Ars Magna and Power Patron (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hands mix four starter families with 19 generic and 8 tech cards, and the over-limit third Ash Blossom adds dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards; the ceiling is read only from card text (Fur Hire recursion and Extra Deck links), with low confidence (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so floor and median are unmeasured and set to a cautious default (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 8 hand traps, 7 negation texts and 24 removal texts across several independent starters give route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draws, Fur Hire GY recursion and Ars Magna banish-to-hand give recovery across turns (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 8 hand traps, 7 negation texts and 24 removal texts with Quick Effect answers such as Ash Blossom, Ghost Ogre and Droll (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Typhoon, Ghost Ogre, Nibiru and Terminus offer board breaking on the going-second turn; there is no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | High ATK sources in the list: Vidolium 5000, Dyna 2500, Rex Ride 2000, plus Extra Deck Zombie Vampire 3000 and Galaxy-Eyes 2500; closing conversion is inferred (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 Main cards across 34 distinct names with 22 singletons; 5.7 percent exact-archetype purity dilutes the engine (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards: 10 Link and 5 Xyz, with Donner and Folgo at 2 copies each and several single-copy threats (Verified) |
| D12 | Side Deck Adaptability | 15 | The side deck is empty (0 of 15), so there is no post-side adaptation; this is the registered state of the list (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link, so archetype meta-share and matchup record are absent; the dimension cannot be computed from data (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Sequencing spans Normal Summon triggers, Fur Hire Special Summon chains and opponent-turn Quick Effects, which is demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 51, Going First ≈ 56, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-8); no_side_deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional). Raw result 0.80*51 + 0.20*42 = 49.4, then modifiers -11 gives 38.4; capped to 35 because the deck is Illegal.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large searcher density (23 searcher-text cards, ~0.94 chance of a searcher in an opening 5)
- Layered interaction: 8 hand traps, 7 negation texts, 24 removal texts
- Recursion across Fur Hire and Ars Magna supports multi-turn recovery
- Extra Deck has 10 Link and 5 Xyz threats to convert advantage
Weaknesses
- Illegal: Ash Blossom over copy limit (3 of 2)
- Engine split across Fur Hire, Mulcharmy, Ars Magna, Power Patron and Medius (5.7% exact-archetype purity)
- No side deck (0 of 15), so no post-side adaptation
- No recorded boards, so output and consistency are unmeasured
Critical choke points
- The Fur Hire searcher chain depends on the Fur Hire core being in hand or on the field
- Ash Blossom is the main Quick Effect protection and is currently over the copy limit
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | A legal card from the deck's existing core or a single legal hand trap | Brings the list back under the Semi-Limited copy limit so it can receive a normal Final Contextual score |
| 2 | A side deck of up to 15 cards covering the main threats | There is no post-side plan at all; a side deck is the only way to gain adaptability (D12) | |
| 3 | Non-core singletons that do not fit the Fur Hire or Mulcharmy engine | More copies of the core Fur Hire starters | Reduces off-archetype dilution and improves starter consistency (D10 and D1) |
Evidence & confidence
- Verified: Legality: Ash Blossom 3 copies vs Semi-Limited limit 2 (Illegal); Main 55, Extra 15, Side 0; size rules pass for TCG (40-60 main, 0-15 extra); Archetype purity 5.7%; copy histogram 22 singles, 3 doubles, 9 triples; Extra Deck breakdown: 10 Link, 5 Xyz
- Observed: Usage statistics confirm the Kuriboh core (24 core-group copies, 95% open rate proxy)
- Inferred: Starter hypergeometric consistency (~0.95 core-group open in 5); Interaction density from text roles (8 hand traps, 7 negations, 24 removal); Brick and conflict estimates from the multi-engine split; Going-first and going-second strength split
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first, going-second and matchup splits are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered (0 of 15)
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