Kuriboh Deck #774464 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 27, 2026 by YGO Mod.

Deck Kuriboh TCG

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 30, 2026
35± 10/ 100
Power Score
Structural 51
Reliability 42
Going First 56
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 56
Going Second 50
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fur Hire board pressure (Rex, Ride / Dyna / Donner / Folgo) with Mulcharmy card advantage; Extra Deck threats (Galaxy-Eyes Photon Lord, The Zombie Vampire, Divine Arsenal AA-ZEUS) after an Ars Magna or Power Patron setup
  • Turn 1 (going first): Open a Fur Hire or Mulcharmy searcher, use Fur Hire Special Summon chains into a Link or Xyz, and hold Ash Blossom and Droll for Quick Effect protection
  • Turn 2 (going second): Use hand traps (Ghost Ogre, Ash Blossom, Kuriboh, Nibiru) to break the opponent's board, then rebuild through Mulcharmy draw and Fur Hire recursion
  • Recovery: Banish Ars Magna or Rex from the GY to re-add Fur Hire pieces; Mulcharmy draws refill the hand
  • After siding: No side deck is registered (0 of 15); no post-side plan can be evaluated

Why it scores here

The deck is structurally Illegal: it runs 3 copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of 2, so it receives only a capped theoretical/structural read rather than a normal Final Contextual score. It was scored as a system, not by averaging card scores. The Fur Hire core (Rex, Beat, Dyna, Rafale, Donner, Folgo) and the Mulcharmy draw engine give it a real starter route, with about a 0.95 chance of opening at least one core-group card in 5 cards (Inferred), and 8 hand traps, 7 negation texts and 24 removal texts give layered interaction. Its output is unmeasured: there are no recorded boards, so the combo ceiling and median are text-only estimates with low confidence. The main weaknesses are an engine split across sub-archetypes (exact-archetype purity is only 5.7 percent across Fur Hire, Mulcharmy, Ars Magna, Power Patron and Medius) and an empty side deck, which leaves no post-side plan. Popularity did not earn points: the Kuriboh usage data confirms the list is real and accessible, but that does not make it strong.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one core-group card in opening 5) ~0.95 and searcher-text group ~0.94, but the engine is split across Fur Hire, Mulcharmy, Ars Magna and Power Patron (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Hands mix four starter families with 19 generic and 8 tech cards, and the over-limit third Ash Blossom adds dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; the ceiling is read only from card text (Fur Hire recursion and Extra Deck links), with low confidence (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so floor and median are unmeasured and set to a cautious default (Provisional)
D5 Interruption Resilience & Route Redundancy 60 8 hand traps, 7 negation texts and 24 removal texts across several independent starters give route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draws, Fur Hire GY recursion and Ars Magna banish-to-hand give recovery across turns (Inferred)
D7 End-Board & Interaction Quality 65 8 hand traps, 7 negation texts and 24 removal texts with Quick Effect answers such as Ash Blossom, Ghost Ogre and Droll (Inferred)
D8 Going-Second & Board-Breaking Power 55 Typhoon, Ghost Ogre, Nibiru and Terminus offer board breaking on the going-second turn; there is no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 58 High ATK sources in the list: Vidolium 5000, Dyna 2500, Rex Ride 2000, plus Extra Deck Zombie Vampire 3000 and Galaxy-Eyes 2500; closing conversion is inferred (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 Main cards across 34 distinct names with 22 singletons; 5.7 percent exact-archetype purity dilutes the engine (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards: 10 Link and 5 Xyz, with Donner and Folgo at 2 copies each and several single-copy threats (Verified)
D12 Side Deck Adaptability 15 The side deck is empty (0 of 15), so there is no post-side adaptation; this is the registered state of the list (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, so archetype meta-share and matchup record are absent; the dimension cannot be computed from data (Provisional)
D14 Pilotability & Error Tolerance 35 Sequencing spans Normal Summon triggers, Fur Hire Special Summon chains and opponent-turn Quick Effects, which is demanding to pilot (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 51, Going First ≈ 56, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-8); no_side_deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional). Raw result 0.80*51 + 0.20*42 = 49.4, then modifiers -11 gives 38.4; capped to 35 because the deck is Illegal.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Large searcher density (23 searcher-text cards, ~0.94 chance of a searcher in an opening 5)
  • Layered interaction: 8 hand traps, 7 negation texts, 24 removal texts
  • Recursion across Fur Hire and Ars Magna supports multi-turn recovery
  • Extra Deck has 10 Link and 5 Xyz threats to convert advantage

Weaknesses

  • Illegal: Ash Blossom over copy limit (3 of 2)
  • Engine split across Fur Hire, Mulcharmy, Ars Magna, Power Patron and Medius (5.7% exact-archetype purity)
  • No side deck (0 of 15), so no post-side adaptation
  • No recorded boards, so output and consistency are unmeasured

Critical choke points

  • The Fur Hire searcher chain depends on the Fur Hire core being in hand or on the field
  • Ash Blossom is the main Quick Effect protection and is currently over the copy limit
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring A legal card from the deck's existing core or a single legal hand trap Brings the list back under the Semi-Limited copy limit so it can receive a normal Final Contextual score
2 A side deck of up to 15 cards covering the main threats There is no post-side plan at all; a side deck is the only way to gain adaptability (D12)
3 Non-core singletons that do not fit the Fur Hire or Mulcharmy engine More copies of the core Fur Hire starters Reduces off-archetype dilution and improves starter consistency (D10 and D1)

Evidence & confidence

  • Verified: Legality: Ash Blossom 3 copies vs Semi-Limited limit 2 (Illegal); Main 55, Extra 15, Side 0; size rules pass for TCG (40-60 main, 0-15 extra); Archetype purity 5.7%; copy histogram 22 singles, 3 doubles, 9 triples; Extra Deck breakdown: 10 Link, 5 Xyz
  • Observed: Usage statistics confirm the Kuriboh core (24 core-group copies, 95% open rate proxy)
  • Inferred: Starter hypergeometric consistency (~0.95 core-group open in 5); Interaction density from text roles (8 hand traps, 7 negations, 24 removal); Brick and conflict estimates from the multi-engine split; Going-first and going-second strength split
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first, going-second and matchup splits are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered (0 of 15)

More TCG Info

Kuriboh

Kuriboh Breakdown

 
 

 

 

 

 

 

 
 

 

 
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