Trickstar Deck #774360 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Lollipo☆Yummy x3, Mulcharmy Fuwalos x3, Trickstar Aqua Angel x3. Created Oct 27, 2026 by YGO Mod.

Deck Trickstar Master Duel

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 29, 2026
46± 8/ 100
Power Score
Structural 55
Reliability 48
Going First 52
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 46/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 58
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Yummy/Trickstar Level-2 Synchro and Link-1 engine that Special Summons multiple LIGHT Beasts and Fairies, then closes through Trickstar Candina/Corobane damage, Garden Rose Maiden, and the Earthbound/Nibiru bodies (Inferred from card text; no recorded boards); Burn and damage triggers from Trickstar Candina (200 per Spell/Trap activation) and Cooky/Cupsy/Lollipo/Marshmao effects (Inferred)
  • Turn 1 (going first): Open with Trickstar Light Stage or Mulcharmy/Trickstar Aqua Angel for a first Link-1 or Level-2 Synchro, then extend into a Yummy Special Summon (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Maxx "C", Herald of Orange Light) to interrupt the opponent's board, then rebuild the Yummy engine (Inferred)
  • Recovery: Search through Trickstar Light Stage, Yummyusment Mignon, Cupsy Yummy and Garden Rose Maiden to re-find starters after an interruption (Inferred)
  • After siding: No Side Deck is registered, so there is no post-side plan; best-of-3 adaptation is unavailable (Gap)

Why it scores here

The deck reliably produces interaction: eleven hand-trap-tagged cards and seven negation-text cards give it a broad first line of defence, and the Ash Blossom, Ghost Belle and Ghost Ogre package is the strongest part of the list (Verified card text, Inferred consistency). Its engine opens through Yummy and Trickstar Special Summons that need a Link-1 or a Level-2 Synchro on the field, and the 18 archetype-core copies give a high chance of at least one core card in the opening five, though the specific Link-1 and Level-2 Synchro starters are thinner (Inferred). Output is hard to read: no recorded boards exist, so the ceiling and median are text-only inferences, and the list spans at least six sub-archetypes (exact-name purity 14.5%), which strains engine coherence. The deck has no Side Deck, so it has no post-side plan and its matchup fit is Provisional. The score comes from consistency, interaction and median output on the system as a whole, not from Trickstar's popularity and not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(≥1 of a 3-copy starter in opening 5) ≈ 0.34 and P(≥1 core archetype card) ≈ 0.96; Link-1/Level-2 Synchro prerequisite lowers live-engine odds (Inferred)
D2 Opening-Hand Quality & Brick Management 50 11 hand traps and 8 searchers add live cards, but Nibiru, Earthbound Aslla and Hornet Drones are situational bricks (Inferred)
D3 Combo Conversion & Ceiling 55 Text-only ceiling from Candina damage, Cooky/Lollipo effects and Garden Rose Maiden; no combo data boards (Inferred)
D4 Combo Floor & Median Output 45 Median output is unmeasured; the list depends on a sub-archetype engine that often needs two summons to run (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Ash, Ghost Belle, Ghost Ogre and Herald of Orange Light give multiple answers to disruption, with Maxx "C" and Droll adding draw and lock layers (Verified card text, Inferred route redundancy)
D6 Resource Economy, Recovery & Grind 55 Trickstar Light Stage, Yummyusment Mignon and Cupsy Yummy provide search and recovery text; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 72 Seven negation-text cards plus Infinite Impermanence, Crossout Designator and Ghost Belle layer end-board interaction (Verified card text; Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Hand-trap density is high for going second; Droll & Lock Bird ×2 and Maxx "C" contest a board (Inferred)
D9 Offensive Pressure & Closing Power 60 Garden Rose Maiden (1600 ATK), Number 29 and the Earthbound/Nibiru bodies close games; no end-board stats from boards (Inferred)
D10 Main Deck Efficiency & Flexibility 50 40 main with 25 distinct cards and 15 singletons; many tech slots dilute the core engine (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots cover Link-1, Level-2 Synchro and Link-2 options with Yummy and Trickstar Way monsters; Link Spider and Almiraj are not core (Inferred)
D12 Side Deck Adaptability 10 No Side Deck registered; no post-side plan (Verified: Side Deck size 0)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link; archetype share absent (Provisional)
D14 Pilotability & Error Tolerance 40 Chained Yummy summons, Link-1 gates and multiple negate/choice effects make this a high-decision deck (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Engine conflicts across sub-archetypes (-4); No side deck (-2); Earthbound Immortal dependence on Field Spells (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; modifiers total -7)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (Ash Blossom, Ghost Belle, Ghost Ogre, Infinite Impermanence, Herald of Orange Light)
  • Multiple search effects (Light Stage, Yummyusment Mignon, Cupsy, Garden Rose Maiden)
  • Extra Deck covers Link-1, Level-2 Synchro and Link-2 gates

Weaknesses

  • Low exact-archetype purity (14.5%) across at least six sub-archetypes
  • No Side Deck
  • Several situational main-deck cards (Nibiru, Earthbound Aslla, Hornet Drones, Crossout Designator)
  • No recorded boards or win-rate telemetry

Critical choke points

  • Link-1 or Level-2 Synchro on field needed before most Yummy starters can Special Summon
  • Earthbound Immortal Aslla piscu needs a face-up Field Spell or it is destroyed
Priority Remove Add Reason
1 Earthbound Immortal Aslla piscu A second Yummy or Trickstar Level-1/2 starter Aslla needs a face-up Field Spell and has no dedicated enabler in this list; a core starter improves D1 and D2
2 Nibiru, the Primal Being A Yummy or Trickstar hand-trap or searcher Nibiru needs five opponent summons in a turn, which is situational in a deck built around its own Special Summons
3 Sky Striker Mecha - Hornet Drones Side Deck slots (at least 5) No Side Deck is registered; a Side Deck would address D12 and matchup adaptation

Evidence & confidence

  • Verified: Legal in master-duel (40 main, 15 extra, 0 side); Limited and Semi-Limited copies within legal counts; Card text for hand traps, negations, searches and Link/Synchro summon conditions; Earthbound Immortal text requires a face-up Field Spell
  • Inferred: Opening-hand probabilities (hypergeometric); Consistency, brick and interaction estimates; Engine coherence from archetype spread
  • Provisional: Meta Power; Matchup and format fit (no dated meta sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered, so post-side performance cannot be assessed

More Master Duel Info

Trickstar

Trickstar Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top