Darklord Deck #774347 — Yu-Gi-Oh! Master Duel

42 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Ixchel x3, Dawn Angel Kambi x3. Created Oct 27, 2026 by YGO Mod.

Deck Darklord Master Duel

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 29, 2026
61± 6/ 100
Power Score
Structural 63
Reliability 58
Going First 64
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 64
Going Second 62
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Combo
  • Format: master-duel

Legality

Main 42 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fairy-based Darklord board converting into 3000-4000 ATK Fusion and Link bosses (Darklord Eveningstar, Darklord Morningstar, The First Darklord) and Vidolium at 5000 ATK; Power Patron Link and Pendulum pressure via Vidolium and Purification Power Patron, with Darklord Ixchel and Tezcatlipoca as recursion-backed beaters
  • Turn 1 (going first): Open on Darklord Djehuty, Dawn Angel Kambi or Darklord Gulgolet to reach Darklord tokens and Defense-position Darklords, then extend with Banishment of the Darklords or Darklord Contact to recover a Darklord and build toward a Fusion or Link boss
  • Turn 2 (going second): Use Ash Blossom, Droll and Lock Bird, Maxx C, Herald of Orange Light and Forbidden Droplet or Forbidden Crown to interrupt the opponent, then rebuild the Darklord board from the GY
  • Recovery: Recycle Darklord Spells and Traps from the GY via Darklord Tezcatlipoca and Darklord Ixchel (paying LP), and use Condemned Darklord to take a Darklord from the Deck back into hand or GY
  • After siding: No sideboard is supplied (side_count 0). Master Duel side zone is available up to 15 cards, so any post-side plan is currently unrated and unverified

Why it scores here

The deck is scored on its system: a Darklord engine that reliably opens (about 0.98 chance of at least one core Darklord in a 5-card opening hand, a proxy estimate) and converts through Fairy-based summons, GY recursion and Fusion/Link bosses. Interaction is dense for a midrange list, with seven hand traps and several spell or trap negates, which lifts end-board and going-second board breaking. Median output is not verified because no recorded boards exist, so the floor and median are inferred from card text alone and kept below the text-based ceiling. Deck-building cost is real: roughly 40% exact-archetype purity across about nine related archetypes creates engine conflicts and lowers main deck efficiency and pilotability. Popularity and usage stats confirm the list is real and accessible but did not add points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one core Darklord in 5 cards) about 0.98 across 22 core copies; Djehuty, Gulgolet and Kambi starters are about 0.32-0.38 each for 3 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Seven hand traps and three-copy non-starters create some dead-card risk; P(at least one hand trap in 6 cards going second) about 0.69 (Inferred)
D3 Combo Conversion & Ceiling 70 Text-only ceiling: Morningstar and Eveningstar Fusion lines plus Power Patron Link recursion reach 3000-5000 ATK bosses; no parseable boards (Inferred)
D4 Combo Floor & Median Output 55 No recorded boards, so median output is text-only inference with no power distribution (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Ash Blossom, Droll, Maxx C, Herald of Orange Light and Darklord recursion give several independent answers to disruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 GY Spell/Trap recursion via Tezcatlipoca and Ixchel and Condemned Darklord deck-to-hand recovery, offset by LP costs (Inferred)
D7 End-Board & Interaction Quality 75 Dominus Spark, Dominus Impulse, Sanctified Darklord, Rebellion, Crossout, Droplet and Crown provide broad, layered interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 65 Going-second hands contain hand traps, Droplet and Crown, and removal to reset an opposing board; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 70 End-board bosses reach 2500-5000 ATK (Ixchel, Morningstar, Eveningstar, The First Darklord, Vidolium); no combat data (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 52 42 Main cards with 27 distinct; 17 singletons and nine-plus off-archetype families dilute the engine; exact archetype purity is 40.4% (Observed composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra slots filled with 8 Link, 5 Fusion, 1 Synchro and 1 Xyz, with mostly Darklord-compatible bosses and a few flex pieces (Verified composition)
D12 Side Deck Adaptability 35 Side deck count is 0 and no post-side data exists; any side-deck plan is unverified (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link, archetype share, or dated meta sample is supplied, so matchup fit is neutral and unverified (Provisional)
D14 Pilotability & Error Tolerance 48 Multi-step Fusion, Link and recursion lines with LP-costed effects and many decision points raise error risk (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 64, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine_conflicts (-2); interaction_breadth (2); banlist_exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*63 + 0.20*58 = 62.0, then modifiers -1 = 61

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negate suite for going second
  • Multiple recursion routes from GY and deck
  • Strong Fusion and Link boss density at 3000-5000 ATK
  • Core Darklord starters are multi-copy and reliably open

Weaknesses

  • Nine-plus splash archetypes dilute engine coherence
  • Seven hand traps can brick without an interaction target
  • No sideboard supplied
  • LP-costed recursion effects reduce resources over long games

Critical choke points

  • Darklord Djehuty and Gulgolet access is the main early engine route; no alternative starter covers an opening hand without a Darklord
  • Banishment and Contact recovery depend on Darklord monsters being in GY or on field
Priority Remove Add Reason
1 Trickstar Nightshade A Darklord or Fairy staple (e.g., another Darklord Gulgolet or Dawn Angel Kambi copy) Reduces off-archetype dilution and improves exact-archetype consistency (Inferred)
2 Triple Tactics Talent A Darklord Spell or Trap that recurs from GY Off-archetype spell with conditional text; a Darklord card keeps recursion synergy (Inferred)
3 none A 15-card side deck covering the current meta's most-played threats Side count is 0; a side plan would add post-side adaptability (Provisional)

Evidence & confidence

  • Verified: Main 42, Extra 15, legal under master-duel size and copy limits; Banlist statuses: Maxx C, Herald of Orange Light, Crossout Designator Limited; Droll and Fallen & Virtuous Semi-Limited at two copies; Archetype usage: 22 core rows, 13 of 21 core cards present
  • Observed: Exact-name archetype purity 40.4%; Extra Deck breakdown 8 Link, 5 Fusion, 1 Synchro, 1 Xyz
  • Inferred: Opening-hand estimates from hypergeometric draw table; Engine ceiling and interaction density from card text; Brick and going-second interaction estimates
  • Provisional: Meta power and matchup fit (no dated metagame sample); Post-side plan (no sideboard supplied)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first and going-second splits are Inferred Meta power is provisional without a dated metagame sample No side deck supplied; post-side plan is unrated

More Master Duel Info

Darklord

Darklord Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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