Darklord Deck #774347 — Yu-Gi-Oh! Master Duel
42 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Ixchel x3, Dawn Angel Kambi x3. Created Oct 27, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/27/2026
Main Deck (42)
- Darklord Djehuty x3
- Darklord Gulgolet x2
- Darklord Ixchel x3
- Darklord Morningstar x1
- Darklord Tezcatlipoca x1
- Dawn Angel Kambi x3
- Droll & Lock Bird x2
- Maxx "C" x1
- Trickstar Nightshade x1
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Herald of Orange Light x1
- Banishment of the Darklords x3
- Crossout Designator x1
- Darklord Contact x1
- Darklord Dance x1
- Forbidden Crown x1
- Forbidden Droplet x1
- Mutiny in the Sky x1
- Prohibited Power Patron Portal - Terminus x1
- The Fallen & The Virtuous x2
- Triple Tactics Talent x1
- Darklord Rebellion x1
- Dominus Impulse x1
- Dominus Spark x2
- Fallen Angel in Darkness x1
- The Sanctified Darklord x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Darklord Eveningstar x2
- Luce the Dusk's Dark x1
- The First Darklord x1
- Condemned Darklord x2
- Herald of Mirage Lights x1
- Protector of The Agents - Moon x1
- Purification Power Patron x1
- Rahamu, Envoy of the Sacred Tome x1
- S:P Little Knight x1
- Trickstar Colchica x1
- Ecclesia and the Dark Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 61/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 64 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Combo
- Format: master-duel
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fairy-based Darklord board converting into 3000-4000 ATK Fusion and Link bosses (Darklord Eveningstar, Darklord Morningstar, The First Darklord) and Vidolium at 5000 ATK; Power Patron Link and Pendulum pressure via Vidolium and Purification Power Patron, with Darklord Ixchel and Tezcatlipoca as recursion-backed beaters
- Turn 1 (going first): Open on Darklord Djehuty, Dawn Angel Kambi or Darklord Gulgolet to reach Darklord tokens and Defense-position Darklords, then extend with Banishment of the Darklords or Darklord Contact to recover a Darklord and build toward a Fusion or Link boss
- Turn 2 (going second): Use Ash Blossom, Droll and Lock Bird, Maxx C, Herald of Orange Light and Forbidden Droplet or Forbidden Crown to interrupt the opponent, then rebuild the Darklord board from the GY
- Recovery: Recycle Darklord Spells and Traps from the GY via Darklord Tezcatlipoca and Darklord Ixchel (paying LP), and use Condemned Darklord to take a Darklord from the Deck back into hand or GY
- After siding: No sideboard is supplied (side_count 0). Master Duel side zone is available up to 15 cards, so any post-side plan is currently unrated and unverified
Why it scores here
The deck is scored on its system: a Darklord engine that reliably opens (about 0.98 chance of at least one core Darklord in a 5-card opening hand, a proxy estimate) and converts through Fairy-based summons, GY recursion and Fusion/Link bosses. Interaction is dense for a midrange list, with seven hand traps and several spell or trap negates, which lifts end-board and going-second board breaking. Median output is not verified because no recorded boards exist, so the floor and median are inferred from card text alone and kept below the text-based ceiling. Deck-building cost is real: roughly 40% exact-archetype purity across about nine related archetypes creates engine conflicts and lowers main deck efficiency and pilotability. Popularity and usage stats confirm the list is real and accessible but did not add points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one core Darklord in 5 cards) about 0.98 across 22 core copies; Djehuty, Gulgolet and Kambi starters are about 0.32-0.38 each for 3 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Seven hand traps and three-copy non-starters create some dead-card risk; P(at least one hand trap in 6 cards going second) about 0.69 (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Text-only ceiling: Morningstar and Eveningstar Fusion lines plus Power Patron Link recursion reach 3000-5000 ATK bosses; no parseable boards (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so median output is text-only inference with no power distribution (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Ash Blossom, Droll, Maxx C, Herald of Orange Light and Darklord recursion give several independent answers to disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | GY Spell/Trap recursion via Tezcatlipoca and Ixchel and Condemned Darklord deck-to-hand recovery, offset by LP costs (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Dominus Spark, Dominus Impulse, Sanctified Darklord, Rebellion, Crossout, Droplet and Crown provide broad, layered interaction (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hands contain hand traps, Droplet and Crown, and removal to reset an opposing board; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | End-board bosses reach 2500-5000 ATK (Ixchel, Morningstar, Eveningstar, The First Darklord, Vidolium); no combat data (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 42 Main cards with 27 distinct; 17 singletons and nine-plus off-archetype families dilute the engine; exact archetype purity is 40.4% (Observed composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra slots filled with 8 Link, 5 Fusion, 1 Synchro and 1 Xyz, with mostly Darklord-compatible bosses and a few flex pieces (Verified composition) |
| D12 | Side Deck Adaptability | 35 | Side deck count is 0 and no post-side data exists; any side-deck plan is unverified (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, archetype share, or dated meta sample is supplied, so matchup fit is neutral and unverified (Provisional) |
| D14 | Pilotability & Error Tolerance | 48 | Multi-step Fusion, Link and recursion lines with LP-costed effects and many decision points raise error risk (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 64, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine_conflicts (-2); interaction_breadth (2); banlist_exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*63 + 0.20*58 = 62.0, then modifiers -1 = 61
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negate suite for going second
- Multiple recursion routes from GY and deck
- Strong Fusion and Link boss density at 3000-5000 ATK
- Core Darklord starters are multi-copy and reliably open
Weaknesses
- Nine-plus splash archetypes dilute engine coherence
- Seven hand traps can brick without an interaction target
- No sideboard supplied
- LP-costed recursion effects reduce resources over long games
Critical choke points
- Darklord Djehuty and Gulgolet access is the main early engine route; no alternative starter covers an opening hand without a Darklord
- Banishment and Contact recovery depend on Darklord monsters being in GY or on field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Trickstar Nightshade | A Darklord or Fairy staple (e.g., another Darklord Gulgolet or Dawn Angel Kambi copy) | Reduces off-archetype dilution and improves exact-archetype consistency (Inferred) |
| 2 | Triple Tactics Talent | A Darklord Spell or Trap that recurs from GY | Off-archetype spell with conditional text; a Darklord card keeps recursion synergy (Inferred) |
| 3 | none | A 15-card side deck covering the current meta's most-played threats | Side count is 0; a side plan would add post-side adaptability (Provisional) |
Evidence & confidence
- Verified: Main 42, Extra 15, legal under master-duel size and copy limits; Banlist statuses: Maxx C, Herald of Orange Light, Crossout Designator Limited; Droll and Fallen & Virtuous Semi-Limited at two copies; Archetype usage: 22 core rows, 13 of 21 core cards present
- Observed: Exact-name archetype purity 40.4%; Extra Deck breakdown 8 Link, 5 Fusion, 1 Synchro, 1 Xyz
- Inferred: Opening-hand estimates from hypergeometric draw table; Engine ceiling and interaction density from card text; Brick and going-second interaction estimates
- Provisional: Meta power and matchup fit (no dated metagame sample); Post-side plan (no sideboard supplied)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first and going-second splits are Inferred Meta power is provisional without a dated metagame sample No side deck supplied; post-side plan is unrated
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