Darklord Deck Breakdown

Main Deck

N Rarity
Capricious Darklord
N Rarity
Capricious Darklord
N Rarity
Capricious Darklord
DARK 4
Capricious Darklord
  • ATK:

  • 0

  • DEF:

  • 1600


During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn.

N Rarity
Couple of Aces
N Rarity
Couple of Aces
N Rarity
Couple of Aces
EARTH 2
Couple of Aces
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.

N Rarity
Darklord Desire
N Rarity
Darklord Desire
N Rarity
Darklord Desire
DARK 10
Darklord Desire
  • ATK:

  • 3000

  • DEF:

  • 2800


Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.

SR Rarity
Darklord Ixchel
SR Rarity
Darklord Ixchel
SR Rarity
Darklord Ixchel
DARK 10
Darklord Ixchel
  • ATK:

  • 2500

  • DEF:

  • 2900


You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.

N Rarity
Tethys, Goddess of Light
N Rarity
Tethys, Goddess of Light
N Rarity
Tethys, Goddess of Light
LIGHT 5
Tethys, Goddess of Light
  • ATK:

  • 2400

  • DEF:

  • 1800


When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

SR Rarity
Trickstar Corobane
SR Rarity
Trickstar Corobane
SR Rarity
Trickstar Corobane
LIGHT 5
Trickstar Corobane
  • ATK:

  • 2000

  • DEF:

  • 1000


If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.

UR Rarity
Chicken Game
UR Rarity
Chicken Game
UR Rarity
Chicken Game
Spell Field
Chicken Game

    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    SR Rarity
    Into the Void
    Spell Normal
    Into the Void

      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      R Rarity
      Magical Mallet
      Spell Normal
      Magical Mallet

        Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

        UR Rarity
        Tokusano Shinkyojin
        UR Rarity
        Tokusano Shinkyojin
        UR Rarity
        Tokusano Shinkyojin
        Spell Normal
        Tokusano Shinkyojin

          Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.

          UR Rarity
          Upstart Goblin
          UR Rarity
          Upstart Goblin
          UR Rarity
          Upstart Goblin
          Spell Normal
          Upstart Goblin

            Draw 1 card, then your opponent gains 1000 LP.

            Need 8 UR

             Rarity
            Tarai
            UR Rarity
            Chicken Game
            UR Rarity
            Chicken Game
            UR Rarity
            Chicken Game
            UR Rarity
            Tokusano Shinkyojin
            UR Rarity
            Tokusano Shinkyojin
            UR Rarity
            Tokusano Shinkyojin
            UR Rarity
            Upstart Goblin

            Main: 41 Extra: 1

            N Rarity
            3 cardCapricious Darklord
            N Rarity
            3 cardCapricious Darklord
            Capricious Darklord
            DARK 4
            Capricious Darklord
            • ATK:

            • 0

            • DEF:

            • 1600


            During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn.


            N Rarity
            3 cardCouple of Aces
            N Rarity
            3 cardCouple of Aces
            Couple of Aces
            EARTH 2
            Couple of Aces
            • ATK:

            • 100

            • DEF:

            • 100


            If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.


            SR Rarity
            2 cardDarklord Amdusc
            SR Rarity
            2 cardDarklord Amdusc
            Darklord Amdusc
            DARK 6
            Darklord Amdusc
            • ATK:

            • 1800

            • DEF:

            • 2800


            You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn.


            N Rarity
            3 cardDarklord Desire
            N Rarity
            3 cardDarklord Desire
            Darklord Desire
            DARK 10
            Darklord Desire
            • ATK:

            • 3000

            • DEF:

            • 2800


            Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.


            SR Rarity
            3 cardDarklord Ixchel
            SR Rarity
            3 cardDarklord Ixchel
            Darklord Ixchel
            DARK 10
            Darklord Ixchel
            • ATK:

            • 2500

            • DEF:

            • 2900


            You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.


            SR Rarity
            1 cardMudora the Sword Oracle
            SR Rarity
            1 cardMudora the Sword Oracle
            Mudora the Sword Oracle
            EARTH 4
            Mudora the Sword Oracle
            • ATK:

            • 1500

            • DEF:

            • 1800


            You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


             Rarity
            1 cardTarai
             Rarity
            1 cardTarai
            Tarai
            EARTH 4
            Tarai
            • ATK:

            • 0

            • DEF:

            • 0


            If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn.


            N Rarity
            3 cardTethys, Goddess of Light
            N Rarity
            3 cardTethys, Goddess of Light
            Tethys, Goddess of Light
            LIGHT 5
            Tethys, Goddess of Light
            • ATK:

            • 2400

            • DEF:

            • 1800


            When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


            SR Rarity
            3 cardTrickstar Corobane
            SR Rarity
            3 cardTrickstar Corobane
            Trickstar Corobane
            LIGHT 5
            Trickstar Corobane
            • ATK:

            • 2000

            • DEF:

            • 1000


            If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.


            SR Rarity
            1 cardPerformapal Ladyange
            SR Rarity
            1 cardPerformapal Ladyange
            Performapal Ladyange
            LIGHT 31
            Performapal Ladyange
            • ATK:

            • 1000

            • DEF:

            • 1500


            [ Pendulum Effect ] Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. [ Monster Effect ] You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.


            N Rarity
            1 cardPerformapal Lebellman
            N Rarity
            1 cardPerformapal Lebellman
            Performapal Lebellman
            LIGHT 61
            Performapal Lebellman
            • ATK:

            • 100

            • DEF:

            • 2600


            [ Pendulum Effect ] Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). [ Monster Effect ] Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.


            SR Rarity
            1 cardCelestial Observatory
            SR Rarity
            1 cardCelestial Observatory
            Celestial Observatory
            Spell Normal
            Celestial Observatory

              Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 "Celestial Observatory" per turn.


              UR Rarity
              3 cardChicken Game
              UR Rarity
              3 cardChicken Game
              Chicken Game
              Spell Field
              Chicken Game

                The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                SR Rarity
                3 cardInto the Void
                SR Rarity
                3 cardInto the Void
                Into the Void
                Spell Normal
                Into the Void

                  If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                  R Rarity
                  3 cardMagical Mallet
                  R Rarity
                  3 cardMagical Mallet
                  Magical Mallet
                  Spell Normal
                  Magical Mallet

                    Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                    UR Rarity
                    3 cardTokusano Shinkyojin
                    UR Rarity
                    3 cardTokusano Shinkyojin
                    Tokusano Shinkyojin
                    Spell Normal
                    Tokusano Shinkyojin

                      Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.


                      UR Rarity
                      1 cardUpstart Goblin
                      UR Rarity
                      1 cardUpstart Goblin
                      Upstart Goblin
                      Spell Normal
                      Upstart Goblin

                        Draw 1 card, then your opponent gains 1000 LP.


                        N Rarity
                        3 cardBlasting the Ruins
                        N Rarity
                        3 cardBlasting the Ruins
                        Blasting the Ruins
                        Trap Normal
                        Blasting the Ruins

                          You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.


                          SR Rarity
                          1 cardDiamond Dire Wolf
                          SR Rarity
                          1 cardDiamond Dire Wolf
                          Diamond Dire Wolf
                          EARTH
                          Diamond Dire Wolf
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.



                          DARKLORD Decks in MASTER DUEL








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