Ghoti Deck #774310 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Beautunaful Princess x3, First Penguin x3, Lifeless Leaffish x3. Created Oct 27, 2026 by YGO Mod.

Deck Ghoti Master Duel

Created by: YGO Mod (20517634)

Created On: 10/27/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 29, 2026
56± 6/ 100
Power Score
Structural 60
Reliability 55
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 59.6
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Control, Tempo
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fish banish chains (Ghoti/Fish starters banishing themselves and opposing cards) into Synchro/Link boss monsters such as Psiics, Snopios, Coelacanth, Askaan and White Aura Whale.; Synchro/Link boss pressure after hand-trap protection of the starter, with Maxx C and Ash Blossom protecting the first summon.
  • Turn 1 (going first): Open a Fish starter (Beautunaful Princess, Hop Ear Squadron, First Penguin or Paces) and chain Fish-searching summons into a banish-based Synchro boss, holding Ash Blossom or Infinite Impermanence for the opponent's response.
  • Turn 2 (going second): Hold 2 or more hand traps (Ash Blossom, Ghost Sister, Maxx C, Infinite Impermanence, Dominus Impulse) to answer the opponent's first board, then rebuild through Ghoti searches and Synchro summons.
  • Recovery: Rebuild from the GY and banished zone using Ghoti monsters that Special Summon from banishment (Paces, Shif, Zep, Ixeep) and Fish recursion effects.
  • After siding: No side deck is registered, so no post-side plan exists; the deck cannot adapt between games.

Why it scores here

The deck opens a Fish or Ghoti starter reliably: the archetype-core group has an estimated 0.89 chance of at least one copy in a 5-card opening hand (Inferred, hypergeometric). Its conversion comes from banish-based Synchro and Link bosses, which are scored on the system, not on any average of the individual card scores. Eight hand traps (Ash Blossom, Ghost Sister, Maxx C, Infinite Impermanence, Dominus Impulse) give it real interaction, and the going-second hand-trap estimate is about 0.59 (Inferred). Floor and median output are the weak points, because no recorded boards exist and the median is text-only inference. Popularity and archetype share were not credited, and the Extra Deck was not scored by averaging card power. The absent side deck caps the adaptability score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(≥1 archetype-core copy in 5-card hand) ≈ 0.89; Fish starter density high (Inferred, hypergeometric)
D2 Opening-Hand Quality & Brick Management 55 21 single-copy slots and several niche tech/hand-trap cards raise brick risk; no side-deck redundancy (Inferred)
D3 Combo Conversion & Ceiling 60 Banish-based Synchro bosses with Fish recursion give a strong ceiling, but no parsed combo boards exist (Inferred, text-only)
D4 Combo Floor & Median Output 48 No recorded boards; the typical line depends on a starter plus one follow-up (Inferred, text-only)
D5 Interruption Resilience & Route Redundancy 62 Multiple independent Fish starters and eight hand traps give redundancy against a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Banish-recursion and Ghoti re-summon effects regenerate resources from banish and GY (Inferred from text)
D7 End-Board & Interaction Quality 66 Eight hand traps and multiple negation texts (Infinite Impermanence, Dominus Impulse, Ash Blossom) give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap coverage estimated at 0.59 for ≥1 hand trap in a 6-card hand (Inferred, hypergeometric)
D9 Offensive Pressure & Closing Power 62 Bosses at 2100–2800 ATK (Psiics, Snopios, Coelacanth, White Aura Whale) give a reasonable closing threat (Verified stat)
D10 Main Deck Efficiency & Flexibility 58 60 main slots, 34 distinct cards and 13 triple-copy slots give moderate coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 64 All 15 Extra Deck slots are filled with Synchro, Link and Fusion bosses, giving broad coverage; the spread depends on several Synchro starters (Verified composition)
D12 Side Deck Adaptability 25 No Side Deck is registered, so there is no post-side plan (Verified legality)
D13 Matchup Coverage & Format Fit 50 No dated tournament or meta sample; meta fit is Provisional
D14 Pilotability & Error Tolerance 45 Requires managing several Fish-banish and Synchro sequences per turn; mid-high complexity (Inferred)

How the score was computed

Strategy profile: Combo primary with Control secondary; the Combo profile was used for the structural score. Structural ≈ 59.6, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist_exposure (-1); no_side_deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*59.6 + 0.20*55 - 3 ≈ 56

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Consistent Fish starter density gives a high chance of a live opening engine.
  • Eight hand traps and multiple negation texts provide interaction on both turns.
  • Strong Synchro and Link bosses fill the 15-card Extra Deck.

Weaknesses

  • No side deck, so no post-side adaptability.
  • Floor and median output are unmeasured because no combo boards exist.
  • Limited banlist cards (Maxx C, Gold Sarcophagus, One for One) reduce consistency when they are missing.

Critical choke points

  • A single Fish starter in hand is the main choke point for the banish chain.
  • Disruption to the first Synchro summon removes most of the board pressure.
Priority Remove Add Reason
1 Dominus Impulse (1 copy) A side-deck or flexible negation card The deck has no side deck; a single flexible card would add a post-side option without adding a brick risk.
2 One for One A second Fish starter One for One is Limited and needs a Level 1 monster; a second Fish starter raises the starter-access rate.

Evidence & confidence

  • Verified: Legal main/extra counts (60/15) within Master Duel limits; Banlist status of Maxx C, Gold Sarcophagus and One for One (Limited); No side deck registered
  • Inferred: Starter access ≈ 0.89 for archetype-core group; Going-second hand-trap coverage ≈ 0.59; Hand-trap interaction density (semantic read)
  • Provisional: Meta Power (no dated metagame sample); Matchup fit
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record are absent. No win-rate telemetry exists, so going-first and going-second strength are Inferred. Usage statistics contradict the card list: Abyss Keeper, Askaan, Ghoti of the Deep Beyond, Arionpos, Toxic Boxfish, White Aura Whale and Icejade appear in the deck's Extra Deck cards list but are marked in_this_deck:false in usage_statistics. The core-present percentage may be understated. Meta Power is Provisional unless a dated metagame sample is supplied.

More Master Duel Info

Ghoti

Ghoti Breakdown

 
 

 

 

 

 

 

 
 

 

 
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