Mulcharmy Deck #774213 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Regulus the Fairy Beast x3. Created Oct 25, 2026 by YGO Mod.

Deck Mulcharmy Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
54± 8/ 100
Power Score
Structural 58
Reliability 52
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro/Link boss pressure (Ancient Fairy Life Dragon, Borreload Savage Dragon, Thunder Dragon Colossus) built from Yummy and Ancient Fairy Dragon starters; Yummy Link-1 and Level-2 Synchro chains that draw, recover and remove
  • Turn 1 (going first): Open a Link-1 (Yummy Snatchy or Linkuriboh) or a searcher, then use World of Spirits, Ancient Fairy Dragon or Regulus to reach a Level 7-8 Synchro and remove or negate the opponent's first play
  • Turn 2 (going second): Ash Blossom and Forbidden Droplet answer the opponent's board while Yummy monsters are summoned from hand through the Link-1 gate, then the Synchro chain rebuilds
  • Recovery: Mulcharmy Fuwalos and Purulia draw when the hand empties, and Yummy monsters recur from the GY through Yum Yum Yummys and Assist Yummy
  • After siding: No Side Deck in Master Duel; the plan is the same across games

Why it scores here

The deck opens a functional plan reasonably often: 13 searcher-text cards give about an 88% chance of at least one searcher in a 5-card opening hand, and the three Ash Blossom copies plus Forbidden Droplet supply interaction for the second turn. Conversion runs through a Link-1 gate, because most Yummy monsters can only be Special Summoned from hand once a Link-1 or Level-2 Synchro is on the field, which adds a fragility point. Interaction is the strongest dimension (negation, removal and hand traps spread across several card types), and the Extra Deck has 15 distinct cards with multiple Synchro and Link ends. The score does not come from the Mulcharmy label, since exact-name purity is only 5.5% and the real engine is Yummy plus Ancient Fairy Dragon, nor from averaging card scores. No recorded boards, tournament link, or win-rate data exist, so the floor, median and ceiling remain Inferred and Meta stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in hand of 5) ≈ 0.88 and P(at least one 3-copy starter) ≈ 0.34; Link-1 gate needed for hand Summons (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many Yummy monsters are dead without a Link-1 or Level-2 Synchro on field, and 12 singletons raise dead-hand risk; no brick estimate computed (Inferred)
D3 Combo Conversion & Ceiling 60 Synchro ends (Ancient Fairy Life Dragon, Borreload, Thunder Dragon Colossus) convert the starter into board; no recorded boards to confirm ceiling (Inferred semantic read)
D4 Combo Floor & Median Output 48 No combos evidence available; median output is text-only inference (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Ash Blossom x3, Linkuriboh and several independent starters give route redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Mulcharmy Fuwalos and Purulia draw on empty hand; Yummy recursion from GY via Yum Yum Yummys and Assist Yummy (Inferred from text)
D7 End-Board & Interaction Quality 70 Forbidden Droplet x3, Ash Blossom x3, Herald of the Arc Light (Limited), Eternal Sunshine and Lollipo Yummy Way negation give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 Negation and removal mostly at Quick Effect speed, Triple Tactics Talent is conditional, and the going-second split is unobserved (Inferred)
D9 Offensive Pressure & Closing Power 60 End boards of 2100-3000 ATK Synchro and Fusion monsters; closing depends on the Synchro chain surviving (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 58 40 Main cards across 23 distinct, mostly tuned for Yummy synergy; some filler (Piri Reis Map, Triple Tactics Talent) (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15/15 Extra Deck slots used across Synchro, Link and Fusion with several Level-2 and Link-1 ends for flexibility (Verified composition)
D12 Side Deck Adaptability 35 Master Duel has no Side Deck (Side Deck size 0); no post-side evidence (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or meta sample; archetype-level meta share unknown (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Synchro chains and gate conditions for hand Summons; decision points are moderate to high (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: archetype label mismatch (-1); unrecoverable choke point (-2); banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*58.2 + 0.20*52 = 57.0, then modifiers -3 = 54

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: Ash Blossom x3, Forbidden Droplet x3, Herald, Eternal Sunshine
  • Dense searchers (13 cards) support going-first consistency
  • Full, varied Extra Deck with Synchro, Link and Fusion ends

Weaknesses

  • Yummy hand Summons depend on a Link-1 or Level-2 Synchro already on field
  • Mulcharmy label is not reflected in the list (5.5% exact-name purity)
  • No Side Deck, so no post-side adaptation in Master Duel

Critical choke points

  • Link-1 presence (Yummy Snatchy or Linkuriboh) gating hand Summons
  • Single-copy Synchro enders (Ancient Fairy Life Dragon, Borreload Savage Dragon)
Priority Remove Add Reason
1 Cupid Pitch S:P Little Knight S:P Little Knight is in 87.5% of archetype-stat decks and is missing here; Cupid Pitch is a niche Cupid card
2 Piri Reis Map Mulcharmy Purulia (second copy, if the Mulcharmy identity is kept) Add a second draw-engine copy to reduce hand-empty dead draws; only if the deck is meant to be Mulcharmy-based

Evidence & confidence

  • Verified: Legal status: 40 Main, 15 Extra, Limited cards at legal copy counts; Card texts for Ash Blossom, Forbidden Droplet, Yummy starters and Synchro enders; Usage stats: Ash Blossom 87.5% and Mulcharmy Fuwalos 50% present; S:P Little Knight 87.5% and Maxx C 62.5% absent
  • Inferred: Consistency from hypergeometric draw odds; Interaction quality and going-second plan from card text; Engine conflict and Link-1 gate fragility
  • Provisional: Meta Power (null); Matchup and format fit (D13 = 45); Side adaptability (no Side Deck in Master Duel)
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional unless a dated metagame sample is supplied deck title is null

More Master Duel Info

Mulcharmy

Mulcharmy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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