Primite Deck #774177 — Yu-Gi-Oh! TCG
48 Main, 15 Extra, incl. Artifact Lancea x3, Fiendsmith Engraver x3, Mulcharmy Fuwalos x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (48)
- Artifact Lancea x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Ext Ryzeal x1
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Ice Ryzeal x2
- Lacrima the Crimson Tears x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x1
- Node Ryzeal x1
- Primite Dragon Ether Beryl x3
- Sword Ryzeal x2
- Dipity x1
- Ash Blossom & Joyous Spring x3
- Bonfire x1
- Fiendsmith's Tract x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Pot of Prosperity x1
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Primite Roar x1
- Ryzeal Cross x1
- Dominus Purge x3
- Fiendsmith in Paradise x1
- Gravedigger's Trap Hole x1
- Infinite Impermanence x3
- Solemn Judgment x1
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- S:P Little Knight x1
- Chaos Angel x1
- Eclipse Twins x1
- Evilswarm Exciton Knight x1
- Gallant Granite x1
- Mereologic Aggregator x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Tornado Dragon x1
- Traptrix Rafflesia x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 34/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 42 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Control
- Format: tcg
Legality
Main 48 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Ryzeal Detonator, Ryzeal Duo Drive, Chaos Angel, Super Starslayer TY-PHON) reached through Ryzeal and Fiendsmith summon routes; no recorded combo boards support a specific line; Fiendsmith Desirae and Link/Xyz follow-ups once Fiendsmith Engraver or Tract enables a Fusion route
- Turn 1 (going first): Open a starter (Primite Lordly Lode, Fiendsmith Engraver, Ryzeal monster) and use Infinite Impermanence, Ash Blossom or Solemn to protect the first summon; the plan depends on a single bridging card per archetype, so it is fragile (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Dominus Purge, Solemn Judgment and Gravedigger's Trap Hole to answer the opponent's first board, then rebuild through Xyz or Link material (Inferred)
- Recovery: Recursion through Ryzeal Cross, Fiendsmith's Lacrima and Fabled Lurrie discard-summon, plus Primite Dragon Ether Beryl and Mulcharmy draw effects (Inferred)
- After siding: No side deck is registered, so there is no post-side plan; the deck cannot adjust between games in a best-of-three (Verified)
Why it scores here
The deck is scored as a system: it is illegal (two copy-limit violations) and mixes four archetype engines (Primite, Ryzeal, Fiendsmith, Bystial) with only 12.7% exact-name Primite purity, so its engines compete for the same hand. Its interaction suite is the strongest part of the list, with 9 hand traps, 14 negation-text cards and 17 removal-text cards, which earns credit on end-board interaction and on going-second resilience. Starter access is only moderate: the hypergeometric estimate for the single-copy staples is about 0.10 to 0.29 in an opening hand, and no recorded boards exist to confirm a median output. Popularity of the Primite archetype and the usage statistics confirm the list is a real build, but they did not earn points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.29; 22 archetype-core copies give ≈ 0.96 to hold one core card but not a working engine (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Mixed-archetype hands produce frequent dead or conflicting draws; 18 single-copy slots and 9 hand traps compete with starters (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards; ceiling read from text only, with Ryzeal Detonator and Chaos Angel as the high-output ends (Inferred) |
| D4 | Combo Floor & Median Output | 40 | Median output cannot be measured (zero combos); reduced to the same archetype-split estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two Ash Blossoms, Infinite Impermanence, Solemn and Trap Hole give several independent answers; Ryzeal Cross and Fabled Lurrie recover bodies (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searcher text on 16 cards (Lordly Lode, Engraver, Tract, Pot of Prosperity) gives card-advantage flow but costs Extra Deck material (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 14 negation-text and 17 removal-text cards across 9 hand traps and layered traps; Ryzeal Detonator adds a board-breaking quick effect (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second hand-trap coverage ≈ 0.73 in a 6-card hand from 9 hand traps; Harpie's Feather Duster and Lightning Storm cover spell/trap and monster boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Ryzeal Detonator (3000 ATK), Super Starslayer TY-PHON (2900), Ryzeal Duo Drive (2500) and Chaos Angel (3500) provide closing bodies (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 42 | Only 8 exact-name Primite copies in 48 main slots and 55 off-archetype copies; 29 distinct main cards dilute consistency (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra slots split across Xyz, Link, Fusion and Synchro with Fiendsmith Desirae depending on an over-limit Engraver (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | Side Deck has 0 cards; best-of-three adaptability is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype-level share unavailable, so matchup fit stays Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Four archetype routes and multiple conditional summon restrictions raise the decision load for the pilot (Inferred) |
How the score was computed
Strategy profile: Midrange primary, with Toolbox secondary disclosed; weights are the Midrange profile. Structural ≈ 49, Going First ≈ 42, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-6); engine conflicts (-6). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-12); theoretical/structural-only because the deck is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.29 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 9 hand traps, 14 negation-text cards and 17 removal-text cards
- Strong Extra Deck closers (Ryzeal Detonator, Chaos Angel, Super Starslayer TY-PHON)
- Searcher density (16 cards) and recursion through Ryzeal Cross and Fiendsmith's Lacrima
Weaknesses
- Illegal list: Ash Blossom and Fiendsmith Engraver exceed their copy limits
- Four archetype engines compete; exact Primite purity is 12.7%
- No side deck and no recorded combo boards to confirm output
Critical choke points
- Fiendsmith Engraver is the only Fiendsmith searcher/Fusion enabler and is over its copy limit
- Ryzeal Detonator and Ext Ryzeal (1 copy each) are single points for the Ryzeal Extra Deck route
- Ash Blossom is the main going-second answer and is over its copy limit
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one Fiendsmith Engraver | one single-archetype or generic starter | Clears the Limited copy violation so the list is legal to play; check the Fiendsmith route still reaches Desirae without the third copy |
| 2 | one Ash Blossom & Joyous Spring | one generic hand trap or a Primite card | Clears the Semi-Limited copy violation and keeps going-second interaction while reducing duplicate negation |
| 3 | off-archetype staples (for example Harpie's Feather Duster or Pot of Prosperity) | core Primite or Ryzeal cards | Raises exact-name purity and reduces engine conflicts, improving D1 and D10 |
Evidence & confidence
- Verified: Main count 48, Extra 15, Side 0; within TCG size rules; Ash Blossom 3 copies vs 2 allowed; Fiendsmith Engraver 3 copies vs 1 allowed; Exact-name purity 12.7%; 55 off-archetype copies; Banlist status of Limited and Semi-Limited cards as listed in restricted cards
- Inferred: P(starter in opening hand) from hypergeometric estimates; Going-second hand-trap coverage ≈ 0.73; Engine conflict and brick-rate reads from card text
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament or meta-share data)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck; post-side performance cannot be assessed
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