Mulcharmy Deck #774142 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Sky Striker Ace - Raye x3. Created Oct 25, 2026 by YGO Mod.

Deck Mulcharmy TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 42
Going First 52
Going Second 47

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 52
Going Second 47
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link-based Sky Striker Ace beatdown and boss plays, with Mulcharmy draw-engine support for card advantage (structural read, not verified by recorded boards); Egyptian God Sphere Mode and Fusion/Synchro finishers from the Extra Deck, used only as a fallback route
  • Turn 1 (going first): Open with Sky Striker Mobilize - Linkage! or a Sky Striker Ace search, Link Summon a Sky Striker Ace (Kagari, Zero, or Zeke), and hold Ash Blossom or Droll as the interruption layer
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Solemn Judgment, Evenly Matched and Solemn Accusation to answer the opponent's first board, then Mulcharmy Fuwalos and Purulia to rebuild card count
  • Recovery: Draw-based recovery through Pot of Desires, Pot of Sloth, Upstart Goblin and Mulcharmy Purulia, then Sky Striker Ace recursion from the GY
  • After siding: No side deck is registered, so no post-side plan exists. Any sideboarding option is a gap and is scored as a penalty in D12

Why it scores here

The score is a structural read of the deck as a system, not an average of its card scores. The Mulcharmy core (Fuwalos and Purulia, both 3 copies with about 98% and 76% archetype inclusion) gives a reliable draw-based opening, and the seven hand traps plus Solemn Judgment and Solemn Accusation give the deck a layered answer to an opponent's first board. The Sky Striker Link engine is real but split: the 14 three-copy slots and 65 off-archetype copies mean the deck is a Mulcharmy/Sky Striker/Greed toolbox more than a focused engine, which lowers consistency (D2) and conversion (D3). Popularity does not earn points: the 98% Fuwalos inclusion confirms the list is real and accessible, not that it is strong. Two cards are over the Semi-Limited copy limit, so the list is Illegal and receives a capped score. There is no recorded combo data, no tournament data, and no side deck, so the confidence is Low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(>=1 Sky Striker Ace or Link starter in 5 cards) is about 0.25 for a single 3-copy card; the Mulcharmy core group gives P(>=1) of 0.64 in the opening hand (Inferred)
D2 Opening-Hand Quality & Brick Management 45 14 three-copy slots, 24 distinct main-deck cards and 65 off-archetype copies create a real brick and conflict risk; no brick estimate was supplied (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards exist (combos_evidence.total_combos = 0); the ceiling is a text-only read of Link Ace plus Sky Striker Spell recursion (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards exist, so median output cannot be observed; scored from text and deck breadth (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Two or more independent lines (Mulcharmy draw, hand traps, Sky Striker recursion) give recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Three draw spells (Pot of Desires, Pot of Sloth, Upstart Goblin) plus Fuwalos and Purulia draws give strong card flow; no recorded resource signature (Inferred)
D7 End-Board & Interaction Quality 62 Seven hand traps and six negation or removal texts across Ash, Droll, Solemn Judgment, Solemn Accusation, Evenly Matched and Forbidden Crown (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 Going-second split is unavailable; hand traps help against a board, but there are few non-engine board breakers (Inferred)
D9 Offensive Pressure & Closing Power 48 End-board strength rests on Link 2 Sky Striker Aces at 1500 to 2000 ATK plus the Egyptian God Sphere Mode and Dragon that Devours the Dogma finishers; no boss-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 56 main-deck cards with 39 Level-0 spells and 24 distinct cards; the ratio is inside the 40-60 rule but the list lacks a compact engine (Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck slots with 13 Link monsters, a Fusion, a Synchro, and 11 distinct cards; the Extra Deck is flexible but split across two lines (Verified count, Inferred use)
D12 Side Deck Adaptability 15 No side deck is registered (side_count 0), so post-side adaptability is missing and scored as a penalty (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link and no dated meta sample; archetype share is absent (Provisional)
D14 Pilotability & Error Tolerance 50 Several Link and recursion steps, with many hand-trap timing decisions; error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Midrange primary; Stun is a secondary read used for the hand-trap evidence only. Structural ≈ 50, Going First ≈ 52, Going Second ≈ 47, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Illegal copy-limit cap (-18); Banlist exposure (-2). Final formula: Structural 50 gives 0.80*50 + 0.20*42 = 48.4 before the illegal cap; Illegal legality caps the final at 30 and labels it theoretical/structural-only. Meta Power is null (provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Mulcharmy core (Fuwalos and Purulia) is present and is the most-run archetype core
  • Seven hand traps and six Solemn or negation effects give layered interaction
  • Draw spells (Pot of Desires, Pot of Sloth, Upstart Goblin) and Mulcharmy draw effects give strong card flow
  • Extra Deck covers 13 Link monsters with several Link 2 Sky Striker Aces

Weaknesses

  • Illegal list: Ash Blossom and The Fallen & The Virtuous are over the Semi-Limited copy limit
  • Low archetype purity (8.5% exact name) and 65 off-archetype copies lower engine coherence
  • No side deck is registered, so post-side adaptability is unknown
  • No recorded boards, so combo conversion is a text-only estimate

Critical choke points

  • Link Summon of a Sky Striker Ace needs 2 monsters plus a Link material, so an opening hand with no monsters or a Link 1 starter stalls the line
  • Two 3-copy Semi-Limited cards cannot both be run legally; fixing the list removes one copy each, which changes the interaction count
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A non-restricted hand trap or Mulcharmy draw card Restores legality (Semi-Limited limit of 2) and keeps the hand-trap count near 6
2 One copy of The Fallen & The Virtuous A Sky Striker Spell or searcher Restores legality and gives the Sky Striker Link engine more consistent starters
3 Off-archetype Greed and generic draw slots Core Sky Striker and Mulcharmy cards Raises archetype purity and reduces brick risk
4 A 10-15 card side deck Gives the deck a post-side plan; D12 is currently the lowest dimension

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom and The Fallen & The Virtuous each run 3 copies against a Semi-Limited limit of 2; Main deck 56 cards and Extra Deck 15 cards are within the TCG size rules; side deck is 0; Mulcharmy Fuwalos (98% inclusion) and Mulcharmy Purulia (76%) are the top archetype core cards in the deck; Five Limited cards are run at 1 copy each, which is legal
  • Observed: Archetype usage stats show 4 of 6 core cards present
  • Inferred: Hypergeometric starter access is about 0.25 for a single 3-copy card and 0.64 for the Mulcharmy core group; Hand-trap and draw-spell interaction layering gives a moderate interruption resilience; Consistency is limited by the 14 three-copy slots and 65 off-archetype copies
  • Provisional: Meta Power is null; no dated metagame sample supplied; Archetype meta-share is unknown because there is no tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN for going-first, going-second, matchup or brick rate No side deck is registered, so D12 has no post-side evidence Meta Power is provisional without a dated metagame sample

More TCG Info

Mulcharmy

Mulcharmy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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