Endymion Deck #774105 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.

Deck Endymion TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 50
Reliability 40
Going First 48
Going Second 54

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 54
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Endymion/Magistus/Fairy Tail Link and Fusion boards built from Regulus, Luna, Verre and Fuwalos-based recursion; no recorded board confirms the finisher; Chip and direct damage from Fairy Tail Ball and Fairy Tail monsters; Magistus Chorozo and Zoroa Verethragna as boss threats
  • Turn 1 (going first): Open Regulus or Luna (3 copies each, about 25% per copy-group at least one in a 5-card hand) and extend through Endymion Empire, Verre Magic or Witchcrafter Genni; hold Ash Blossom and Droll for the first interaction
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Ghost Belle and Nibiru as hand traps in the 6-card hand (about 82% at least one hand trap) to blank the opponent's first summon, then rebuild with Fusion or Link material
  • Recovery: Mulcharmy Fuwalos and Purulia draw on summon, and Witchcrafter Creation and Once Upon a Fairy Tail recur cards from GY or banish; the recovery is text-based and unverified in play
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists in the evidence

Why it scores here

The deck's hand-trap density (13 hand traps, 15 negation-text cards) and redundant starters (Regulus, Luna, Fuwalos, Purulia at 3 copies each) give it a plausible opening and a real going-second interaction layer. Its scores come from the system: starter access, interaction breadth and recovery were scored together, and no card scores were averaged. Consistency is held back by a 31-card distinct Main Deck spread across four to five sub-archetypes (exact-name purity 10%) that creates engine conflicts and garnet burden. The deck has no recorded boards (0 combos), no tournament link and an empty Side Deck, so the ceiling and median are text-only inference. Popularity in the archetype's usage stats confirms the core cards are real but does not add power. The list is Illegal (Ash Blossom and Super Polymerization each run 3 copies against a limit of 2), so the score is capped low and labeled theoretical/structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one Regulus, Luna or Ash in a 5-card hand) about 0.25 per 3-copy card; archetype core group open in hand 5 about 0.98; starter access is Inferred from the probability table (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Copy histogram 16 singletons / 6 doubles / 9 triples; several non-engine garnets (Forbidden Droplet, Forbidden Crown, Evenly Matched, Droplet) and 15 negation-text cards bloat the hand (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling is text-only from Magistus Chorozo, Zoroa Verethragna and Endymion Link routes, not observed (Inferred)
D4 Combo Floor & Median Output 45 Combos evidence has total_combos 0; median output cannot be measured and is estimated low-to-mid from the sub-archetype split (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Redundant starters and two independent lines (Regulus/Verre and Fairy Tail/Luna) support recovery; hand-trap backup is strong but Fusion/Link routes share the same material (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion via Witchcrafter Creation, Once Upon a Fairy Tail and Fuwalos is text-visible; resource signature not recorded (Inferred)
D7 End-Board & Interaction Quality 65 13 hand traps and 15 negation-text cards give broad interaction across Ash, Ghost Ogre, Ghost Belle, Droll and Nibiru (Inferred from card text plus role flags)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap probability about 0.82 for at least one hand trap in a 6-card hand; board-breaking ability is Inferred from Nibiru and Chorozo text (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power comes from Zoroa Verethragna (2900 ATK), Teller of Fairy Tails (1850) and Chorozo (1000/2800); no end-board data recorded (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 Main Deck cards with 31 distinct cards and 63 of 70 copies off exact archetype; compactness is weak (Verified count)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck slots used across Fusion 8, Link 4, Xyz 2, Synchro 1; several Extra cards (Summon Sorceress, Artemis) are not reached by any evidenced line (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-archetype Fusion/Link sequencing and a 55-card Main Deck of mixed engines are demanding to pilot without errors (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox noted as secondary context only. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); engine conflicts (-4); hard garnet burden (-2). Final formula: No-meta formula: 0.80*Structural(50) + 0.20*TournamentReliability(40) = 48; modifiers -12 gives 36; Illegal cap applied, final 30 (theoretical/structural-only)


More TCG Info

Endymion

Endymion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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