Endymion Deck Breakdown

Cards Usage Statistic

Main Deck

Crowley, the Gifted Magistus
Crowley, the Gifted Magistus
Crowley, the Gifted Magistus
DARK 4
Crowley, the Gifted Magistus
  • ATK:

  • 1800

  • DEF:

  • 1000


If this face-up card is used as Fusion Material, its name can be treated as "Aleister the Invoker". You can only use each of the following effects of "Crowley, the Gifted Magistus" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 "Magistus" or "Invoked" Fusion Monster from your Extra Deck, using monsters from your hand or field.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Fairy Tail - Luna
Fairy Tail - Luna
Fairy Tail - Luna
LIGHT 4
Fairy Tail - Luna
  • ATK:

  • 1850

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.

Fairy Tail - Matchgiru
Fairy Tail - Matchgiru
Fairy Tail - Matchgiru
LIGHT 4
Fairy Tail - Matchgiru
  • ATK:

  • 1850

  • DEF:

  • 1000


If a Spellcaster monster with 1850 original ATK is on the field: You can Special Summon this card from your hand or GY, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is Normal or Special Summoned: You can add 1 "Fairy Tail" Spell/Trap or 1 "Fairy Tale Tails" from your Deck to your hand. You can pay 500 LP; the name of 1 Effect Monster your opponent controls becomes "Prince of Fairies". You can only use each effect of "Fairy Tail - Matchgiru" once per turn.

Fairy Tail - Snow
Fairy Tail - Snow
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

Genia of the Ring
Genia of the Ring
Genia of the Ring
EARTH 4
Genia of the Ring
  • ATK:

  • 1850

  • DEF:

  • 1850


If this card is in your hand: You can target 1 face-up monster on the field; Special Summon this card, also that target becomes a Spellcaster monster. The next time that target would be destroyed by card effect this turn, it is not destroyed, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Spellcaster monsters. If this card is Tributed, or banished, to activate a Spellcaster monster's effect: You can add this card to your hand. You can only use each effect of "Genia of the Ring" once per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Regulus, the Prince of Endymion
Regulus, the Prince of Endymion
Regulus, the Prince of Endymion
LIGHT 4
Regulus, the Prince of Endymion
  • ATK:

  • 1700

  • DEF:

  • 1300


The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Regulus, the Prince of Endymion" once per turn. If this card is in your hand: You can reveal 1 other Spellcaster monster in your hand; you lose LP equal to the revealed monster's Level x 300, and if you do, Special Summon this card. If this card is Special Summoned: You can add 1 Spell that mentions "Regulus, the Prince of Endymion" from your Deck to your hand.

Rilliona, the Magistus of Verre
Rilliona, the Magistus of Verre
Rilliona, the Magistus of Verre
LIGHT 4
Rilliona, the Magistus of Verre
  • ATK:

  • 800

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.

Spenta, the Magistus Sealer
Spenta, the Magistus Sealer
Spenta, the Magistus Sealer
LIGHT 4
Spenta, the Magistus Sealer
  • ATK:

  • 1000

  • DEF:

  • 1000


You can discard this card, then activate 1 of these effects; ● Add 1 "Magistus" monster from your Deck to your hand, except "Spenta, the Magistus Sealer". ● Halve the ATK of 1 monster your opponent controls until the end of this turn. You can banish this card from your GY, then target 1 face-up monster you control; equip 1 "Magistus" monster from your Extra Deck or GY to it as an Equip Spell. You can only use each effect of "Spenta, the Magistus Sealer" once per turn.

Witch of the Black Forest
Witch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.

Witchcrafter Genni
Witchcrafter Genni
Witchcrafter Genni
WIND 1
Witchcrafter Genni
  • ATK:

  • 300

  • DEF:

  • 500


During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Zoroa, the Magistus of Flame
Zoroa, the Magistus of Flame
Zoroa, the Magistus of Flame
FIRE 4
Zoroa, the Magistus of Flame
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Endymion Empire
    Endymion Empire
    Endymion Empire
    Spell Continuous
    Endymion Empire

      When this card is activated: Add 1 "Regulus, the Prince of Endymion" or 1 monster that mentions it from your Deck to your hand, then if your opponent controls a monster, you can Special Summon 1 Spellcaster monster from your hand. If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Regulus, the Prince of Endymion" in your hand or face-up Monster Zone instead. You can only use this effect of "Endymion Empire" once per turn. You can only activate 1 "Endymion Empire" per turn.

      Fairy Tail Ball
      Fairy Tail Ball
      Fairy Tail Ball
      Spell Field
      Fairy Tail Ball

        When this card is activated: You can add 1 "Fairy Tail" monster or 1 "Fairy Tale Tails" from your Deck or banishment to your hand. Your "Fairy Tail" monsters can attack directly. Once per turn, if your opponent Special Summons a monster(s) and you control a "Fairy Tail" monster (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Prince of Fairies". You can only activate 1 "Fairy Tail Ball" per turn.

        Forbidden Crown
        Forbidden Crown
        Forbidden Crown
        Spell Quick
        Forbidden Crown

          Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.

          Harpie's Feather Duster
          Harpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            Instant Fusion
            Instant Fusion
            Instant Fusion
            Spell Normal
            Instant Fusion

              Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.

              Lightning Storm
              Lightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                Tag(s):

                Once Upon a Fairy Tail
                Once Upon a Fairy Tail
                Once Upon a Fairy Tail
                Spell Quick
                Once Upon a Fairy Tail

                  Special Summon up to 1 LIGHT "Fairy Tail" monster each from your hand, GY, and banishment, with different names, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is banished, or sent to the GY except from the field: You can Set this card, but it cannot be activated unless you control a "Fairy Tail" monster. You can only use each effect of "Once Upon a Fairy Tail" once per turn.

                  Super Polymerization
                  Super Polymerization
                  Super Polymerization
                  Spell Quick
                  Super Polymerization

                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                    Tag(s):

                    Tails of the Fairy Tails
                    Tails of the Fairy Tails
                    Tails of the Fairy Tails
                    Spell Equip
                    Tails of the Fairy Tails

                      The equipped monster gains 1000 ATK. Once per turn, during your Main Phase: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or "Prince of Fairies" your opponent controls as material. If this card is in your GY: You can equip this card to 1 "Fairy Tail" monster on the field, then immediately after this effect resolves, you can Normal Summon 1 Spellcaster monster with 1850 ATK. You can only use this effect of "Tails of the Fairy Tails" once per turn.

                      Triple Tactics Talent
                      Triple Tactics Talent
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                        Tag(s):

                        Verre Magic - Lacrima of Light
                        Verre Magic - Lacrima of Light
                        Verre Magic - Lacrima of Light
                        Spell Quick
                        Verre Magic - Lacrima of Light

                          (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.

                          Extra Deck

                          Garura, Wings of Resonant Life
                          Garura, Wings of Resonant Life
                          Garura, Wings of Resonant Life
                          DARK 6
                          Garura, Wings of Resonant Life
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                          Invoked Mechaba
                          Invoked Mechaba
                          Invoked Mechaba
                          LIGHT 9
                          Invoked Mechaba
                          • ATK:

                          • 2500

                          • DEF:

                          • 2100


                          "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.

                          Magistus Chorozo
                          Magistus Chorozo
                          Magistus Chorozo
                          DARK 4
                          Magistus Chorozo
                          • ATK:

                          • 1000

                          • DEF:

                          • 2800


                          1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.

                          Mudragon of the Swamp
                          Mudragon of the Swamp
                          Mudragon of the Swamp
                          WATER 4
                          Mudragon of the Swamp
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                          Teller of Fairy Tails
                          Teller of Fairy Tails
                          Teller of Fairy Tails
                          EARTH 4
                          Teller of Fairy Tails
                          • ATK:

                          • 1850

                          • DEF:

                          • 1000


                          1 LIGHT "Fairy Tail" monster + 1 Spellcaster monster "Fairy Tail" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Teller of Fairy Tails" once per turn. If this card is Fusion Summoned using "Prince of Fairies" as material: You can destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed. When your opponent activates a card or effect (Quick Effect): You can banish 1 "Fairy Tail" card from your hand or GY; negate the activation, and if you do, destroy that card.

                          Weaver of Fairy Tails
                          Weaver of Fairy Tails
                          Weaver of Fairy Tails
                          EARTH 4
                          Weaver of Fairy Tails
                          • ATK:

                          • 1850

                          • DEF:

                          • 1000


                          1 "Fairy Tail" monster + 1 Spellcaster monster All "Prince of Fairies" on the field become Spellcaster monsters. During your Main Phase: You can Special Summon 1 "Fairy Tail" monster from your Deck or banishment. You can only use this effect of "Weaver of Fairy Tails" once per turn. If you Normal or Special Summon a non-EARTH "Fairy Tail" monster, while this card is in your Monster Zone (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Prince of Fairies".

                          Zoroa, the Magistus Verethragna
                          Zoroa, the Magistus Verethragna
                          Zoroa, the Magistus Verethragna
                          FIRE 8
                          Zoroa, the Magistus Verethragna
                          • ATK:

                          • 2900

                          • DEF:

                          • 2900


                          1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.

                          Artemis, the Magistus Moon Maiden
                          Artemis, the Magistus Moon Maiden
                          Artemis, the Magistus Moon Maiden
                          LIGHT
                          Artemis, the Magistus Moon Maiden
                          • ATK:

                          • 800

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                          Charmer Quartet in Bloom
                          Charmer Quartet in Bloom
                          Charmer Quartet in Bloom
                          LIGHT
                          Charmer Quartet in Bloom
                          • ATK:

                          • 1850

                          • LINK-4

                          Link Arrow:

                          Left

                          Right

                          Bottom-Left

                          Bottom-Right


                          2+ monsters Gains 300 ATK for each different Attribute on the field. Once, while this card is face-up on the field, during the Main Phase (Quick Effect): You can target 2 monsters in your GY with the same Attribute but different Types, or with the same Type but different Attributes; Special Summon both, also until the end of the next turn, this card and the Special Summoned monsters cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Charmer Quartet in Bloom" once per turn.

                          Endymion, the Crescent Magistus
                          Endymion, the Crescent Magistus
                          Endymion, the Crescent Magistus
                          LIGHT
                          Endymion, the Crescent Magistus
                          • ATK:

                          • 1850

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom-Right


                          2 monsters, including a Level 4 Spellcaster monster If this card is Link Summoned: You can target 1 "Magistus" monster you control; equip it with 1 Spellcaster monster from your GY or banishment as an Equip Spell. During the Main Phase (Quick Effect): You can target 1 Spellcaster Monster Card in your Spell & Trap Zone treated as an Equip Spell; return it to the hand. You can only use 1 "Endymion, the Crescent Magistus" effect per turn, and only once that turn.

                          Summon Sorceress
                          Summon Sorceress
                          Summon Sorceress
                          DARK
                          Summon Sorceress
                          • ATK:

                          • 2400

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          2+ monsters with the same Type, except Tokens If this card is Link Summoned: You can Special Summon 1 monster from your hand in Defense Position, to your opponent's zone this card points to. You can target 1 face-up monster this card points to; Special Summon 1 monster from your Deck in Defense Position, with the same Type as that monster, to a zone this card points to, but negate its effects. You can only use this effect of "Summon Sorceress" once per turn.

                          Fairy Tail - Wiccat
                          Fairy Tail - Wiccat
                          Fairy Tail - Wiccat
                          DARK
                          Fairy Tail - Wiccat
                          • ATK:

                          • 1850

                          • DEF:

                          • 1000


                          2 Level 4 Spellcaster monsters Each "Fairy Tail" monster you control whose original Attribute is LIGHT, is unaffected by your opponent's activated effects. You can only use each of the following effects of "Fairy Tail - Wiccat" once per turn. You can detach up to 2 materials from this card; send "Fairy Tail" cards from your Deck to the GY, equal to the number detached. If this card is in your GY (Quick Effect): You can target 1 "Fairy Tail" monster you control whose original Attribute is LIGHT; Special Summon this card, and if you do, send that monster to the GY.

                          Ninaruru, the Magistus Glass Goddess
                          Ninaruru, the Magistus Glass Goddess
                          Ninaruru, the Magistus Glass Goddess
                          EARTH
                          Ninaruru, the Magistus Glass Goddess
                          • ATK:

                          • 1800

                          • DEF:

                          • 2400


                          2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.

                          Main: 56 Extra: 15

                          1 cardCosmo Queen the Queen of Prayers 1 cardCosmo Queen the Queen of Prayers
                          Cosmo Queen the Queen of Prayers
                          DARK 8
                          Cosmo Queen the Queen of Prayers
                          • ATK:

                          • 2900

                          • DEF:

                          • 2450


                          If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.


                          1 cardCrowley, the Gifted Magistus 1 cardCrowley, the Gifted Magistus
                          Crowley, the Gifted Magistus
                          DARK 4
                          Crowley, the Gifted Magistus
                          • ATK:

                          • 1800

                          • DEF:

                          • 1000


                          If this face-up card is used as Fusion Material, its name can be treated as "Aleister the Invoker". You can only use each of the following effects of "Crowley, the Gifted Magistus" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 "Magistus" or "Invoked" Fusion Monster from your Extra Deck, using monsters from your hand or field.


                          2 cardDroll & Lock Bird
                          2 cardDroll & Lock Bird
                          Droll & Lock Bird
                          WIND 1
                          Droll & Lock Bird
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                          3 cardFairy Tail - Luna 3 cardFairy Tail - Luna
                          Fairy Tail - Luna
                          LIGHT 4
                          Fairy Tail - Luna
                          • ATK:

                          • 1850

                          • DEF:

                          • 1000


                          When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.


                          2 cardFairy Tail - Matchgiru 2 cardFairy Tail - Matchgiru
                          Fairy Tail - Matchgiru
                          LIGHT 4
                          Fairy Tail - Matchgiru
                          • ATK:

                          • 1850

                          • DEF:

                          • 1000


                          If a Spellcaster monster with 1850 original ATK is on the field: You can Special Summon this card from your hand or GY, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is Normal or Special Summoned: You can add 1 "Fairy Tail" Spell/Trap or 1 "Fairy Tale Tails" from your Deck to your hand. You can pay 500 LP; the name of 1 Effect Monster your opponent controls becomes "Prince of Fairies". You can only use each effect of "Fairy Tail - Matchgiru" once per turn.


                          1 cardFairy Tail - Snow
                          1 cardFairy Tail - Snow
                          Fairy Tail - Snow
                          LIGHT 4
                          Fairy Tail - Snow
                          • ATK:

                          • 1850

                          • DEF:

                          • 1000


                          If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                          1 cardGenia of the Ring 1 cardGenia of the Ring
                          Genia of the Ring
                          EARTH 4
                          Genia of the Ring
                          • ATK:

                          • 1850

                          • DEF:

                          • 1850


                          If this card is in your hand: You can target 1 face-up monster on the field; Special Summon this card, also that target becomes a Spellcaster monster. The next time that target would be destroyed by card effect this turn, it is not destroyed, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Spellcaster monsters. If this card is Tributed, or banished, to activate a Spellcaster monster's effect: You can add this card to your hand. You can only use each effect of "Genia of the Ring" once per turn.


                          3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                          Mulcharmy Fuwalos
                          WIND 4
                          Mulcharmy Fuwalos
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          3 cardMulcharmy Purulia 3 cardMulcharmy Purulia
                          Mulcharmy Purulia
                          WATER 4
                          Mulcharmy Purulia
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          2 cardRegulus, the Prince of Endymion 2 cardRegulus, the Prince of Endymion
                          Regulus, the Prince of Endymion
                          LIGHT 4
                          Regulus, the Prince of Endymion
                          • ATK:

                          • 1700

                          • DEF:

                          • 1300


                          The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Regulus, the Prince of Endymion" once per turn. If this card is in your hand: You can reveal 1 other Spellcaster monster in your hand; you lose LP equal to the revealed monster's Level x 300, and if you do, Special Summon this card. If this card is Special Summoned: You can add 1 Spell that mentions "Regulus, the Prince of Endymion" from your Deck to your hand.


                          3 cardSpenta, the Magistus Sealer 3 cardSpenta, the Magistus Sealer
                          Spenta, the Magistus Sealer
                          LIGHT 4
                          Spenta, the Magistus Sealer
                          • ATK:

                          • 1000

                          • DEF:

                          • 1000


                          You can discard this card, then activate 1 of these effects; ● Add 1 "Magistus" monster from your Deck to your hand, except "Spenta, the Magistus Sealer". ● Halve the ATK of 1 monster your opponent controls until the end of this turn. You can banish this card from your GY, then target 1 face-up monster you control; equip 1 "Magistus" monster from your Extra Deck or GY to it as an Equip Spell. You can only use each effect of "Spenta, the Magistus Sealer" once per turn.


                          1 cardWitch of the Black Forest
                          1 cardWitch of the Black Forest
                          Witch of the Black Forest
                          DARK 4
                          Witch of the Black Forest
                          • ATK:

                          • 1100

                          • DEF:

                          • 1200


                          If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


                          1 cardWitchcrafter Genni 1 cardWitchcrafter Genni
                          Witchcrafter Genni
                          WIND 1
                          Witchcrafter Genni
                          • ATK:

                          • 300

                          • DEF:

                          • 500


                          During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.


                          3 cardAsh Blossom & Joyous Spring
                          3 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          3 cardGhost Belle & Haunted Mansion 3 cardGhost Belle & Haunted Mansion
                          Ghost Belle & Haunted Mansion
                          EARTH 3
                          Ghost Belle & Haunted Mansion
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                          1 cardZoroa, the Magistus of Flame 1 cardZoroa, the Magistus of Flame
                          Zoroa, the Magistus of Flame
                          FIRE 4
                          Zoroa, the Magistus of Flame
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


                          1 cardCalled by the Grave
                          1 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            1 cardCrossout Designator
                            1 cardCrossout Designator
                            Crossout Designator
                            Spell Quick
                            Crossout Designator

                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                              Tag(s):

                              1 cardEndymion Empire 1 cardEndymion Empire
                              Endymion Empire
                              Spell Continuous
                              Endymion Empire

                                When this card is activated: Add 1 "Regulus, the Prince of Endymion" or 1 monster that mentions it from your Deck to your hand, then if your opponent controls a monster, you can Special Summon 1 Spellcaster monster from your hand. If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Regulus, the Prince of Endymion" in your hand or face-up Monster Zone instead. You can only use this effect of "Endymion Empire" once per turn. You can only activate 1 "Endymion Empire" per turn.


                                3 cardFairy Tail Ball 3 cardFairy Tail Ball
                                Fairy Tail Ball
                                Spell Field
                                Fairy Tail Ball

                                  When this card is activated: You can add 1 "Fairy Tail" monster or 1 "Fairy Tale Tails" from your Deck or banishment to your hand. Your "Fairy Tail" monsters can attack directly. Once per turn, if your opponent Special Summons a monster(s) and you control a "Fairy Tail" monster (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Prince of Fairies". You can only activate 1 "Fairy Tail Ball" per turn.


                                  3 cardForbidden Crown 3 cardForbidden Crown
                                  Forbidden Crown
                                  Spell Quick
                                  Forbidden Crown

                                    Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.


                                    1 cardHarpie's Feather Duster
                                    1 cardHarpie's Feather Duster
                                    Harpie's Feather Duster
                                    Spell Normal
                                    Harpie's Feather Duster

                                      Destroy all Spell and Trap Cards your opponent controls.




                                      Tag(s):

                                      1 cardInstant Fusion
                                      1 cardInstant Fusion
                                      Instant Fusion
                                      Spell Normal
                                      Instant Fusion

                                        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                                        2 cardLightning Storm 2 cardLightning Storm
                                        Lightning Storm
                                        Spell Normal
                                        Lightning Storm

                                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                          Tag(s):

                                          1 cardOnce Upon a Fairy Tail 1 cardOnce Upon a Fairy Tail
                                          Once Upon a Fairy Tail
                                          Spell Quick
                                          Once Upon a Fairy Tail

                                            Special Summon up to 1 LIGHT "Fairy Tail" monster each from your hand, GY, and banishment, with different names, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is banished, or sent to the GY except from the field: You can Set this card, but it cannot be activated unless you control a "Fairy Tail" monster. You can only use each effect of "Once Upon a Fairy Tail" once per turn.


                                            1 cardSecret Village of the Spellcasters
                                            1 cardSecret Village of the Spellcasters
                                            Secret Village of the Spellcasters
                                            Spell Field
                                            Secret Village of the Spellcasters

                                              If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


                                              3 cardSuper Polymerization
                                              3 cardSuper Polymerization
                                              Super Polymerization
                                              Spell Quick
                                              Super Polymerization

                                                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                Tag(s):

                                                1 cardTails of the Fairy Tails 1 cardTails of the Fairy Tails
                                                Tails of the Fairy Tails
                                                Spell Equip
                                                Tails of the Fairy Tails

                                                  The equipped monster gains 1000 ATK. Once per turn, during your Main Phase: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or "Prince of Fairies" your opponent controls as material. If this card is in your GY: You can equip this card to 1 "Fairy Tail" monster on the field, then immediately after this effect resolves, you can Normal Summon 1 Spellcaster monster with 1850 ATK. You can only use this effect of "Tails of the Fairy Tails" once per turn.


                                                  1 cardTriple Tactics Talent
                                                  1 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    3 cardVerre Magic - Lacrima of Light 3 cardVerre Magic - Lacrima of Light
                                                    Verre Magic - Lacrima of Light
                                                    Spell Quick
                                                    Verre Magic - Lacrima of Light

                                                      (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.


                                                      1 cardSolemn Judgment
                                                      1 cardSolemn Judgment
                                                      Solemn Judgment
                                                      Trap Counter
                                                      Solemn Judgment

                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                        Tag(s):

                                                        1 cardSolemn Warning 1 cardSolemn Warning
                                                        Solemn Warning
                                                        Trap Counter
                                                        Solemn Warning

                                                          When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                          Tag(s):

                                                          1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                          Garura, Wings of Resonant Life
                                                          DARK 6
                                                          Garura, Wings of Resonant Life
                                                          • ATK:

                                                          • 1500

                                                          • DEF:

                                                          • 2400


                                                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                          1 cardMagistus Chorozo 1 cardMagistus Chorozo
                                                          Magistus Chorozo
                                                          DARK 4
                                                          Magistus Chorozo
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 2800


                                                          1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                                          1 cardSea Monster of Theseus 1 cardSea Monster of Theseus
                                                          Sea Monster of Theseus
                                                          WATER 5
                                                          Sea Monster of Theseus
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 1800


                                                          2 Tuners


                                                          1 cardTeller of Fairy Tails 1 cardTeller of Fairy Tails
                                                          Teller of Fairy Tails
                                                          EARTH 4
                                                          Teller of Fairy Tails
                                                          • ATK:

                                                          • 1850

                                                          • DEF:

                                                          • 1000


                                                          1 LIGHT "Fairy Tail" monster + 1 Spellcaster monster "Fairy Tail" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Teller of Fairy Tails" once per turn. If this card is Fusion Summoned using "Prince of Fairies" as material: You can destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed. When your opponent activates a card or effect (Quick Effect): You can banish 1 "Fairy Tail" card from your hand or GY; negate the activation, and if you do, destroy that card.


                                                          1 cardWeaver of Fairy Tails 1 cardWeaver of Fairy Tails
                                                          Weaver of Fairy Tails
                                                          EARTH 4
                                                          Weaver of Fairy Tails
                                                          • ATK:

                                                          • 1850

                                                          • DEF:

                                                          • 1000


                                                          1 "Fairy Tail" monster + 1 Spellcaster monster All "Prince of Fairies" on the field become Spellcaster monsters. During your Main Phase: You can Special Summon 1 "Fairy Tail" monster from your Deck or banishment. You can only use this effect of "Weaver of Fairy Tails" once per turn. If you Normal or Special Summon a non-EARTH "Fairy Tail" monster, while this card is in your Monster Zone (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects, also its name becomes "Prince of Fairies".


                                                          1 cardZoroa, the Magistus Verethragna 1 cardZoroa, the Magistus Verethragna
                                                          Zoroa, the Magistus Verethragna
                                                          FIRE 8
                                                          Zoroa, the Magistus Verethragna
                                                          • ATK:

                                                          • 2900

                                                          • DEF:

                                                          • 2900


                                                          1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.


                                                          2 cardArtemis, the Magistus Moon Maiden 2 cardArtemis, the Magistus Moon Maiden
                                                          Artemis, the Magistus Moon Maiden
                                                          LIGHT
                                                          Artemis, the Magistus Moon Maiden
                                                          • ATK:

                                                          • 800

                                                          • LINK-1

                                                          Link Arrow:

                                                          Top


                                                          1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                          1 cardCharmer Quartet in Bloom 1 cardCharmer Quartet in Bloom
                                                          Charmer Quartet in Bloom
                                                          LIGHT
                                                          Charmer Quartet in Bloom
                                                          • ATK:

                                                          • 1850

                                                          • LINK-4

                                                          Link Arrow:

                                                          Left

                                                          Right

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2+ monsters Gains 300 ATK for each different Attribute on the field. Once, while this card is face-up on the field, during the Main Phase (Quick Effect): You can target 2 monsters in your GY with the same Attribute but different Types, or with the same Type but different Attributes; Special Summon both, also until the end of the next turn, this card and the Special Summoned monsters cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Charmer Quartet in Bloom" once per turn.


                                                          1 cardEndymion, the Crescent Magistus 1 cardEndymion, the Crescent Magistus
                                                          Endymion, the Crescent Magistus
                                                          LIGHT
                                                          Endymion, the Crescent Magistus
                                                          • ATK:

                                                          • 1850

                                                          • LINK-2

                                                          Link Arrow:

                                                          Left

                                                          Bottom-Right


                                                          2 monsters, including a Level 4 Spellcaster monster If this card is Link Summoned: You can target 1 "Magistus" monster you control; equip it with 1 Spellcaster monster from your GY or banishment as an Equip Spell. During the Main Phase (Quick Effect): You can target 1 Spellcaster Monster Card in your Spell & Trap Zone treated as an Equip Spell; return it to the hand. You can only use 1 "Endymion, the Crescent Magistus" effect per turn, and only once that turn.


                                                          1 cardSummon Sorceress
                                                          1 cardSummon Sorceress
                                                          Summon Sorceress
                                                          DARK
                                                          Summon Sorceress
                                                          • ATK:

                                                          • 2400

                                                          • LINK-3

                                                          Link Arrow:

                                                          Top

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2+ monsters with the same Type, except Tokens If this card is Link Summoned: You can Special Summon 1 monster from your hand in Defense Position, to your opponent's zone this card points to. You can target 1 face-up monster this card points to; Special Summon 1 monster from your Deck in Defense Position, with the same Type as that monster, to a zone this card points to, but negate its effects. You can only use this effect of "Summon Sorceress" once per turn.


                                                          1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                          Evilswarm Exciton Knight
                                                          LIGHT
                                                          Evilswarm Exciton Knight
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 0


                                                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                          2 cardFairy Tail - Wiccat 2 cardFairy Tail - Wiccat
                                                          Fairy Tail - Wiccat
                                                          DARK
                                                          Fairy Tail - Wiccat
                                                          • ATK:

                                                          • 1850

                                                          • DEF:

                                                          • 1000


                                                          2 Level 4 Spellcaster monsters Each "Fairy Tail" monster you control whose original Attribute is LIGHT, is unaffected by your opponent's activated effects. You can only use each of the following effects of "Fairy Tail - Wiccat" once per turn. You can detach up to 2 materials from this card; send "Fairy Tail" cards from your Deck to the GY, equal to the number detached. If this card is in your GY (Quick Effect): You can target 1 "Fairy Tail" monster you control whose original Attribute is LIGHT; Special Summon this card, and if you do, send that monster to the GY.


                                                          1 cardNinaruru, the Magistus Glass Goddess 1 cardNinaruru, the Magistus Glass Goddess
                                                          Ninaruru, the Magistus Glass Goddess
                                                          EARTH
                                                          Ninaruru, the Magistus Glass Goddess
                                                          • ATK:

                                                          • 1800

                                                          • DEF:

                                                          • 2400


                                                          2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                                          tcg
                                                          Endymion
                                                          5







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