@Ignister Deck #774094 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Ars Magna the Corruption and the Purification x3, Maliss Chessy Cat x3, Maliss March Hare x3. Created Oct 25, 2026 by YGO Mod.

Deck @Ignister TCG

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
StunConfidence: LowEvaluated Oct 27, 2026
28± 10/ 100
Power Score
Structural 41
Reliability 38
Going First 40
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 28/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 41
Going First 40
Going Second 52
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Stun
  • Secondary strategies: Midrange, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link Monster beats (Mediclius the Extraordinary Power Patron 3000 ATK, Number 90 Galaxy-Eyes Photon Lord 2500 ATK, Maliss Hearts Crypter 2500 ATK); no recorded board shows these closing a game; Bystial Druiswurm / Magnamhut 2500 ATK main-deck beaters, single copy each
  • Turn 1 (going first): Hand traps and Maliss/Ignister searchers to protect the opening and reach a Link Summon; the plan is text-inferred only
  • Turn 2 (going second): Hand traps (15 cards, P(at least one in 6 cards) = 0.87) to answer the opponent's first board, then a Link Summon through the remaining negations
  • Recovery: Searchers (15 texts) and Maliss in Underground / Maliss MTP-07 recursion; no resource data to confirm
  • After siding: No side deck registered; no post-side plan exists

Why it scores here

The deck is scored as a system, not as an average of its cards: it is a Stun-leaning hand-trap and negation shell that tries to reach Link Monsters from three overlapping sub-archetypes (Maliss, @Ignister, Ars Magna) with only 7.1% exact-name purity. Its interaction density (16 negation texts, 27 removal texts, 15 hand traps) is its clearest strength, and the going-second hand-trap coverage is a real but unmeasured plus. Consistency is weak: no combos were supplied, the engine pieces are spread across 12 archetype groups, and the 3-copy starters each have only about a 25% chance of appearing in an opening five. The deck is Illegal (Ash Blossom and Dominus Impulse are each run 3 times against 2 legal copies), so per the rubric it receives a capped theoretical/structural score rather than a normal Final Contextual score, and no popularity or meta share was used to lift it.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in opening 5) = 0.25; no bootstrap line is verified; the archetype-core group probability of 0.997 counts mixed sub-archetypes and is not a starter estimate (Inferred)
D2 Opening-Hand Quality & Brick Management 40 15 hand traps and 19 tech cards plus 65 off-archetype copies make many hands redundant or dead; no brick data exists (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards, so no conversion ceiling; Link ATK values of 2300-3000 are structural only (Provisional)
D4 Combo Floor & Median Output 30 No median output data and zero recorded combos (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Several hand traps and negations give backup, but the engines are fragmented across three sub-archetypes (Inferred)
D6 Resource Economy, Recovery & Grind 45 15 searcher texts and Maliss in Underground / MTP-07 recursion give some recovery; no resource data (Inferred)
D7 End-Board & Interaction Quality 65 16 negation texts, 27 removal texts and 15 hand traps give high interaction density by card text (Inferred)
D8 Going-Second & Board-Breaking Power 60 Hand-trap group P(at least one in opening 6) = 0.87 supports going-second interaction; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 50 Closers are Link Monsters at 2500-3000 ATK, but no end-board or pressure data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 35 55 main-deck cards, 29 distinct, with 65 of 120 copies outside the named archetype and 7.1% exact-name purity (Verified)
D11 Extra Deck Efficiency & Coverage 45 15 Extra cards (14 Link, 1 Xyz) with broad Link coverage but no shared engine (Inferred)
D12 Side Deck Adaptability 15 No side deck registered (0 cards); no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Many decision points across three sub-archetypes and hand-trap timing; step count is unmeasured (Inferred)

How the score was computed

Strategy profile: Stun (D13 dropped as provisional; not renormalized to 100 for this run, raw sum 93). Structural ≈ 41, Going First ≈ 40, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: illegal copy limit (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 40.4, then illegal copy-limit modifier -12 = 28 (theoretical/structural-only cap)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 16 negation texts, 27 removal texts, 15 hand traps
  • Going-second hand-trap coverage (P at least one in 6 cards = 0.87)
  • Several 2500-3000 ATK Link finishers in the Extra Deck

Weaknesses

  • Illegal copy counts for Ash Blossom and Dominus Impulse
  • Engine split across Maliss, @Ignister and Ars Magna with 7.1% exact purity
  • No side deck
  • No combo or win-rate evidence

Critical choke points

  • Any opening without a Link-enabling monster is a brick for the Link plan
  • Maliss Link Monsters depend on Maliss Trap / Spell support that is only 2-3 copies each
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring None (or a legal 2-copy-compatible card) Brings the list within the Semi-Limited copy limit so it can receive a normal score
2 1 copy of Dominus Impulse None (or a legal 2-copy-compatible card) Second copy-limit violation; removing it makes the list legal
3 Off-archetype tech or generic filler A second copy of a core Link enabler or searcher Raises engine consistency; the off-archetype share is 65 of 120 copies
4 None A side deck of 3-5 cards (for example, a Maliss or hand-trap answer) Side deck is empty, leaving D12 at its floor

Evidence & confidence

  • Verified: Illegal: Ash Blossom & Joyous Spring and Dominus Impulse each run 3 copies against 2 legal; Main 55 and Extra 15 are within size rules; Side 0 is within 0-15; Exact-name purity 7.1%, 65 of 120 copies off-archetype; No side deck registered
  • Inferred: Opening-hand starter probability of 0.25 for 3-copy cards; Hand-trap going-second coverage of 0.87; Interaction density from card text (negation / removal / hand traps)
  • Provisional: Meta Power is null; D13 format fit is provisional; Closing power from Link ATK values is structural only
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate, brick, starter or going-first telemetry exists in YGOVN Meta Power is provisional without a dated metagame sample Usage-stat core presence (68%) is unreliable: Extra-Deck cards Haggard Lizardose, Accesscode Talker, Allied Code Talker, Salamangreat Almiraj, Cyberse Wicckid, Maliss Red Ransom, Maliss Hearts Crypter and S:P Little Knight appear in the card list (zone extra) but are reported in_this_deck false No side deck registered

More TCG Info

@Ignister

@Ignister Breakdown

 
 

 

 

 

 

 

 
 

 

 
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