Power Patron Deck #774082 — Yu-Gi-Oh! TCG
59 Main, 15 Extra, incl. Black Chaos x3, Kuriboh - Multiply! x3, Medius the Pure x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (59)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Black Chaos x3
- Droll & Lock Bird x1
- Griffoh x1
- Kuriboh - Multiply! x3
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Skull Archfiend of Chaos x1
- The Great Gallant Bandit x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x2
- Vidolium the Unstable Power Patron of Unity x2
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Light and Darkness Ritual x1
- Pendulum Treasure x3
- Plundered Power Patron Plane - Vidolia x1
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- Spell Shattering Sword x1
- Theorealize Liberation x1
- Theorealize Past Lull x1
- Ars Magna "Philosophorum" x1
- Artmage Impasto -Recapture- x1
- Mind Shuffle x1
- Solemn Judgment x1
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x1
- Nerva the Power Patron of Creation x1
- A Bao A Qu, the Lightless Shadow x1
- Dharc the Dark Charmer, Gloomy x1
- Haggard Lizardose x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- Relinquished Anima x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 44 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Combo, Tempo
- Format: tcg
Legality
Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Vidolium, Nerva, Junora, Mediclius) reached through Power Patron and Artmage link and fusion lines, with Black Chaos and Black Luster Soldier as ritual finishers; Ritual Summon of Magician of Dark Chaos or Black Luster Soldier via Light and Darkness Ritual
- Turn 1 (going first): Open on Medius the Pure or Nervedo-style Pendulum starters, search Power Patron or Theorealize pieces with Theorealized Medius and Junoldo, then link or fuse into a Power Patron boss while holding Ash Blossom, Kuriboh and Gallant Bandit as interaction
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre and Snow Rabbit, Kuriboh, Nibiru, Droll and Lock Bird) answer the opponent's first summon, then convert into a Power Patron link or Ritual boss on the following turn
- Recovery: Mulcharmy Fuwalos and Purulia draw cards once the hand is empty; Medius and Theorealize Past Lull recur Power Patron monsters from the GY and Deck
- After siding: Not evaluable: the deck runs zero Side Deck cards, so there is no post-side plan
Why it scores here
This list is scored as a structural, theoretical read only, because it runs three Ash Blossom & Joyous Spring against a semi-limited limit of two, which makes it Illegal and caps the final score low. Its 22-copy archetype core gives a high chance of at least one core card in the opening hand (about 0.91, Inferred), and the hand-trap suite (10 cards, about 0.69 to draw one by going second) gives it real interaction density. Conversion is the weak part: the main deck mixes Power Patron, Artmage, Ars Magna, Medius, Light and Darkness Ritual, Elfnote and DoomZ pieces, with only about 11 percent exact-name archetype purity, so many starters do not feed the same line. No recorded boards exist, so the combo floor, median and ceiling are text-only inferences and the score is not an average of card scores. Archetype popularity (the core card inclusion rates) confirms the list is real and accessible, but it did not earn points by itself.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one archetype core card in a 5-card opening hand) is about 0.91 across 22 core copies; but the core is split across several sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 59 cards with 10 three-copy cards and many single-copy engine pieces; redundant hand traps and mixed starters raise dead-hand risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | no recorded boards; semantic read suggests Medius and Theorealize into Power Patron links or Ritual bosses, but no combo steps are evidenced (Inferred) |
| D4 | Combo Floor & Median Output | 35 | no recorded boards, so median output cannot be measured; the floor is assumed low given engine fragmentation (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 50 | several independent lines (Medius, Mulcharmy draw, Ritual, Link) and redundant hand traps give some recovery after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Mulcharmy draw and Pot of Sloth give card flow, but many Pendulum and Ritual pieces cost cards to reuse (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 12 negation-text cards, 10 hand traps, Solemn Judgment, Ash Blossom and Ghost Ogre give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 50 | Black Chaos, Black Luster Soldier and Magician of Dark Chaos give a high going-second board-breaking ceiling, but only with ritual setup (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Vidolium 5000 ATK, Nerva 3300 ATK, Junora 3100 ATK and Mediclius 3000 ATK give strong closing power when reached (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 35 distinct main-deck cards with 10 three-copy and 4 two-copy slots; low compactness and weak engine focus (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full at 15 with 9 Links, 3 Fusions, 2 Xyz and 1 Synchro, covering several boss routes (Verified composition) |
| D12 | Side Deck Adaptability | 30 | zero Side Deck cards, so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | Power Patron archetype share is not in the export; matchup fit cannot be verified without a dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | many sub-archetype conditions and ritual and pendulum requirements make the deck hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 47, Going First ≈ 44, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Illegal deck: theoretical/structural-only, capped low. Base 45.8, minus 11 modifiers = 35
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Extra Deck fully used (15 cards) with multiple link, fusion, xyz and synchro boss routes
- Layered interaction: 10 hand traps plus negation text on several boss and trap cards
- Archetype core (22 copies) is present in most opening hands (about 0.91)
- High closing ATK ceiling in Vidolium, Nerva, Junora and Mediclius
Weaknesses
- Illegal: Ash Blossom & Joyous Spring is run 3 times against a limit of 2
- Very low exact-name archetype purity (about 11 percent); several engines do not connect
- No Side Deck, so no post-side plan and no adaptation for best-of-3
- No recorded combo data, so conversion and floor claims are unverified
- Heavy hand-trap and redundant-interaction density raises brick risk when going first
Critical choke points
- Single Ash Blossom copy count is over the legal limit; the list cannot be played in its current form
- Power Patron link line depends on a few Extra Deck link monsters that are not all present (Purification Power Patron and Mediclius are the only Power Patron links in the Extra Deck)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 legal non-Semi-Limited hand trap or a single-copy engine card | Restores legality; the deck cannot receive a normal final score while over the copy limit |
| 2 | the most off-archetype single copies (Light and Darkness Ritual or Ars Magna pieces that do not connect to the Power Patron Link line) | additional Power Patron or Medius core cards | Raises exact-name purity and makes the Extra Deck boss route more consistent |
| 3 | none | a 15-card Side Deck tuned to the expected matchup | Gives a post-side plan for best-of-3 play; currently absent |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring: 3 copies run against Semi-Limited limit of 2 (Illegal); Main 59 and Extra 15 are within size rules; Side 0 is within size rules; Restricted cards Droll and Lock Bird, Solemn Judgment, S:P Little Knight and the Terminus Portal are each run at limit 1; Archetype core inclusion rates and copy counts are present in usage_statistics
- Inferred: P(at least one core card in opening hand 5) is about 0.91; Hand-trap draw odds going second are about 0.69; Brick risk is high from mixed-archetype starters; Interaction density is layered from negation and hand-trap text; Power Patron Link line is the main conversion route
- Provisional: Meta and matchup fit cannot be scored without a dated meta sample; Tournament reliability is estimated from consistency dimensions only
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inferences no tournament link: archetype meta share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side adaptability cannot be scored from data
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