Light and Darkness Ritual Deck #774080 — Yu-Gi-Oh! TCG
59 Main, 15 Extra, incl. Black Chaos x3, Kuriboh - Multiply! x3, Medius the Pure x3. Created Oct 25, 2026 by YGO Mod.
Deck Light and Darkness Ritual TCG
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (59)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Black Chaos x3
- Droll & Lock Bird x1
- Griffoh x1
- Kuriboh - Multiply! x3
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Skull Archfiend of Chaos x1
- The Great Gallant Bandit x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x2
- Vidolium the Unstable Power Patron of Unity x2
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Light and Darkness Ritual x1
- Pendulum Treasure x3
- Plundered Power Patron Plane - Vidolia x1
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- Spell Shattering Sword x1
- Theorealize Liberation x1
- Theorealize Past Lull x1
- Ars Magna "Philosophorum" x1
- Artmage Impasto -Recapture- x1
- Mind Shuffle x1
- Solemn Judgment x1
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x1
- Nerva the Power Patron of Creation x1
- A Bao A Qu, the Lightless Shadow x1
- Dharc the Dark Charmer, Gloomy x1
- Haggard Lizardose x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- Relinquished Anima x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 48 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Combo, Stun
- Format: tcg
Legality
Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Ritual Summon Black Chaos or Black Luster Soldier (3000 ATK each) and attack with Power Patron Link or Fusion beaters (Inferred from card text); Power Patron Extra Deck monsters such as Vidolium (5000 ATK, Pendulum), Junora (3100 ATK), Nerva (3300 ATK), Mediclius (3000 ATK) and Number 38 (3000 ATK)
- Turn 1 (going first): Search and set up with Mulcharmy, Ars Magna and Mind Shuffle draws, then reach a Light and Darkness Ritual or Medius-based board; hand traps are weaker going first (Inferred)
- Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Kuriboh and Nibiru to answer the opponent's first board, then Ritual Summon into a 3000-ATK body (Inferred)
- Recovery: Mulcharmy and Ars Magna searchers plus Pot of Sloth to rebuild hand after a brick or a lost board (Inferred)
- After siding: None: the deck has no side deck, so no best-of-3 adaptation is available
Why it scores here
This deck is illegal as submitted: three copies of Ash Blossom and Joyous Spring against a Semi-Limited limit of two, so it cannot receive a normal Final Contextual score and is capped at 30 as a theoretical, structural-only read. Scored as a system, its strength is interaction and closing power: about ten hand traps and twelve negation-style effects, with 3000-ATK ritual and Power Patron threats. Its weakness is coherence: exact-name archetype purity is 13.5% across six sub-archetypes, and the ritual engine is gated by a single Light and Darkness Ritual (about 8% to appear in an opening five). No combo boards were recorded, so the floor and median are estimates. Popularity and archetype usage did not earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one searcher-text card in opening 5) ≈ 0.94, but the single Light and Darkness Ritual gates both ritual beaters at about 0.08 in an opening five (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Ten hand traps, three-copy conditional cards like Mulcharmy and Medius, and several 1-copy enablers give a moderate brick and dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Black Chaos and Black Luster Soldier reach 3000 ATK through a ritual chain, but no recorded boards exist to confirm conversion (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 45 | No combos_evidence boards are available, so the median output is unmeasured and estimated low-to-mid (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple hand traps and independent negate sources (Ash, Kuriboh, Ghost Ogre, Nibiru, Great Gallant Bandit) give several lines after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Pot of Sloth, Mulcharmy draw effects and about 25 searcher-text cards support card economy (Inferred from text) |
| D7 | End-Board & Interaction Quality | 68 | Solemn Judgment, Spell Shattering Sword, Ash Blossom and Number 38 give layered interaction, though Solemn is Limited (Inferred from card text and flags) |
| D8 | Going-Second & Board-Breaking Power | 62 | Negation and removal text plus 3000-ATK ritual bodies can challenge a board, but going-second split data is absent (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Vidolium (5000 ATK), Nerva (3300), Junora (3100) and several 3000-ATK bodies give strong closing power (Verified card stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 59 main cards across 35 distinct names with 13.5% exact-name purity and 64 off-archetype copies lowers compactness and coherence (Verified counts) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Fifteen Extra Deck cards mixing link, fusion, Xyz and synchro use all summon types, with a mix of flexible and single-purpose slots (Inferred) |
| D12 | Side Deck Adaptability | 15 | No side deck exists, so no post-side adaptation is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype meta-share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Three to four sub-archetype engines and ritual requirements create many decision points and error-prone sequencing (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 55, Going First ≈ 48, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-12); engine_conflicts (-4); no_side_deck (-3). Final formula: Illegal deck, theoretical only: 0.80*55 + 0.20*42 = 52.4, plus modifiers -19 = 33.4, capped to 30 for copy-limit violation; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Ten hand traps and twelve negation-style effects give layered interaction
- Several 3000-plus ATK threats across ritual, Power Patron and Extra Deck bodies
- Searcher density (about 25 cards) keeps the hand functional
- Extra Deck covers link, fusion, Xyz and synchro summons
Weaknesses
- Illegal: Ash Blossom run 3 copies against a limit of 2
- Low exact-name purity (13.5%) across six sub-archetypes, so engine coherence is weak
- Single Light and Darkness Ritual enables the ritual chain, which is rarely seen in an opening hand
- No side deck, so no post-side adaptation
- No recorded combo boards, so conversion and floor are unverified
Critical choke points
- Single copy of Light and Darkness Ritual gates the Black Chaos and Black Luster Soldier ritual lines
- Ash Blossom copy count is illegal; the list must drop to two copies to be legal
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | Any legal main-deck card that fits the engine, or leave the slot empty | Makes the list legal under the Semi-Limited limit; without this fix the deck gets no normal score |
| 2 | Off-archetype filler (for example Griffoh or Pot of Sloth copies) | Additional Light and Darkness Ritual support or a second Ritual enabler | Raises ritual access and purity; the single Light and Darkness Ritual is the main choke point (Inferred) |
| 3 | Nothing: side deck is empty | A 15-card side deck with hand traps and matchup-specific negation | Gives post-side adaptation, which the deck currently lacks entirely |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring run 3 copies against legal limit 2 (Illegal); Main 59 and Extra 15 are within size rules; Side 0; Card text and banlist status for all 35 main and 15 extra distinct cards; Exact-name archetype purity 13.5%
- Inferred: Consistency and draw odds from the hypergeometric estimates; Going-first and going-second plan read from card text; Interaction density from negation and removal text flags
- Provisional: Meta Power (no dated metagame sample); Matchup coverage (D13); Tournament reliability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry: going-first, going-second and matchup rates are unknown Meta Power is Provisional unless a dated metagame sample is supplied No guides attached (guides_evidence total 0) Usage stats show S:P Little Knight, I:P Masquerena and Ecclesia and the Dark Dragon as core cards not present in this list
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