Endymion Deck #774002 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (55)
- Cosmo Queen the Queen of Prayers x1
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x2
- Fairy Tail - Luna x3
- Fairy Tail - Matchgiru x2
- Fairy Tail - Snow x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Regulus, the Prince of Endymion x3
- Spenta, the Magistus Sealer x1
- Verre, the Maid of Endymion x1
- Witch of the Black Forest x1
- Witchcrafter Genni x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x3
- Zoroa, the Magistus of Flame x1
- Called by the Grave x1
- Endymion Empire x1
- Fairy Tail Ball x3
- Instant Fusion x1
- Once Upon a Fairy Tail x1
- Secret Village of the Spellcasters x1
- Spell Power Mastery x1
- Tails of the Fairy Tails x1
- Verre Magic - Lacrima of Light x1
- Infinite Impermanence x3
- Solemn Judgment x1
- Typhoon x3
Extra Deck (15)
- Invoked Oceanus x1
- Magistus Chorozo x2
- Teller of Fairy Tails x1
- Weaver of Fairy Tails x1
- Zoroa, the Magistus Verethragna x1
- Artemis, the Magistus Moon Maiden x2
- Charmer Quartet in Bloom x1
- Endymion, the Crescent Magistus x1
- S:P Little Knight x1
- Summon Sorceress x1
- Evilswarm Exciton Knight x1
- Fairy Tail - Wiccat x1
- Ninaruru, the Magistus Glass Goddess x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 48 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Link and Fusion Summon Magistus/Endymion/Fairy Tail extra-deck monsters off the Regulus, Verre and Fairy Tail starter chain, then close with the boards those summons create (Inferred from card text); Direct attacks from Fairy Tail monsters and Endymion Empire recursion (Inferred from card text)
- Turn 1 (going first): Opening starter (Regulus, Verre, Luna or a Fairy Tail searcher) to add a second engine piece, then a Fusion or Link Summon; hand traps are held back to protect the line (Inferred)
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll, Effect Veiler) interrupt the opponent's first board, then the engine rebuilds through Once Upon a Fairy Tail or Witchcrafter Genni (Inferred)
- Recovery: Search back through Spell Power Mastery, Fairy Tail Ball and Tails of the Fairy Tails, and recur Fairy Tail monsters from the GY or banishment (Inferred)
- After siding: Not evaluable: the side deck is empty (0 cards), so there is no post-side plan
Why it scores here
The list reliably opens an Endymion, Magistus or Fairy Tail starter in most hands: the archetype core has about a 97.7% chance of at least one piece in the opening five, though any single three-copy starter (for example Regulus) is only about 25% per opening hand, so the engine is accessible but not guaranteed on turn one (Inferred). Its interaction density is high, with 18 hand traps and 20 negation-text cards, which earns the strongest dimension on end-board interaction and a solid going-second read (hand-trap at least one in six is about 92%). Conversion and median output cannot be verified because no recorded boards exist, so combo ceiling and floor are text-only inferences and are kept near the middle. The score is capped by the legality status: five copy-limit violations, including three Forbidden cards, make the list Illegal, so the result is theoretical and structural only. Popularity and archetype usage were not counted as power, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy starter in 5 cards) about 0.25; archetype-core P(at least one in 5) about 0.98; engine depends on 2 to 3 chained pieces (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 18 hand traps and 17 searcher-text cards compete for 55 slots, so dead or redundant hands are likely; no brick estimate was computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combos_evidence; ceiling is a text-only read of Fairy Tail, Endymion and Magistus chains (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so the median output cannot be measured; median kept near the middle of the range (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Several independent interruption answers (Ash Blossom, Ghost Ogre, Ghost Belle, Droll, Effect Veiler) and multiple starters support recovery after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion and search text (Fairy Tail Ball, Tails of the Fairy Tails, Witchcrafter Genni, Once Upon a Fairy Tail) gives moderate resource regeneration; no ResourceScore data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 20 negation-text and 15 removal-text cards, with 18 hand traps, give broad interaction; the Forbidden copies in the list do not change this read (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap coverage is high (about 0.92 for at least one in six cards), but no going-second board data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Closing relies on extra-deck boards and Fairy Tail direct attacks; no end-board ATK or win-rate data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 main cards with 20 tech and 18 hand-trap slots; 31 distinct main-deck cards with 10 three-copy entries; low archetype purity (10% exact name) (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 6 Fusion, 6 Link and 3 XYZ cards fill the 15 Extra slots; the usage stat contradicts the card list for several extra-deck cards, so coverage is uncertain (Verified count, Inferred coverage) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 cards), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame or tournament link; archetype meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many chained starters and extra-deck summons with multiple decision points; error tolerance is moderate to low (Inferred) |
How the score was computed
Strategy profile: Combo primary (about 85%) with Midrange secondary (about 15%) for hand-trap-heavy interaction; the profile weights below are the Combo table. Structural ≈ 52, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Illegal list, so not a normal score: 0.80*Structural(52) + 0.20*TournamentReliability(40) = 49.6 before modifiers; banlist-exposure modifier -12 gives 37.6; capped to 25 as a theoretical, structural-only result (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation coverage (18 hand traps, 20 negation-text cards)
- High archetype-core access for an opening hand (about 98% for at least one core card in 5)
- Multiple independent starters and recursion (Fairy Tail Ball, Once Upon a Fairy Tail, Tails of the Fairy Tails)
Weaknesses
- Illegal list: three Forbidden cards and copy-limit overages on Ash Blossom and Droll
- Empty side deck, so no post-side plan
- Low archetype purity (10% exact name), spreading copies over several sub-archetypes
- No recorded boards, so the combo ceiling and median are unmeasured
Critical choke points
- Regulus, Verre and Fairy Tail - Luna starter density (3 copies each): roughly one in four opening hands contains each
- Extra-deck summon access through the Fusion and Link pieces (6 Fusion, 6 Link)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Called by the Grave, Secret Village of the Spellcasters and Charmer Quartet in Bloom (all Forbidden) | Legal substitutes, for example an extra Fairy Tail or Magistus starter | Restores the list to a legal state so it can receive a normal score |
| 2 | One copy of Ash Blossom & Joyous Spring and one copy of Droll & Lock Bird | Legal-count alternatives | Fixes Semi-Limited and Limited overages |
| 3 | None | A 15-card side deck | A best-of-3 plan needs side cards; currently the side deck is empty |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within size rules; Five copy-limit violations and three Forbidden cards in the list; Hand-trap, negation and removal text counts from the card list; Exact-name archetype purity is 10%
- Inferred: Starter and archetype-core hypergeometric odds (Main-deck only); Going-first and going-second plans from card text; Interaction quality from negation and removal text
- Provisional: Meta and format fit (no dated metagame sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record are absent The usage_statistics in_this_deck flags contradict the card list for several Extra Deck cards (Fairy Tail - Wiccat, Endymion the Crescent Magistus, Artemis, Summon Sorceress, Zoroa the Magistus Verethragna, Teller of Fairy Tails, Weaver of Fairy Tails): they are listed as missing but appear in cards, so Extra Deck coverage is uncertain No win-rate, brick or matchup telemetry exists Meta Power is provisional without a dated metagame sample Side deck is empty, so no post-side evaluation is possible
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