Memento Deck #773966 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Mementotlan Tatsunootoshigo x3, Book of Eclipse x3, Mementotlan Bone Party x3 - Skill: Precious Cards of the Dark. Created Oct 25, 2026 by YGO Mod.

Deck Memento Duel Links

Created by: YGO Mod (20517634)

Created On: 10/25/2026

Precious Cards of the Dark
 
 


Official AI Deck Power Analysis
Blind-Second / OTKConfidence: MediumEvaluated May 7, 2026
64± 6/ 100
Power Score
Structural 66
Reliability 59
Going First 61
Going Second 71

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 61
Going Second 71
Meta Power provisional
Tournament Reliability 59
  • Primary strategy: Blind-Second / OTK
  • Secondary strategies: Midrange
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Mementomictlan Tecuhtlica - Creation King or Mementotlan Twin Dragon, then close with Mementoal Tecuhtlica - Combined Creation, Akihiron-enabled direct attacks, or Nightingale.; Grind with Memento recursion and use the board-breaker package (Book of Eclipse, Hey, Trunade!, Kaiju, Forbidden Droplet) to convert into an OTK turn.
  • Turn 1 (going first): Establish a Memento Fusion boss with recursion and set Fracture Dance or hold Mace/S:P as interaction; avoid overcommitting into board breakers.
  • Turn 2 (going second): Clear face-up monsters and backrow with Book of Eclipse, Hey, Trunade!, Kaiju and Forbidden Droplet, then Fusion Summon and attack for lethal with Combined Creation, Akihiron or Nightingale.
  • Recovery: Rebuild through Ghattic, Mementomictlan, Bone Party's GY effect and Creation King/Twin Dragon searches; Combined Creation can shuffle five Memento names back from hand/GY.
  • After siding: No Side Deck is present and Duel Links is effectively best-of-1; adaptation is limited to the main-deck board-breaker density and going-second choices.

Why it scores here

This Memento list is a legal 30-card Duel Links build with a large archetype core and eight board-breaker slots, so it reliably finds some Memento card but less reliably assembles a live monster-plus-Fusion line. Its ceiling is real: Creation King/Twin Dragon plus Combined Creation or direct attackers can close games, and Book of Eclipse, Hey, Trunade!, Kaiju and Forbidden Droplet give it a genuine going-second plan. The floor is weaker: no hand traps, only one Trap, and several one-of garnets mean the average opening is more midrange than lockdown, and the first Fusion or Bone Party line is a clear choke point. It scores here because consistency, median output, interaction, resilience, turn-order balance and cost were assessed as a system; Memento's usage share and individual card texts did not by themselves earn points, and no card-score average was used.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(≥1 Memento card in 5) is about 0.997, but functional starter density is lower at roughly 0.67–0.70 for a Memento monster plus Fusion/Bone Party or a direct starter; conditional one-ofs cap D1 (Inferred).
D2 Opening-Hand Quality & Brick Management 56 Opening-hand quality is dragged down by ten one-copy cards, including early-dead Combined Creation and Horned Dragon, and by eight non-engine board breakers that do not start the engine (Inferred).
D3 Combo Conversion & Ceiling 70 No combo boards were recorded; text-only ceiling includes Creation King/Twin Dragon plus 5000 ATK Combined Creation, but the best line is not evidenced (Inferred).
D4 Combo Floor & Median Output 58 Median output is projected as one Fusion boss plus modest search/interaction, with no observed board distribution to confirm a higher floor (Inferred).
D5 Interruption Resilience & Route Redundancy 60 Memento recursion via Ghattic, Mementomictlan, Bone Party's GY effect and boss searches gives recovery routes, but the first Fusion/Bone Party line remains a visible choke point (Inferred).
D6 Resource Economy, Recovery & Grind 68 Resource economy is text-only; the archetype can rebuild from GY and banish effects, but there is no measured ResourceScore or net-card-advantage data (Inferred).
D7 End-Board & Interaction Quality 50 Interaction is thin: no hand traps, one Trap (Fracture Dance), and only situational Mace/S:P/Underworld Goddess layers, so D7 sits well below the offensive scores (Inferred).
D8 Going-Second & Board-Breaking Power 78 Eight board-breaker slots (Book of Eclipse 3, Droplet 2, Kaiju 2, Trunade 1) plus Underworld Goddess/Phoenix/S:P give a real going-second clearing package (Inferred).
D9 Offensive Pressure & Closing Power 78 Combined Creation at 5000 ATK, Creation King at 3000, Twin Dragon at 2800, Chimera at 3300, Akihiron direct attacks and Nightingale give strong closing pressure (Inferred).
D10 Main Deck Efficiency & Flexibility 62 Main-deck efficiency is middling: about 22 engine cards and 8 non-engine slots in 30, but the ten-card one-of spread increases variance (Inferred).
D11 Extra Deck Efficiency & Coverage 74 The Extra Deck is well-covered for nine slots with two Creation King, Twin Dragon, Chimera, Phoenix, S:P, I:P, Nightingale and Underworld Goddess (Inferred).
D12 Side Deck Adaptability 45 No Side Deck is present and Duel Links is effectively best-of-1, so post-side adaptation is not demonstrated (Provisional).
D13 Matchup Coverage & Format Fit 50 No dated metagame sample or tournament link exists; format fit is provisional (Provisional).
D14 Pilotability & Error Tolerance 55 Memento sequencing around destruction, Fusion and GY effects has several decision points, and the one-of toolbox lowers error tolerance (Inferred).

How the score was computed

Strategy profile: 70% Blind-Second / OTK + 30% Midrange. Structural ≈ 66, Going First ≈ 61, Going Second ≈ 71, Meta = provisional, Tournament Reliability ≈ 59. Modifiers: hard-garnet burden (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; modifier: hard-garnet burden -1)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.7 · key two-card combo ≈ 0.67 · full-brick estimate ≈ 0.25 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High Memento-name density (about 22 main-deck copies) and broad search/recursion make the engine easy to find.
  • Strong going-second package: three Book of Eclipse, two Forbidden Droplet, two Kaiju, one Hey, Trunade!, plus Underworld Goddess/Phoenix/S:P.
  • Real closing power from Combined Creation, Creation King, Twin Dragon, Chimera, Akihiron and Nightingale.
  • Recovery tools in Ghattic, Mementomictlan, Bone Party's GY effect and Creation King/Twin Dragon searches support grind.
  • The Extra Deck covers Fusion bosses, generic Link removal and an Xyz direct attacker in only nine slots.

Weaknesses

  • No hand traps and only one Trap card; turn-one interaction is thin and easy to play through.
  • The first Fusion or Bone Party line is a choke point; if stopped, many hands lack a second independent engine line.
  • Ten one-copy cards, including early-dead Combined Creation and Horned Dragon, raise brick and garnet variance.
  • Book of Eclipse gives the opponent draws in the End Phase and can be awkward going first.
  • No Side Deck and no tournament data mean post-side and matchup claims are unproven.

Critical choke points

  • Resolving Mementotlan Fusion or Bone Party with the right Memento materials.
  • Access to a second Memento body after the first destruction effect is disrupted.
  • Drawing Combined Creation or Horned Dragon before the GY is set up.
  • No hand traps means the deck cannot interact on the opponent's first turn without a set Fracture Dance or field recursion.
Priority Remove Add Reason
1 Hey, Trunade! (1) Mementotlan Cranium Burst (1) Trunade is situational and Semi-Limited; Cranium Burst is a 60%-inclusion Memento interaction piece per usage stats and should raise the interaction floor without cutting engine.
2 Book of Eclipse (1) Forbidden Droplet (1) Droplet is a more flexible going-second/negation tool and usage stats show a typical three copies; trimming one Eclipse reduces the opponent's End Phase draw downside.
3 Mementotlan Shleepy (1) Mementotlan Dark Blade (1) Dark Blade is a one-card starter into Level 3 or lower Memento and would raise D1; Shleepy is a conditional extender rather than a top-inclusion core piece in the supplied stats.

Evidence & confidence

  • Verified: Deck is Legal: 30 Main, 9 Extra, 0 Side, within Duel Links caps; no copy-limit violations.; Lyrilusc - Assembled Nightingale is Limited and run at 1; Hey, Trunade! is Semi-Limited and run at 1.; Resolved card texts confirm Mementotlan Fusion/Bone Party as Fusion/search engines and Book of Eclipse, Droplet, Kaiju and Trunade as board breakers.; Usage statistics show Memento core cards are widely included (e.g. Akihiron and Mementomictlan at 100%, Tatsunootoshigo at 92.5%, Bone Party at 87.5%).
  • Observed: No recorded combo boards appear in the evidence pack: combos_evidence.total_combos = 0.
  • Inferred: Starter density is roughly 70% when requiring a Memento monster plus Fusion/Bone Party or a direct starter; any Memento card is near-certain but not all are live.; Brick and garnet burden from one-of Combined Creation and Horned Dragon lowers opening-hand quality.; The deck is built as a going-second OTK/midrange hybrid: about eight board-breaker slots and multiple 3000+ ATK closers.; The typical end board lacks hand traps and has limited layered interaction, so D7 is below the deck's offensive scores.; Memento recursion supports grind, but the first Fusion/Bone Party line remains a clear choke point.
  • Provisional: Meta Power and matchup fit are provisional because no dated metagame sample or tournament link was supplied.; Duel Links side-deck relevance is low or absent, so D12 is neutral-to-low.
  • Data gaps: No combos supplied — combo floor, median and ceiling are text-only inference. No tournament link — archetype meta-share and per-pilot match record are absent. No win-rate telemetry exists in YGOVN for going-first/second, matchup, game-level, brick, starter or OTK rates; those signals are Inferred or Unknown. Meta Power is Provisional unless a dated metagame sample is supplied. usage_statistics core/missing flags conflict with the resolved Extra Deck (e.g. Twin Dragon, S:P and Nightingale are flagged missing but are present); the resolved card list was used. No character Skill data is present in the export, which matters for Duel Links evaluation.

More Duel Links Info

Memento

Memento Breakdown

 
 

 

 

 

 

 

 
 

 

 
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