Tearlaments Deck #773922 — Yu-Gi-Oh! Master Duel

42 Main, 15 Extra, incl. Kashtira Fenrir x3, Tearlaments Havnis x3, Tearlaments Reinoheart x3. Created Oct 25, 2026 by YGO Mod.

Deck Tearlaments Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
57± 6/ 100
Power Score
Structural 63
Reliability 54
Going First 66
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 66
Going Second 62
Meta Power provisional
Tournament Reliability 54
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: master-duel

Legality

Main 42 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion, Link and Xyz boss pressure: Tearlaments Rulkallos (3000), Tearlaments Kaleido-Heart (3000), Kashtira Fenrir and Fiendsmith's Desirae, supported by Tearlaments mill and GY recursion.; Fiendsmith Engraver and Fiendsmith's Lacrima / Agnumday link-and-equip pressure, plus Gem-Knight Amethyst as a secondary Fusion finisher.
  • Turn 1 (going first): Turn 1 Normal or Special Summon a Tearlaments monster (Scream, Havnis, Reinoheart or Scheiren) to mill 3 and trigger the GY-based effects, search with Engraver / Tract / Kashtira Fenrir, then Fusion or Link into a boss.
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Maxx C as hand traps for the opponent's first board, and use Tearlaments Havnis (monster-effect Quick Effect Special Summon) to convert the response into a board.
  • Recovery: Rebuild from the GY: Tearlaments Reinoheart and Kashtira monsters special-summon from the GY or banished zone, Havnis re-enters after a card-effect GY send, and Heartbeat / Metanoise / Sulliek recur Tearlaments cards.
  • After siding: None: the deck runs 0 side cards in Master Duel, so there is no post-side plan. Adaptation depends on hand traps and Tearlaments Cryme / Sulliek in the Main Deck.

Why it scores here

The deck reliably opens a functional plan: the archetype core (23 copies) gives a 98.6% chance of at least one core card in a 5-card opening hand, and the 16 searcher-text cards give a 92.3% chance of at least one searcher, which earns the consistency score (Inferred, from hypergeometric estimates on the Main Deck). It converts that plan into bosses through a 15-card Extra Deck with Fusion, Link and Xyz routes, and its strongest closers (Rulkallos, Kaleido-Heart, Desirae) reach 3000 ATK. Interaction is broad but uses many single-copy, Limited cards (Kashtira, Kitkallos, Sulliek, Maxx C), and the Tearlaments hand traps and negations give layered answers on both turns. The score is held down by the absence of recorded boards (no combo floor or median), no sideboard, and a split engine that mixes Fiendsmith, Gem-Knight, Shaddoll and Kashtira pieces, including a mutual-cost EARTH Fairy pair. Popularity and archetype usage were not counted as power, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one core card in 5-card hand) = 0.986; P(at least one searcher) = 0.923; Tearlaments Scream and Havnis x3 each give 0.32 per-card odds in hand (Inferred)
D2 Opening-Hand Quality & Brick Management 68 16 searchers and 6 hand traps lower brick risk, but Keldo and Mudora cannot both be used from hand and Scheiren / Engraver share Normal Summon conflicts (Inferred)
D3 Combo Conversion & Ceiling 66 Ceiling read from text only: Rulkallos, Kaleido-Heart and Desirae chain into multiple boss lines; no recorded boards exist for the ceiling (Inferred)
D4 Combo Floor & Median Output 55 No combo boards, so median output is an estimate from the mill-and-summon engine density and the many single-copy support cards (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Several independent starters (Scream, Havnis, Reinoheart, Scheiren, Engraver, Lacrima) and GY-based recursion give more than one route after a disruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 GY-based recursion (Reinoheart, Havnis, Heartbeat) and 16 searchers regenerate resources, but the mill engine spends the deck quickly (Inferred)
D7 End-Board & Interaction Quality 72 Hand traps Ash, Droll, Maxx C and Havnis plus Cryme / Sulliek negations and 15 removal-text cards; layering is good but several pieces are Limited (Inferred from card text)
D8 Going-Second & Board-Breaking Power 62 Going-second answers come from hand traps and Kashtira Fenrir, but there are few non-engine board breakers beyond the Tearlaments negations (Inferred)
D9 Offensive Pressure & Closing Power 70 Boss ATK values of 2200-3000 (Kashtira Fenrir 2400, Rulkallos 3000, Kaleido-Heart 3000, Desirae 2800) give strong closing power (Verified from card stats)
D10 Main Deck Efficiency & Flexibility 60 42 Main Deck cards across 26 distinct titles with 6 three-copy slots; the splash spread (Gem-Knight, Shaddoll, Fiendsmith, Exchange of the Spirit) lowers compactness (Verified)
D11 Extra Deck Efficiency & Coverage 70 15 of 15 Extra Deck slots are used: 7 Fusion, 6 Link, 2 Xyz, with Fusion and Link covering each other's key boss routes (Verified)
D12 Side Deck Adaptability 25 No side deck is run in Master Duel (0 side cards), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample, so matchup and format fit are provisional (Provisional)
D14 Pilotability & Error Tolerance 42 Many decision points across mill, summon conflicts and hand-trap timing; the Keldo / Mudora conflict and the 5-engine spread raise error risk (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: Banlist exposure (-2); Engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*63.25 + 0.20*54 - 4 = 57.4, rounded to 57

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong starter density: 16 searchers and a 98.6% core-card hand-5 probability.
  • Layered interaction on both turns: Ash Blossom, Droll & Lock Bird, Maxx C, Havnis and Tearlaments negations.
  • Full 15-card Extra Deck used across Fusion, Link and Xyz with multiple 2800-3000 ATK bosses.

Weaknesses

  • Keldo and Mudora conflict: each requires discarding the other from hand, so one is often dead.
  • No sideboard in Master Duel, so no post-side adaptation.
  • Engine is split across five archetype families (28.1% exact-name purity), which raises brick and misplay risk.
  • Eight single-copy Limited cards carry the engine; any future limit change would hit it hard.

Critical choke points

  • Single-copy Kashtira and Kitkallos are the main engine enablers and are not replaceable within the list.
  • Keldo / Mudora mutual cost means one of them is effectively dead in most opening hands.
Priority Remove Add Reason
1 One of Keldo the Sacred Protector or Mudora the Sword Oracle A non-EARTH-Fairy Tearlaments or Kashtira staple already in the archetype pool Keldo and Mudora cannot both be summoned from hand because each discards the other as its cost; cutting one removes the dead-card conflict.
2 A splash card outside the Tearlaments / Kashtira / Fiendsmith core (for example one of the Gem-Knight or Shaddoll splash cards) A second copy of an archetype searcher or hand trap Reduces the spread across engines (exact-name purity 28.1%) and raises starter consistency.

Evidence & confidence

  • Verified: Legal in Master Duel: 42 Main, 15 Extra, 0 Side within size rules 40-60 / 0-15 / 0-15.; Copy limits respected: Limited cards run 1 copy each; Semi-Limited Droll & Lock Bird and Tearlaments Scheiren run 2 copies each.; Boss ATK values from card data: Rulkallos 3000, Kaleido-Heart 3000, Desirae 2800, Kashtira Fenrir 2400.; Keldo and Mudora excerpts both state 'discard 1 other EARTH Fairy monster' as the Special Summon cost.
  • Inferred: Opening-hand consistency (P core in hand5 = 0.986; P searcher = 0.923) from hypergeometric estimates.; Keldo / Mudora conflict makes one of the pair effectively dead in most hands.; Going-second hand-trap coverage P(at least one in hand6) = 0.629.; Interaction density and layering from card text (negation, removal and hand-trap roles).
  • Provisional: Meta Power and matchup coverage (D13): no dated metagame sample and no tournament link.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record are absent. No win-rate telemetry for this deck (going-first/second, matchup, brick or OTK rates). Meta Power is provisional without a dated metagame sample. Evidence inconsistency: usage statistics marks Tearlaments Kitkallos, Tearlaments Rulkallos, Tearlaments Kaleido-Heart, Pilgrim Reaper, S:P Little Knight, Fiendsmith's Requiem, Moon of the Closed Heaven, Fiendsmith's Lacrima and Fiendsmith's Sequence as in this deck=false, but the cards array lists all of them in the Extra Deck. The missing core cards list and core-card presence (60%) are therefore unreliable and were not used as a deck weakness. Number 60: Dugares the Timeless is a core entry in usage statistics but is not in this list.

More Master Duel Info

Tearlaments

Tearlaments Breakdown

 
 

 

 

 

 

 

 
 

 

 
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