Odion Deck #773903 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Anubis the Last Judge x3, Kashtira Fenrir x3, The Man with the Mark x3. Created Oct 25, 2026 by YGO Mod.

Deck Odion Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated Oct 27, 2026
59± 8/ 100
Power Score
Structural 62
Reliability 57
Going First 58
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 58
Going Second 66
Meta Power provisional
Tournament Reliability 57
  • Primary strategy: Control
  • Secondary strategies: Stun, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Negate the opponent's plays with a dense trap suite (Solemns, Dominus, Infinite Impermanence, Maxx C), then convert the resulting board with Temple of the Kings / Apophis / Odion Link and Xyz pressure (Divine Serpent Apophis, Underworld Goddess).; Summon monsters through Temple of the Kings and Apophis Trap-to-monster lines (Apophis the Swamp Deity, Apophis the Serpent) and Kashtira Fenrir pressure.
  • Turn 1 (going first): Set Apophis / Temple of the Kings and Dominus traps on T1 for interaction, then start an engine with The Man with the Mark or Treasures of the Kings, holding Solemns for the opponent's first Summon or activation.
  • Turn 2 (going second): Hold Infinite Impermanence, Maxx C, and Solemn Judgment / Strike / Warning in hand; use hand traps on the opponent's first board, then rebuild through Temple of the Kings and Apophis traps.
  • Recovery: Recycle Traps from the GY through Verdict of Anubis, Solemn Accusation, and Dominus effects, then re-open the Temple of the Kings engine with Treasures of the Kings or Man with the Mark.
  • After siding: No side deck in Master Duel (side_count 0); no post-side plan applies to this format.

Why it scores here

The deck reliably opens its Temple of the Kings / Apophis engine: the archetype-core group has a hypergeometric P(at least one in a 5-card opening hand) of about 0.9998 and the searcher-text group about 0.94 (Inferred). Its 24 removal-text and 21 negation-text cards, plus four hand traps and four Solemns, give it strong end-board interaction and going-second disruption, which is where most of its score comes from. Conversion is the weak point: no recorded combo boards exist, so ceiling and median output are scored from card text only, and the Extra Deck lacks several usage-core pressure cards (Super Starslayer TY-PHON, S:P Little Knight). Popularity and archetype usage stats confirm the list is real and accessible but did not earn points on their own, and card scores were not averaged into the deck score. With no tournament link and no Master Duel win-rate data, Meta Power stays provisional and tournament reliability is only lightly estimated.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(≥1 archetype-core card in 5-card opening hand) ≈ 0.9998 and P(≥1 searcher text) ≈ 0.94; core engine nearly always live (Inferred)
D2 Opening-Hand Quality & Brick Management 55 12 monsters vs 25 traps in 40 cards; many hands risk trap-only dead draws, and Dominus cards need an opponent card on the field (Inferred)
D3 Combo Conversion & Ceiling 48 No parseable recorded boards; ceiling read from text alone via Apophis Trap-to-monster lines and Temple of the Kings Fusion access (Inferred)
D4 Combo Floor & Median Output 45 No combo sample, so median output cannot be measured; scored conservatively from text only (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent interaction routes (4 hand traps, 4 Solemns, Dominus, Apophis recursion) survive a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 16 searcher-text cards and Treasures / Man with the Mark re-supply the engine, with Traps recycled through GY effects (Inferred)
D7 End-Board & Interaction Quality 80 21 negation-text and 24 removal-text cards across 25 traps; very high interaction density with layered Solemns (Inferred)
D8 Going-Second & Board-Breaking Power 70 P(≥1 hand trap in 6-card going-second hand) ≈ 0.49; Impermanence, Maxx C and Solemns challenge an established board (Inferred)
D9 Offensive Pressure & Closing Power 55 Pressure relies on Divine Serpent Apophis (2800 ATK), Underworld Goddess (3000 ATK) and Odion-adjacent Xyz; no Super Starslayer TY-PHON in the list (Verified card stats / Inferred)
D10 Main Deck Efficiency & Flexibility 60 40-card main with 3-copy engine cards and a trap-heavy build; compact but low monster count and some dead-slot exposure (Inferred)
D11 Extra Deck Efficiency & Coverage 58 15 Extra slots used across 9 Link, 4 Xyz, 2 Fusion; Underworld Goddess and Divine Serpent Apophis are central, with Link and Xyz filler (Verified composition / Inferred)
D12 Side Deck Adaptability 40 Master Duel has no side deck (side_count 0), so post-side adaptability is not applicable and is scored conservatively (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype usage stats only confirm the list is standard (Provisional)
D14 Pilotability & Error Tolerance 55 Requires sequencing trap sets, Apophis summons and Temple of the Kings timing across turns; moderate decision load (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 62, Going First ≈ 58, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: no post-side plan (Master Duel) (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 61.8, TR 57, modifiers -2 => 58.8 rounded to 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Near-guaranteed access to the Temple of the Kings / Apophis engine (P≈0.9998 for core cards in opening 5).
  • Dense layered interaction: 4 Solemns, Dominus negation trio, Infinite Impermanence, Maxx C, Iron Thunder and Draco-Utopian Aura.
  • Strong going-second disruption from the hand-trap suite.

Weaknesses

  • No recorded combo boards, so conversion ceiling and median output are unmeasured.
  • 12 monsters versus 25 traps raises dead-hand risk.
  • Extra Deck lacks several usage-core cards (Super Starslayer TY-PHON, S:P Little Knight), reducing pressure consistency.

Critical choke points

  • Temple of the Kings and Apophis Trap activation timing: a single disrupted Temple line can stall the engine.
  • Dominus Impulse / Purge require an opponent card on the field; an empty opponent board makes them dead.
Priority Remove Add Reason
1 1 Solemn Warning 1 additional monster that continues the Temple of the Kings line (e.g. a searchable Temple monster) Lowers brick rate from the 25-trap, 12-monster split while keeping the core engine intact (Inferred).
2 1 Dominus Spark 1 Extra Deck pressure card that fits the Link or Xyz slots Adds closing power, since offensive power (D9) is the weakest deck-level pressure signal (Inferred).

Evidence & confidence

  • Verified: Deck is Legal in master-duel: 40 Main, 15 Extra, 0 Side within size rules; all restricted cards at legal copies.; Card text and banlist status for all 26 distinct cards in evidence.; Archetype usage stats: 27 rows with core-card inclusion percentages.
  • Observed: Archetype usage shows Odion core inclusion (Apophis, Dominus Impulse, Dominus Purge at 100%).
  • Inferred: Engine accessibility (D1) from hypergeometric estimates.; Interaction density (D7) and going-second disruption (D8) from negation and removal text counts.; Brick risk (D2) from the 12-monster / 25-trap split.; Consistency and tournament reliability estimates.
  • Provisional: Meta Power is null: no dated metagame sample and no tournament link.; D12 side adaptability and D13 matchup fit are provisional: Master Duel has no side deck and no matchup data.
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no guides for the Odion archetype (guides_evidence total_guides 0) deck title is null; evaluated from card list only

More Master Duel Info

Odion

Odion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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