Artmage Deck #773899 — Yu-Gi-Oh! Master Duel
48 Main, 15 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Nervedo the Shadebeast Power Patron x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (48)
- Artmage Finmel x2
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x2
- Maxx "C" x1
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x1
- Crossout Designator x1
- Illusion Gate x2
- Pendulum Treasure x3
- Plundered Power Patron Plane - Vidolia x1
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x3
- Super Polymerization x2
- Theorealize Past Lull x2
- Triple Tactics Talent x1
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x1
- Azamina Ilia Silvia x1
- Favorite HERO Shining Flare Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Nerva the Power Patron of Creation x2
- Predaplant Dragostapelia x1
- Beyond the Pendulum x1
- Gorgon of Zilofthonia x1
- Purification Power Patron x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 66 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 53 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 48 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion/Synchro/Link beaters (Nerva x2 at 3300 ATK, Junora, Varudras, Diactorus, Artmage Non-Finito) reached through the Medius and Artmage engine (Inferred from card text).; Vidolium (5000 ATK when Power Patron level 12 gains ATK) and Garura/Azamina doubled battle damage as closers (Inferred from card text).
- Turn 1 (going first): Search an Artmage or Medius starter with Artmage Vandalism, Artmage Academic Acropolis, Litera or Pendulum Treasure, then Normal Summon Medius via Acropolis and build toward a Fusion (Inferred).
- Turn 2 (going second): Hold Ash Blossom and Maxx C (P of at least one hand trap in 6 cards = 0.42) and use Pact or Impasto to protect or negate the opponent's first engine, then rebuild through Past Lull or Medius GY recursion (Inferred).
- Recovery: Past Lull banishes from the GY to Special Summon a Fusion/Synchro/Xyz monster; Medius re-summons from the GY; Litera re-adds an Artmage from the GY (card text, Inferred).
- After siding: Not applicable: no side deck is run in this Master Duel list (Side Deck size 0).
Why it scores here
The score comes from the system: the Medius and Artmage engine has broad search density (about 95% to hit at least one of 21 searcher-text cards in an opening 5), several independent routes into Medius, and recursion from the GY through Past Lull, Medius and Litera, so it keeps a functional line after one disruption. Interaction is layered across the whole list (12 negation-text cards, 4 hand traps, 24 removal-text cards), and the Extra Deck carries high-ATK closers, which is what earns the endboard and closing dimensions. The weak points are structural: only 16 of 63 copies are exact Artmage, and Power Patron, Mulcharmy, Pendulum and Predaplant pull in different directions, so the engine is less coherent than its ceiling suggests, and the sole engine starter, Medius, is only about 29% to appear in an opening hand of 5 (Inferred). No combos, tournament data, or guides were supplied, so the combo floor, median and matchup dimensions are text-based inference, and the score is not an average of card scores and does not use Artmage's popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 Medius in opening 5) = 0.287; searcher density P(>=1 of 21) = 0.953; engine starters are multi-copy but thin (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Mulcharmy x5 and Pot of Sloth are conditional or draw-dependent, and 13 singletons add variance; 4 hand traps at P(>=1 in 6) = 0.42 (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Ceiling from text only: Past Lull to fusion, Medius to Diactorus/Non-Finito, Nerva 3300 ATK; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combo data (total combos 0), so the median is unmeasured; held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Multiple independent entries to Medius (Vandalism, Acropolis, Pact, Past Lull, Litera) and GY recursion; 3 Ash Blossom Tuners plus Maxx C (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | 21 searcher-text cards and GY recovery through Past Lull, Medius and Litera; Pendulum Treasure feeds the Extra Deck, which is already at 15/15 (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 12 negation-text cards, Ash x3, Maxx C, Crossout Designator, Impasto, Pact and Diactorus/Varudras/Junora negations (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand traps P = 0.42; Illusion Gate and Vidolium are board breakers; no going-second data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Nerva x2 at 3300 ATK, Junora 3100, Varudras 3000, Vidolium 5000 ATK, Garura and Azamina damage doubling (card text/stat) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 48 cards with 27 distinct; copy histogram 7x3 / 7x2 / 13x1; 16 exact Artmage copies and 11 Power Patron of mixed sub-archetypes (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15/15 Extra slots; 14 distinct with mixed Fusion/Synchro/Link/Xyz; Azamina, Mudragon and Favorite HERO are off-engine flex (Inferred) |
| D12 | Side Deck Adaptability | 20 | No side deck in the list (Side Deck size 0); Master Duel single-deck format, so adaptability cannot be measured (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated meta sample and no tournament link; Artmage meta-share absent. Weight dropped, meta-neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Multi-step Fusion chains, Medius triggers and Pendulum zone use, plus 4 engine-dependent decision points per turn (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 53. Modifiers: cross-archetype engine conflict (-2); single-choke starter (-1); search redundancy (1); Extra Deck saturation (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural = Combo profile renormalised over 97 weight with D13 dropped (meta-neutral)
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