Artmage Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Artmage Finmel
SR Rarity
Artmage Finmel
SR Rarity
Artmage Finmel
LIGHT 7
Artmage Finmel
  • ATK:

  • 2400

  • DEF:

  • 1500


Your opponent cannot target Level 6 or lower "Artmage" monsters you control with card effects. You can only use each of the following effects of "Artmage Finmel" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can draw 1 card. During the Main Phase, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the effects of all face-up monsters your opponent currently controls, also until the end of this turn, their ATK's become halved.

SR Rarity
Artmage Graflare
SR Rarity
Artmage Graflare
SR Rarity
Artmage Graflare
LIGHT 5
Artmage Graflare
  • ATK:

  • 2100

  • DEF:

  • 1500


The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Artmage Graflare" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can Set 1 "Artmage" Spell from your Deck. You can target 1 Spell/Trap your opponent controls; destroy it. This is a Quick Effect if you have 3 or more different Monster Types on your field.

SR Rarity
Artmage Litera
SR Rarity
Artmage Litera
SR Rarity
Artmage Litera
LIGHT 3
Artmage Litera
  • ATK:

  • 400

  • DEF:

  • 1800


You take no damage from battles involving this card. You can only use each of the following effects of "Artmage Litera" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can add 1 "Artmage" card from your GY to your hand. During your opponent's Main Phase (Quick Effect): You can Special Summon 1 "Artmage" monster from your hand or GY, except "Artmage Litera", then return this card from the field to the hand.

UR Rarity
Artmage Power Patron
UR Rarity
Artmage Power Patron
UR Rarity
Artmage Power Patron
EARTH 1
Artmage Power Patron
  • ATK:

  • 300

  • DEF:

  • 200


You cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use each of the following effects of "Artmage Power Patron" once per turn. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Artmage" Fusion Monster or 1 "Nerva the Power Patron of Creation" from your Extra Deck, using this card you control and monsters from your hand or field. If this card is sent from the hand or field to the GY: You can add 1 "Artmage" Spell/Trap from your Deck to your hand, with a different name from the cards in your GY.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Medius the Pure
UR Rarity
Medius the Pure
UR Rarity
Medius the Pure
DARK 4
Medius the Pure
  • ATK:

  • 1800

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add to your hand, or Special Summon, 1 "Power Patron" monster from your Deck. If this card is in your GY: You can shuffle 1 monster from your hand or face-up field into the Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Medius the Pure" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Artmage Academic Arcane Arts Acropolis
SR Rarity
Artmage Academic Arcane Arts Acropolis
SR Rarity
Artmage Academic Arcane Arts Acropolis
Spell Field
Artmage Academic Arcane Arts Acropolis

    During your Main Phase, you can Normal Summon 1 "Medius the Pure", in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can discard 1 Spell/Trap, and declare 1 "Artmage" Monster Card name that is not among the monsters you control and has not been declared for "Artmage Academic Arcane Arts Acropolis" this turn; add that monster from your Deck to your hand, also you cannot Special Summon for the rest of this turn, except "Artmage" monsters, "Medius the Pure", or from the Extra Deck.

    N Rarity
    Artmage Masterwork -Succession-
    N Rarity
    Artmage Masterwork -Succession-
    N Rarity
    Artmage Masterwork -Succession-
    Spell Quick
    Artmage Masterwork -Succession-

      During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including an "Artmage" monster, and if a card is in the Field Zone, that monster gains 500 ATK. During your Main Phase: You can banish this card from your GY, then target 3 "Artmage" cards with different names in your GY; shuffle them into the Deck. You can only use each effect of "Artmage Masterwork -Succession-" once per turn.

      SR Rarity
      Artmage Vandalism -Assault-
      SR Rarity
      Artmage Vandalism -Assault-
      SR Rarity
      Artmage Vandalism -Assault-
      Spell Continuous
      Artmage Vandalism -Assault-

        When this card is activated: You can add 1 "Medius the Pure" from your Deck to your hand. You can target 1 face-up monster you control; if that face-up monster would be used as Fusion Material this turn, it can be treated as an "Artmage" monster. You can only use this effect of "Artmage Vandalism -Assault-" once per turn. If "Artmage Academic Arcane Arts Acropolis" you control would be destroyed by card effect, you can send this card you control to the GY instead. You can only activate 1 "Artmage Vandalism -Assault-" per turn.

        SR Rarity
        Artmage Varnish -Alteration-
        SR Rarity
        Artmage Varnish -Alteration-
        SR Rarity
        Artmage Varnish -Alteration-
        Spell Normal
        Artmage Varnish -Alteration-

          Place 1 "Artmage Academic Arcane Arts Acropolis" from your Deck or GY, face-up in your Field Zone, or if you control "Artmage Academic Arcane Arts Acropolis", add 1 "Artmage" card from your Deck to your hand instead, except "Artmage Varnish -Alteration-". When your "Artmage" monster is targeted for an attack: You can banish this card from your GY; negate that attack, then you can Special Summon 1 "Medius the Pure" from your hand. You can only use each effect of "Artmage Varnish -Alteration-" once per turn.

          UR Rarity
          Called by the Grave
          UR Rarity
          Called by the Grave
          UR Rarity
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



            Tag(s):

            UR Rarity
            Super Polymerization
            UR Rarity
            Super Polymerization
            UR Rarity
            Super Polymerization
            Spell Quick
            Super Polymerization

              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



              Tag(s):

               Rarity
              Artmage Impasto -Recapture-
               Rarity
              Artmage Impasto -Recapture-
               Rarity
              Artmage Impasto -Recapture-
              Trap Counter
              Artmage Impasto -Recapture-

                If you control an "Artmage" monster, you can activate this card the turn it was Set. When your opponent activates a monster effect: You can banish 1 Fusion Monster you control (until the End Phase), and if you do, negate the activation, and if you do that, destroy that monster, then if you have 3 or more different Monster Types on your field, you can return all Spells/Traps your opponent controls to the hand. You can only activate 1 "Artmage Impasto -Recapture-" per turn.

                R Rarity
                Artmage Pact -Awakening-
                R Rarity
                Artmage Pact -Awakening-
                R Rarity
                Artmage Pact -Awakening-
                Trap Normal
                Artmage Pact -Awakening-

                  Special Summon 1 "Artmage" monster or 1 "Medius the Pure" from your Deck, also for the rest of this turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can banish this card from your GY, then target 1 "Artmage" monster you control; return that monster to the hand/Extra Deck, and if you do, destroy 1 card your opponent controls. You can only use 1 "Artmage Pact -Awakening-" effect per turn, and only once that turn.

                  Extra Deck

                  UR Rarity
                  Artmage Diactorus
                  UR Rarity
                  Artmage Diactorus
                  UR Rarity
                  Artmage Diactorus
                  LIGHT 8
                  Artmage Diactorus
                  • ATK:

                  • 2800

                  • DEF:

                  • 2500


                  "Medius the Pure" + 1 "Artmage" monster You can target 1 monster on the field; change its battle position. When your opponent activates a card or effect on the field, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Medius the Pure" from your hand, Deck, or banishment. You can only use each effect of "Artmage Diactorus" once per turn.

                   Rarity
                  Artmage Non-Finito
                   Rarity
                  Artmage Non-Finito
                   Rarity
                  Artmage Non-Finito
                  EARTH 7
                  Artmage Non-Finito
                  • ATK:

                  • 2400

                  • DEF:

                  • 1500


                  2 "Artmage" monsters Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by discarding 1 Spell/Trap and Tributing 1 Level 7 or higher "Artmage" monster from your hand or field. You can only Special Summon "Artmage Non-Finito" once per turn this way, no matter which method you use. If this card is Special Summoned: You can Set 1 "Artmage" Spell/Trap from your Deck. Once per opponent's turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control.

                  UR Rarity
                  Azamina Ilia Silvia
                  UR Rarity
                  Azamina Ilia Silvia
                  UR Rarity
                  Azamina Ilia Silvia
                  DARK 6
                  Azamina Ilia Silvia
                  • ATK:

                  • 1900

                  • DEF:

                  • 1500


                  1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                  UR Rarity
                  Garura, Wings of Resonant Life
                  UR Rarity
                  Garura, Wings of Resonant Life
                  UR Rarity
                  Garura, Wings of Resonant Life
                  DARK 6
                  Garura, Wings of Resonant Life
                  • ATK:

                  • 1500

                  • DEF:

                  • 2400


                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                  UR Rarity
                  Guardian Chimera
                  UR Rarity
                  Guardian Chimera
                  UR Rarity
                  Guardian Chimera
                  DARK 9
                  Guardian Chimera
                  • ATK:

                  • 3300

                  • DEF:

                  • 3300


                  3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.

                  SR Rarity
                  Mudragon of the Swamp
                  SR Rarity
                  Mudragon of the Swamp
                  SR Rarity
                  Mudragon of the Swamp
                  WATER 4
                  Mudragon of the Swamp
                  • ATK:

                  • 1900

                  • DEF:

                  • 1600


                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                  UR Rarity
                  Nerva the Power Patron of Creation
                  UR Rarity
                  Nerva the Power Patron of Creation
                  UR Rarity
                  Nerva the Power Patron of Creation
                  EARTH 10
                  Nerva the Power Patron of Creation
                  • ATK:

                  • 3300

                  • DEF:

                  • 3300


                  3 "Artmage" monsters Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon "Nerva the Power Patron of Creation(s)" once per turn. While a card is in the Field Zone, this card cannot be destroyed by card effects. Once per turn, when you activate an "Artmage" monster's effect (Quick Effect): You can make the activated effect become "Destroy all cards your opponent controls".

                  SR Rarity
                  Predaplant Dragostapelia
                  SR Rarity
                  Predaplant Dragostapelia
                  SR Rarity
                  Predaplant Dragostapelia
                  DARK 8
                  Predaplant Dragostapelia
                  • ATK:

                  • 2700

                  • DEF:

                  • 1900


                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                  SR Rarity
                  Sea Monster of Theseus
                  SR Rarity
                  Sea Monster of Theseus
                  SR Rarity
                  Sea Monster of Theseus
                  WATER 5
                  Sea Monster of Theseus
                  • ATK:

                  • 2200

                  • DEF:

                  • 1800


                  2 Tuners

                  Need 33 UR

                  UR Rarity
                  Artmage Power Patron2 card
                  UR Rarity
                  Maxx "C"1 card
                  UR Rarity
                  Medius the Pure3 card
                  UR Rarity
                  Mulcharmy Fuwalos2 card
                  UR Rarity
                  Albion the Branded Dragon2 card
                  UR Rarity
                  Albion the Sanctifire Dragon1 card
                  UR Rarity
                  Artmage Diactorus1 card
                   Rarity
                  Artmage Non-Finito2 card
                  UR Rarity
                  Garura, Wings of Resonant Life1 card
                  UR Rarity
                  Mirrorjade the Iceblade Dragon1 card
                  UR Rarity
                  Nerva the Power Patron of Creation1 card
                  UR Rarity
                  Predaplant Verte Anaconda1 card
                  UR Rarity
                  S:P Little Knight1 card
                  UR Rarity
                  Ash Blossom & Joyous Spring3 card
                  UR Rarity
                  Branded Fusion1 card
                  UR Rarity
                  Called by the Grave1 card
                  UR Rarity
                  Super Polymerization3 card
                   Rarity
                  The Fallen & The Virtuous3 card
                   Rarity
                  Artmage Impasto -Recapture-1 card
                  UR Rarity
                  Infinite Impermanence2 card

                  Main: 41 Extra: 15

                  SR Rarity
                  2 cardArtmage Finmel
                  SR Rarity
                  2 cardArtmage Finmel
                  Artmage Finmel
                  LIGHT 7
                  Artmage Finmel
                  • ATK:

                  • 2400

                  • DEF:

                  • 1500


                  Your opponent cannot target Level 6 or lower "Artmage" monsters you control with card effects. You can only use each of the following effects of "Artmage Finmel" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can draw 1 card. During the Main Phase, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the effects of all face-up monsters your opponent currently controls, also until the end of this turn, their ATK's become halved.


                  SR Rarity
                  1 cardArtmage Graflare
                  SR Rarity
                  1 cardArtmage Graflare
                  Artmage Graflare
                  LIGHT 5
                  Artmage Graflare
                  • ATK:

                  • 2100

                  • DEF:

                  • 1500


                  The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Artmage Graflare" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can Set 1 "Artmage" Spell from your Deck. You can target 1 Spell/Trap your opponent controls; destroy it. This is a Quick Effect if you have 3 or more different Monster Types on your field.


                  SR Rarity
                  2 cardArtmage Litera
                  SR Rarity
                  2 cardArtmage Litera
                  Artmage Litera
                  LIGHT 3
                  Artmage Litera
                  • ATK:

                  • 400

                  • DEF:

                  • 1800


                  You take no damage from battles involving this card. You can only use each of the following effects of "Artmage Litera" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can add 1 "Artmage" card from your GY to your hand. During your opponent's Main Phase (Quick Effect): You can Special Summon 1 "Artmage" monster from your hand or GY, except "Artmage Litera", then return this card from the field to the hand.


                  UR Rarity
                  2 cardArtmage Power Patron
                  UR Rarity
                  2 cardArtmage Power Patron
                  Artmage Power Patron
                  EARTH 1
                  Artmage Power Patron
                  • ATK:

                  • 300

                  • DEF:

                  • 200


                  You cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use each of the following effects of "Artmage Power Patron" once per turn. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Artmage" Fusion Monster or 1 "Nerva the Power Patron of Creation" from your Extra Deck, using this card you control and monsters from your hand or field. If this card is sent from the hand or field to the GY: You can add 1 "Artmage" Spell/Trap from your Deck to your hand, with a different name from the cards in your GY.


                  SR Rarity
                  2 cardDroll & Lock Bird
                  SR Rarity
                  2 cardDroll & Lock Bird
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  SR Rarity
                  1 cardFallen of Albaz
                  SR Rarity
                  1 cardFallen of Albaz
                  Fallen of Albaz
                  DARK 4
                  Fallen of Albaz
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                  UR Rarity
                  1 cardMaxx "C"
                  UR Rarity
                  1 cardMaxx "C"
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  UR Rarity
                  3 cardMedius the Pure
                  UR Rarity
                  3 cardMedius the Pure
                  Medius the Pure
                  DARK 4
                  Medius the Pure
                  • ATK:

                  • 1800

                  • DEF:

                  • 1800


                  If this card is Normal or Special Summoned: You can add to your hand, or Special Summon, 1 "Power Patron" monster from your Deck. If this card is in your GY: You can shuffle 1 monster from your hand or face-up field into the Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Medius the Pure" once per turn.


                  UR Rarity
                  2 cardMulcharmy Fuwalos
                  UR Rarity
                  2 cardMulcharmy Fuwalos
                  Mulcharmy Fuwalos
                  WIND 4
                  Mulcharmy Fuwalos
                  • ATK:

                  • 100

                  • DEF:

                  • 600


                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  SR Rarity
                  3 cardArtmage Academic Arcane Arts Acropolis
                  SR Rarity
                  3 cardArtmage Academic Arcane Arts Acropolis
                  Artmage Academic Arcane Arts Acropolis
                  Spell Field
                  Artmage Academic Arcane Arts Acropolis

                    During your Main Phase, you can Normal Summon 1 "Medius the Pure", in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can discard 1 Spell/Trap, and declare 1 "Artmage" Monster Card name that is not among the monsters you control and has not been declared for "Artmage Academic Arcane Arts Acropolis" this turn; add that monster from your Deck to your hand, also you cannot Special Summon for the rest of this turn, except "Artmage" monsters, "Medius the Pure", or from the Extra Deck.


                    N Rarity
                    1 cardArtmage Masterwork -Succession-
                    N Rarity
                    1 cardArtmage Masterwork -Succession-
                    Artmage Masterwork -Succession-
                    Spell Quick
                    Artmage Masterwork -Succession-

                      During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including an "Artmage" monster, and if a card is in the Field Zone, that monster gains 500 ATK. During your Main Phase: You can banish this card from your GY, then target 3 "Artmage" cards with different names in your GY; shuffle them into the Deck. You can only use each effect of "Artmage Masterwork -Succession-" once per turn.


                      SR Rarity
                      3 cardArtmage Vandalism -Assault-
                      SR Rarity
                      3 cardArtmage Vandalism -Assault-
                      Artmage Vandalism -Assault-
                      Spell Continuous
                      Artmage Vandalism -Assault-

                        When this card is activated: You can add 1 "Medius the Pure" from your Deck to your hand. You can target 1 face-up monster you control; if that face-up monster would be used as Fusion Material this turn, it can be treated as an "Artmage" monster. You can only use this effect of "Artmage Vandalism -Assault-" once per turn. If "Artmage Academic Arcane Arts Acropolis" you control would be destroyed by card effect, you can send this card you control to the GY instead. You can only activate 1 "Artmage Vandalism -Assault-" per turn.


                        SR Rarity
                        3 cardArtmage Varnish -Alteration-
                        SR Rarity
                        3 cardArtmage Varnish -Alteration-
                        Artmage Varnish -Alteration-
                        Spell Normal
                        Artmage Varnish -Alteration-

                          Place 1 "Artmage Academic Arcane Arts Acropolis" from your Deck or GY, face-up in your Field Zone, or if you control "Artmage Academic Arcane Arts Acropolis", add 1 "Artmage" card from your Deck to your hand instead, except "Artmage Varnish -Alteration-". When your "Artmage" monster is targeted for an attack: You can banish this card from your GY; negate that attack, then you can Special Summon 1 "Medius the Pure" from your hand. You can only use each effect of "Artmage Varnish -Alteration-" once per turn.


                          UR Rarity
                          1 cardBranded Fusion
                          UR Rarity
                          1 cardBranded Fusion
                          Branded Fusion
                          Spell Normal
                          Branded Fusion

                            Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                            UR Rarity
                            1 cardCalled by the Grave
                            UR Rarity
                            1 cardCalled by the Grave
                            Called by the Grave
                            Spell Quick
                            Called by the Grave

                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                              Tag(s):

                              UR Rarity
                              3 cardSuper Polymerization
                              UR Rarity
                              3 cardSuper Polymerization
                              Super Polymerization
                              Spell Quick
                              Super Polymerization

                                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                Tag(s):

                                 Rarity
                                3 cardThe Fallen & The Virtuous
                                 Rarity
                                3 cardThe Fallen & The Virtuous
                                The Fallen & The Virtuous
                                Spell Quick
                                The Fallen & The Virtuous

                                  (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                                   Rarity
                                  1 cardArtmage Impasto -Recapture-
                                   Rarity
                                  1 cardArtmage Impasto -Recapture-
                                  Artmage Impasto -Recapture-
                                  Trap Counter
                                  Artmage Impasto -Recapture-

                                    If you control an "Artmage" monster, you can activate this card the turn it was Set. When your opponent activates a monster effect: You can banish 1 Fusion Monster you control (until the End Phase), and if you do, negate the activation, and if you do that, destroy that monster, then if you have 3 or more different Monster Types on your field, you can return all Spells/Traps your opponent controls to the hand. You can only activate 1 "Artmage Impasto -Recapture-" per turn.


                                    R Rarity
                                    1 cardArtmage Pact -Awakening-
                                    R Rarity
                                    1 cardArtmage Pact -Awakening-
                                    Artmage Pact -Awakening-
                                    Trap Normal
                                    Artmage Pact -Awakening-

                                      Special Summon 1 "Artmage" monster or 1 "Medius the Pure" from your Deck, also for the rest of this turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can banish this card from your GY, then target 1 "Artmage" monster you control; return that monster to the hand/Extra Deck, and if you do, destroy 1 card your opponent controls. You can only use 1 "Artmage Pact -Awakening-" effect per turn, and only once that turn.


                                      UR Rarity
                                      2 cardInfinite Impermanence
                                      UR Rarity
                                      2 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        UR Rarity
                                        2 cardAlbion the Branded Dragon
                                        UR Rarity
                                        2 cardAlbion the Branded Dragon
                                        Albion the Branded Dragon
                                        DARK 8
                                        Albion the Branded Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                        UR Rarity
                                        1 cardAlbion the Sanctifire Dragon
                                        UR Rarity
                                        1 cardAlbion the Sanctifire Dragon
                                        Albion the Sanctifire Dragon
                                        LIGHT 8
                                        Albion the Sanctifire Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        "Fallen of Albaz" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the center Main Monster Zones, and if you do, Special Summon this card.


                                        UR Rarity
                                        1 cardArtmage Diactorus
                                        UR Rarity
                                        1 cardArtmage Diactorus
                                        Artmage Diactorus
                                        LIGHT 8
                                        Artmage Diactorus
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2500


                                        "Medius the Pure" + 1 "Artmage" monster You can target 1 monster on the field; change its battle position. When your opponent activates a card or effect on the field, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Medius the Pure" from your hand, Deck, or banishment. You can only use each effect of "Artmage Diactorus" once per turn.


                                         Rarity
                                        2 cardArtmage Non-Finito
                                         Rarity
                                        2 cardArtmage Non-Finito
                                        Artmage Non-Finito
                                        EARTH 7
                                        Artmage Non-Finito
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1500


                                        2 "Artmage" monsters Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by discarding 1 Spell/Trap and Tributing 1 Level 7 or higher "Artmage" monster from your hand or field. You can only Special Summon "Artmage Non-Finito" once per turn this way, no matter which method you use. If this card is Special Summoned: You can Set 1 "Artmage" Spell/Trap from your Deck. Once per opponent's turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control.


                                        UR Rarity
                                        1 cardGarura, Wings of Resonant Life
                                        UR Rarity
                                        1 cardGarura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        DARK 6
                                        Garura, Wings of Resonant Life
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                        UR Rarity
                                        1 cardMirrorjade the Iceblade Dragon
                                        UR Rarity
                                        1 cardMirrorjade the Iceblade Dragon
                                        Mirrorjade the Iceblade Dragon
                                        DARK 8
                                        Mirrorjade the Iceblade Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                        SR Rarity
                                        1 cardMudragon of the Swamp
                                        SR Rarity
                                        1 cardMudragon of the Swamp
                                        Mudragon of the Swamp
                                        WATER 4
                                        Mudragon of the Swamp
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                        UR Rarity
                                        1 cardNerva the Power Patron of Creation
                                        UR Rarity
                                        1 cardNerva the Power Patron of Creation
                                        Nerva the Power Patron of Creation
                                        EARTH 10
                                        Nerva the Power Patron of Creation
                                        • ATK:

                                        • 3300

                                        • DEF:

                                        • 3300


                                        3 "Artmage" monsters Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon "Nerva the Power Patron of Creation(s)" once per turn. While a card is in the Field Zone, this card cannot be destroyed by card effects. Once per turn, when you activate an "Artmage" monster's effect (Quick Effect): You can make the activated effect become "Destroy all cards your opponent controls".


                                        SR Rarity
                                        1 cardPredaplant Dragostapelia
                                        SR Rarity
                                        1 cardPredaplant Dragostapelia
                                        Predaplant Dragostapelia
                                        DARK 8
                                        Predaplant Dragostapelia
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 1900


                                        1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                        SR Rarity
                                        1 cardPredaplant Triphyoverutum
                                        SR Rarity
                                        1 cardPredaplant Triphyoverutum
                                        Predaplant Triphyoverutum
                                        DARK 9
                                        Predaplant Triphyoverutum
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                        SR Rarity
                                        1 cardSea Monster of Theseus
                                        SR Rarity
                                        1 cardSea Monster of Theseus
                                        Sea Monster of Theseus
                                        WATER 5
                                        Sea Monster of Theseus
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1800


                                        2 Tuners


                                        UR Rarity
                                        1 cardPredaplant Verte Anaconda
                                        UR Rarity
                                        1 cardPredaplant Verte Anaconda
                                        Predaplant Verte Anaconda
                                        DARK
                                        Predaplant Verte Anaconda
                                        • ATK:

                                        • 500

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                        UR Rarity
                                        1 cardS:P Little Knight
                                        UR Rarity
                                        1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        master-duel
                                        Artmage
                                        5







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