Mitsurugi Deck #773887 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Ice Ryzeal x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.

Deck Mitsurugi Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
58± 8/ 100
Power Score
Structural 62
Reliability 58
Going First 62
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 62.5
Going First 62
Going Second 68
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Ritual Summon Level 8 Reptile Ritual monsters (Ame no Murakumo, Ame no Habakiri, Futsu no Mitama) via Mitsurugi Ritual, Mirror or Magatama, then convert the 3200/2400 bodies and Xyz boards into attacks; Ryzeal Xyz (Duo Drive, Detonator) and Number 104/80 boards built from Level 4 monsters
  • Turn 1 (going first): Search with Pre-Preparation of Rites or Mitsurugi no Mikoto (Aramasa/Saji/Kusanagi) to assemble Reptile tributes, then Ritual Summon a Level 8 Reptile; hold Ash Blossom and Droll for the opponent's first search
  • Turn 2 (going second): Hold Droll & Lock Bird, Ash Blossom and Maxx C (about 65% chance of at least one hand trap in hand6) to slow the opponent's search, then Ritual Summon on the next turn
  • Recovery: Reptile monsters in the GY can be recovered by Futsu no Mitama and the Mitsurugi search effects, and Pre-Preparation rebuys a Ritual Spell plus its monster
  • After siding: No side deck supplied (Side Deck size 0); no post-side plan can be evaluated

Why it scores here

The deck is scored as a system, not as an average of its cards. It reliably reaches a starter: P(at least one of Mitsurugi Ritual, Pre-Preparation of Rites, Mitsurugi Mirror or Mitsurugi Magatama in opening hand of 5) is about 0.69, and P(at least one searcher in opening hand of 5) is about 0.95, so the Ritual engine is usually live by turn 2 (Inferred). Its conversion is strong on paper: Murakumo's Special Summon effect and Habakiri's ATK debuff give it a real board-breaking and closing ceiling, but no recorded boards exist, so the ceiling and median are text-based only. Interaction is dense (Ash Blossom, Droll & Lock Bird, Maxx C, Mitsurugi Great Purification, Light Dragon @Ignister, Ryzeal Detonator) and is the main reason the deck holds up through disruption, while its weakest point is Droll & Lock Bird (guide text also calls Droll the deck's main fear). Popularity did not earn points: the archetype core is present in almost every list, but that only confirms the list is real. No side deck is supplied and no tournament or meta sample exists, so Meta Power is provisional and the score excludes it.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 of Mitsurugi Ritual / Pre-Preparation / Mirror / Magatama in hand of 5) ~0.69; P(>=1 searcher in hand of 5) 0.95 from probabilities block (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Five 3-copy cards and 13 singletons; Ritual monsters need exact Reptile tributes, and Ryzeal/Mulcharmy/Fusion cards are dead without partners, so brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 62 Ritual chain Pre-Prep -> Mitsurugi Ritual -> Murakumo (destroy all opponent monsters on Special Summon) is a strong text-derived ceiling; no parseable boards to verify (Inferred)
D4 Combo Floor & Median Output 55 No combo boards supplied, so median is an estimate from starter density and Ritual Reptile counts (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Six hand traps, Mitsurugi Great Purification and multiple Reptile starters give alternative lines after one disruption; Droll is the known single-point weakness (Inferred)
D6 Resource Economy, Recovery & Grind 70 17 searcher-text cards plus Pre-Preparation's 2-for-1 and Reptile recursion from GY give strong card economy (Inferred from card text)
D7 End-Board & Interaction Quality 72 Ash, Droll, Maxx C, Great Purification, Habakiri -800 ATK and Light Dragon @Ignister give layered interaction; role_hint negation count 7 (Inferred from text)
D8 Going-Second & Board-Breaking Power 70 Murakumo's Special Summon destroy plus 6 hand-trap copies in a going-second hand6 (~0.65 for at least one) give board-breaking and interaction on the opponent's turn (Inferred)
D9 Offensive Pressure & Closing Power 66 Murakumo 3200, Habakiri 2400, Ryzeal Detonator 3000 and Ryzeal Duo Drive 2500 are real closers, but Dragon that Devours the Dogma depends on a Fallen of Albaz not in the list (Inferred from excerpt)
D10 Main Deck Efficiency & Flexibility 60 40 main with 24 distinct cards and 13 singletons; only 29.1% exact Mitsurugi name purity, with 22 generic and 8 Ryzeal copies splitting the engine (Verified from composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra slots: 10 Xyz, 4 Fusion, 1 Link; several Fusion cards (Garura, Flame Wingman, Mudragon, Dogma) lack partners in the main list, so extra slots are partly wasted (Inferred from excerpt)
D12 Side Deck Adaptability 20 Side count 0 with no post-side plan supplied; no adaptability can be credited (Verified from legality)
D13 Matchup Coverage & Format Fit 50 No tournament link, no archetype meta-share and no dated meta sample; dimension dropped from structural score and treated as provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Ritual lines need Reptile tribute arithmetic and Ryzeal summon restrictions, a moderate step count per turn (Inferred from excerpts)

How the score was computed

Strategy profile: Midrange. Structural ≈ 62.5, Going First ≈ 62, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Banlist exposure (-2); Engine conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional): 0.80*62.5 + 0.20*58 = 61.6, then modifiers -4 = 57.6, rounded to 58

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ 0.1 · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Ritual engine has 17 searcher-text cards and 2-for-1 Pre-Preparation, so starts are usually reachable (Inferred)
  • Layered interaction: six hand traps, Great Purification, Habakiri debuff, Light Dragon destroy (Inferred from text)
  • Murakumo gives a board-clearing Special Summon effect (Inferred from text)
  • Legal in format with every restricted card at or under legal copies (Verified)

Weaknesses

  • Droll & Lock Bird is a single-point weakness per the guide (Verified from guide snippet, translated)
  • Side deck absent, so no post-side adaptation (Verified)
  • Several Fusion extras (Garura, Flame Wingman, Mudragon, Dogma) lack partners in the list (Inferred)
  • Low exact archetype purity (29.1%) with split engines (Verified)

Critical choke points

  • Mitsurugi Ritual x3 / Pre-Preparation x3 as the main starter gateway (Inferred)
  • Reptile tribute count for Level 8 Ritual monsters (Inferred from excerpts)
Priority Remove Add Reason
1 Garura, Wings of Resonant Life A Mitsurugi or Reptile Extra-Deck-free partner or an extra Xyz that the list can actually summon Its material requirement (two same-Type, same-Attribute, different-name monsters) is not met by the main deck, so the slot is usually dead (Inferred from excerpt)
2 Dragon that Devours the Dogma A Level 4 Reptile or Mitsurugi searcher Requires Fallen of Albaz, which is absent from the list (Inferred from excerpt)

Evidence & confidence

  • Verified: Legal in master-duel: 40 main, 15 extra, 0 side; all 8 restricted cards at or under legal copies; Archetype copy counts (Mitsurugi 16, Ryzeal 8, Mulcharmy 3); Hypergeometric probabilities from the probabilities block
  • Inferred: Starter and searcher access estimates (D1); Hand-trap interaction density and going-second value (D7, D8); Fusion material gaps from excerpt text (D11)
  • Provisional: Meta Power and D13 matchup fit (no dated meta sample); Side adaptability (no side deck)
  • Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot record absent usage statistics in this deck flags conflict with the cards list: Dyna Mondo, Number 104, Vallon, Number 60 and King of the Feral Imps are listed in the Extra Deck here but marked in this deck=false, so usage-based presence is unreliable for Extra cards Fallen of Albaz and other Fusion partners are not in the list, so Fusion material gaps rely on excerpt text no win-rate telemetry; going-first/second and matchup rates unknown Meta Power is provisional

More Master Duel Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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