Mitsurugi Deck #773845 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Ice Ryzeal x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (40)
- Droll & Lock Bird x2
- Ext Ryzeal x1
- Ice Ryzeal x3
- Maxx "C" x1
- Mitsurugi no Mikoto, Aramasa x1
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Node Ryzeal x1
- Star Ryzeal x1
- Sword Ryzeal x1
- Ame no Habakiri no Mitsurugi x2
- Ame no Murakumo no Mitsurugi x2
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- Bonfire x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x2
- Pre-Preparation of Rites x3
- Seventh Tachyon x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x1
- Mitsurugi Great Purification x1
- Ryzeal Plasma Hole x1
Extra Deck (15)
- Dyna Mondo x1
- Divine Golden Shadow Dragon Dragluxion x1
- Eclipse Twins x1
- Evilswarm Exciton Knight x1
- Full Armored Utopic Ray Lancer x1
- Gallant Granite x1
- King of the Feral Imps x1
- Mereologic Aggregator x1
- Number 104: Masquerade x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 60: Dugares the Timeless x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 66 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Ritual boards (Ame no Murakumo, Ame no Habakiri, Futsu no Mitama) and Rank 4 Ryzeal / Xyz pressure from the Extra Deck; Rank 8 and Rank 12 Xyz (Dragluxion, Number 38, TY-PHON) and Ryzeal Detonator pressure
- Turn 1 (going first): Pre-Preparation of Rites or a Mitsurugi searcher (Saji, Aramasa, Kusanagi) into a Ritual Summon or a Ryzeal Xyz line
- Turn 2 (going second): Hand traps (Ash Blossom, Droll, Maxx C, Nibiru) to slow the opponent, then Ame no Murakumo or Ryzeal Detonator to break the board
- Recovery: Futsu no Mitama re-summons Reptiles from the GY, Mitsurugi Ritual and Mirror re-use the GY, and Mulcharmy draws refill the hand
- After siding: None: the list runs no Side Deck, so there is no post-side plan
Why it scores here
The deck reliably opens a functional plan: 17 searcher-text cards give a 0.95 chance of at least one searcher in a going-first hand, and the 24-copy archetype core gives 0.99 (Inferred). Its ceiling comes from Ritual boards that wipe or ATK-reduce the opponent and from Ryzeal Xyz pressure, but the median is weaker because the deck runs three overlapping engines (Mitsurugi Ritual, Ryzeal Xyz, Mulcharmy draw) with only 24 percent exact-name purity. Interaction is broad, with 7 hand traps and several negate and removal effects, which gives it resilience on the second turn. The score comes from consistency, interaction and recovery on the system, not from Mitsurugi being a popular archetype and not from averaging the individual card scores. The deck has no Side Deck and no combo or tournament data, so going-second and matchup scores stay low or provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 searcher in 5-card hand) 0.95; P(>=1 archetype core card) 0.99; two-card starter chains are common (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Triple Tactics x2 and Seventh Tachyon are conditional dead-ish cards; Ryzeal Plasma Hole needs a Ryzeal Xyz on the field (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Ritual Murakumo and Ryzeal Detonator give a high ceiling from card text, but there are no recorded boards to confirm the line (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 55 | No combos_evidence; the median is inferred from three overlapping engines and the off-archetype share (Inferred, data gap) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Seven hand traps, two Ritual-summon routes and Mulcharmy draws give at least two independent lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Pre-Preparation, Mulcharmy draws and Futsu GY revival plus Ritual recursion give a strong recovery economy (Inferred from text) |
| D7 | End-Board & Interaction Quality | 74 | Ash, Droll, Maxx C, Nibiru, Murakumo negate, Detonator destroy and Great Purification cover breadth; durability relies on Xyz materials (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 70 | Murakumo destroys all opposing monsters and Habakiri reduces ATK; hand traps help on the second turn (Inferred from text) |
| D9 | Offensive Pressure & Closing Power | 68 | Detonator 3000 ATK, Murakumo 3200 ATK and TY-PHON 2900 ATK are real closers (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 40 cards with 27 distinct names; 42 off-archetype copies and several tech cards give mixed efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 48 | 15 Extra cards, mostly Rank 4 Xyz with generic material needs; some (Aggregator, TY-PHON) need specific materials (Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck at all (side_count 0), so there is no post-side adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; Provisional, anchored at neutral |
| D14 | Pilotability & Error Tolerance | 45 | Many routes and decision points (Ritual, Xyz, Mulcharmy) make it harder to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 62, Going First ≈ 66, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict across three sub-archetypes (-3); No Side Deck (-2); Conditional dead-ish card (-1); Compact searcher engine (2). Final formula: 0.80*Structural(62) + 0.20*TournamentReliability(52) + ContextModifiers(-4) = 56 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher engine (17 searcher-text cards plus Pre-Preparation)
- Seven hand traps and broad negate or removal coverage
- Multiple finishers across Ritual, Ryzeal Xyz and generic Rank 4 and 8 Xyz
Weaknesses
- Three overlapping engines with low exact-name purity
- No Side Deck
- Seventh Tachyon and the Triple Tactics pair are conditional
Critical choke points
- Ritual Summon requires Reptile tributes, so losing the Reptile starters cuts off the Ritual boards
- Ryzeal Xyz lines need Rank 4 materials and a Ryzeal monster on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Seventh Tachyon | A second Mitsurugi no Mikoto, Saji (legal, 3 copies allowed) | Seventh Tachyon's activation needs a Number 101-107 Xyz, which the Extra Deck does not contain |
| 2 | None | A 15-card Side Deck | The deck has no post-side plan and D12 is 10; even a short side would add adaptability |
Evidence & confidence
- Verified: Legal list: 40 Main, 15 Extra, 0 Side; all restricted copy counts within limits; Searcher-text count 17 and hand-trap count 7 from the role tags; Archetype purity 23.6 percent
- Inferred: P(>=1 searcher in 5-card hand) 0.95 and P(>=1 core card) 0.99; Ceiling and interaction scores from card text; Recovery and resilience from text
- Provisional: Meta Power is null; matchup and format fit (D13) are anchored at 50 with no dated sample
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry; going-first, going-second and matchup rates are unknown No Side Deck, so post-side performance cannot be assessed Meta Power is provisional without a dated metagame sample
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