Ryzeal Deck #773844 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Ice Ryzeal x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.

Deck Ryzeal Master Duel

Created by: YGO Mod (20517634)

Created On: 10/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 27, 2026
57± 8/ 100
Power Score
Structural 63
Reliability 52
Going First 58
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 62.9
Going First 58
Going Second 64
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz boards built from Ryzeal and Mitsurugi starters, closed by high-ATK Xyz and ritual bosses (Ryzeal Detonator 3000, Murakumo 3200, TY-PHON 2900). Inferred from card text.; Mitsurugi ritual board-control: Murakumo destroy-all and Habakiri -800 ATK lock on opposing monsters, backed by Mitsurugi Prayers and Mitsurugi Mirror.
  • Turn 1 (going first): Open a Ryzeal or Mitsurugi starter (Ice Ryzeal, Pre-Preparation of Rites, Mulcharmy Fuwalos) into a Rank 4 Xyz or Mitsurugi ritual line, using Ash Blossom and Maxx C as the only early interaction. Inferred.
  • Turn 2 (going second): Use Droll and Lock Bird, Ash Blossom, Maxx C and Nibiru as hand traps to break the opponent's first board, then rebuild through Ryzeal Xyz or Mitsurugi ritual. Inferred.
  • Recovery: Mitsurugi monsters and Ryzeal GY cards are recursion targets: Saji, Aramasa and Kusanagi search, and Ryzeal Duo Drive can reattach Ryzeal monsters from the GY as material. Inferred.
  • After siding: Not evaluable: the export has no side deck (Side Deck size 0) and no post-side data.

Why it scores here

The deck reliably opens a functional plan: four 3-copy starters (Ice Ryzeal, Pre-Preparation of Rites, Ash Blossom, Mulcharmy Fuwalos) and a searcher-text group that hits the opening hand 95% of the time, with many 1-of Ryzeal and Mitsurugi starters covering different routes. It converts that plan into pressure through a 14-Xyz Extra Deck with high-ATK closers and ritual bosses, and it survives interruption through seven hand-trap and negation cards plus GY recursion. Its weaknesses are an engine conflict (Mulcharmy wants an empty field while Ryzeal and Mitsurugi want boards), low exact-archetype purity (16.4%), and no recorded boards to measure a real median. The score comes from consistency and interaction on the system, not from Ryzeal's popularity, and no card scores were averaged. The meta and side-deck dimensions are neutral and provisional, so they neither raise nor lower the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 3-copy starters Ice Ryzeal and Pre-Preparation of Rites each have P(at least 1 in 5 cards) = 0.34; the searcher-text group reaches 0.95 across 17 cards (Inferred)
D2 Opening-Hand Quality & Brick Management 60 18 singleton main cards across 27 distinct names; brick risk from Mulcharmy's empty-field condition against Xyz and ritual lines, and Reptile-tribute ritual costs (Inferred)
D3 Combo Conversion & Ceiling 68 Ceiling is read from text only: Murakumo destroy-all plus Habakiri -800 ATK over Ryzeal Xyz boards, with no recorded boards to measure it (Inferred)
D4 Combo Floor & Median Output 55 combo data is empty (0 boards), so median output is unmeasured and held down by engine conflict and 16% exact-archetype purity (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Ash Blossom x3, Droll x2, Maxx C, Nibiru and Mulcharmy draw effects, plus multiple Ryzeal and Mitsurugi starter routes, give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Mitsurugi GY recursion (Saji, Aramasa, Kusanagi) and Ryzeal Duo Drive material reuse float resources; no resource profile data (Inferred)
D7 End-Board & Interaction Quality 72 Seven hand-trap cards, 7 negation-text and 4 removal-text cards, and zero floodgates; Murakumo, Habakiri and Ryzeal Detonator provide layered interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 70 Seven hand traps give P(at least 1 in 6 going second) = 0.71; Murakumo destroy-all and Habakiri ATK lock challenge established boards; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 70 Extra Deck closers at 2500 to 3200 ATK (Murakumo 3200, Ryzeal Detonator 3000, Number 38 3000, TY-PHON 2900); no end-board telemetry (Inferred)
D10 Main Deck Efficiency & Flexibility 58 40/40 main with 27 distinct names; 22 generic cards and only 9 exact-Ryzeal copies (16.4% purity) show cross-archetype compactness trade-offs (Verified structure)
D11 Extra Deck Efficiency & Coverage 60 15/15 Extra Deck with 14 Xyz and one link (Dyna Mondo), broad coverage with almost every card at 1 copy (Verified structure)
D12 Side Deck Adaptability 40 No side deck in the export (Side Deck size 0) and no post-side data; scored at 40 and not treated as a flaw beyond neutral (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; usage data covers the archetype core only, so the score stays neutral (Provisional)
D14 Pilotability & Error Tolerance 50 Many decision points: ritual tribute totals, Xyz material choices, Mulcharmy empty-field timing, and three engine families in one list (Inferred)

How the score was computed

Strategy profile: 100% Midrange; Combo and Toolbox noted as secondary and not blended. Structural ≈ 62.9, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: engine conflict (-3); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated meta sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Starter redundancy: four 3-copy cards plus many 1-of Ryzeal and Mitsurugi starters.
  • Seven hand traps and negation text cover both going-first and going-second interaction.
  • Strong Extra Deck closers at 2500 to 3200 ATK with recursion via Mitsurugi and Ryzeal GY effects.

Weaknesses

  • Engine conflict between Mulcharmy empty-field draw and Ryzeal/Mitsurugi board-building.
  • Low exact-archetype purity (16.4%); 22 generic cards and a Mulcharmy splash dilute engine coherence.
  • No recorded boards, no side deck and no tournament link, so the output and resilience scores rest on text inference.

Critical choke points

  • Ritual line depends on Pre-Preparation of Rites or Mitsurugi Ritual plus Reptile tributes; a dead Ritual Spell in hand is a brick.
  • Single-copy Limited Ext Ryzeal, Sword Ryzeal and Mitsurugi Prayers are the only copies of their roles.
Priority Remove Add Reason
1 1 Mulcharmy Purulia 1 Node Ryzeal or 1 Star Ryzeal (already in deck, 1 copy) as a second Ryzeal starter Reduces engine conflict with Ryzeal boards while keeping Ryzeal starter count; Inferred from evidence, not tested.
2 Mulcharmy Fuwalos x1 Ryzeal starter or a second Mitsurugi starter Fuwalos draw effect needs an empty field, the least compatible card with the Xyz and ritual lines. Inferred.

Evidence & confidence

  • Verified: Legal status, 40 main and 15 extra cards, copy limits and banlist statuses (legality block).; Copy histogram and Extra Deck breakdown (14 Xyz, 1 link).; Hypergeometric draw odds computed from the resolved list.
  • Observed: Usage stats: the Ryzeal and Mitsurugi core cards appear in 84 to 100% of archetype lists.
  • Inferred: Consistency, brick rate, and the Ryzeal and Mitsurugi starter routes, from card text and probabilities.; Ceiling and interaction quality from text-only reads of Murakumo, Habakiri, Ryzeal Detonator and the hand traps.
  • Provisional: Meta power and matchup fit (no dated metagame sample).; Side-deck adaptability (no side cards, no post-side data).
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. Usage stats are internally inconsistent: core cards marks King of the Feral Imps, Number 104, Number 60, Vallon, Eclipse Twins, Ryzeal Duo Drive, Ryzeal Detonator and Mereologic Aggregator as in this deck false, yet all eight appear in the cards list in the Extra zone. The missing core cards list and core-card presence 68 are therefore unreliable and were not used. Guide evidence is for a Ryzeal Magistus build, not this Mitsurugi and Mulcharmy hybrid; it was used only for general archetype intent. No tournament link, no win-rate telemetry and no dated meta sample. Deck title is null.

More Master Duel Info

Ryzeal

Ryzeal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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