Artmage Deck #773815 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nervedo the Shadebeast Power Patron x3, Ash Blossom & Joyous Spring x3. Created Oct 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/25/2026
Main Deck (40)
- Artmage Finmel x2
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x2
- Maxx "C" x1
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Artmage Academic Arcane Arts Acropolis x2
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x2
- Forbidden Crown x2
- Forbidden Droplet x3
- Prohibited Power Patron Portal - Terminus x3
- The Fallen & The Virtuous x2
- Theorealize Past Lull x1
- Triple Tactics Talent x2
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Favorite HERO Shining Flare Wingman x1
- Nerva the Power Patron of Creation x1
- Odd-Eyes Vortex Dragon x1
- Predaplant Dragostapelia x1
- Charmer Quartet in Bloom x1
- Cross-Sheep x1
- Purification Power Patron x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Ecclesia and the Dark Dragon x1
- Odd-Eyes Absolute Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 64 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Artmage Fusion/Link/Xyz boards (Nerva the Power Patron of Creation 3300 ATK, Vidolium 5000 ATK, Artmage Diactorus, Graflare, Finmel) built from Artmage Power Patron, Medius and Acropolis, protected by hand traps and negation; Power Patron Link/Fusion chains via Purification and Predaplant, with Mulcharmy card draw as a grind engine
- Turn 1 (going first): Artmage Academic Arcane Arts Acropolis or Artmage Power Patron to Medius, then Artmage Finmel or Litera from hand to extend into a Fusion/Link board; hold Ash Blossom or Maxx C for the first opposing activation
- Turn 2 (going second): Hand trap (Ash Blossom, Maxx C) on the opponent's starter, then Medius or Power Patron to rebuild; Forbidden Crown or Droplet to clear a blocker and convert with a Fusion boss
- Recovery: Medius the Pure GY revival (shuffle a monster into the Deck), Theorealize Past Lull and Artmage Litera GY recursion, Impasto to punish the next activation
- After siding: No sideboard in Master Duel; adaptation is limited to Extra Deck choice and in-game hand trap timing
Why it scores here
The deck reliably opens a functional Artmage starter: 26 core-archetype copies give a 0.997 chance of at least one in a 5-card opening hand, and 15 searcher-text cards push the chance of a usable search to about 0.92. Its interaction layer is the main strength: Ash Blossom x3, Maxx C, Forbidden Droplet, Nervedo and Artmage Impasto give it several answers to the first activation, and about 17 cards carry negation text. It converts into pressure through large Extra Deck bodies such as Nerva (3300 ATK), Diactorus and Vidolium, but the recorded-combo data is empty, so the ceiling and median are text-based and not measured. The score comes from consistency, interaction and closing power on the system as a whole, not from averaging card scores, and it does not reflect the Artmage archetype's popularity (no tournament data is attached). Exact archetype purity is only 34.5% (19 of 40 main cards), and the Power Patron, Forbidden, Branded, Mulcharmy and Odd-Eyes lines compete for slots, which pulls the structural score down.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 74 | P(>=1 Artmage core in 5-card hand) ~0.997 across 26 copies; each 2-copy starter ~0.24 in hand; searcher-text group ~0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Four hand traps, Droplet and Crown are non-engine when no board exists; Triple Tactics Talent is conditional; searcher density limits bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No recorded boards; ceiling read from text as Nerva/Diactorus/Vidolium/Predaplant summon routes (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards, so the median is unmeasured and set near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Three Ash Blossom plus Maxx C and Nervedo cover the first interruption, with Medius, Power Patron and Mulcharmy as alternate routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | 15 searcher-text cards, Acropolis and Varnish re-fuel the hand; GY recursion via Medius and Theorealize (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 17 negation-text cards and Nerva's protection; Diactorus and Absolute Dragon negate on the field (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | Four hand traps, Forbidden Crown, Power Patron Portal - Terminus and Impasto remove or negate boards after going second (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck bodies at 2500 to 5000 ATK (Vidolium 5000, Nerva 3300, Diactorus 2800) give strong closing power (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 52 | Main Deck runs 22 distinct cards with 9 singletons and only 34.5% exact archetype purity (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is full at 15 cards, but the two Odd-Eyes cards have no Odd-Eyes support in the Main Deck (Inferred) |
| D12 | Side Deck Adaptability | 40 | No side deck (0 cards) and Master Duel has no sideboarding in play, so this dimension is provisional and scored low-neutral (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; dimension dropped from structural weighting (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-engine Fusion/Link/Xyz sequencing and many conditional summon effects demand careful decision-making (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 64, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Engine conflicts (-4); Dead Extra Deck slots (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Structural = sum(score*weight)/95 with D13 dropped; 0.80*63.25 + 0.20*58 - 6 = 56.2
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine is nearly always live (26 core copies)
- Four hand traps plus Droplet and Crown give layered first-activation answers
- Strong Extra Deck closing bodies (Vidolium, Nerva, Diactorus)
- Multiple GY recursion routes (Medius, Theorealize, Litera)
Weaknesses
- Low exact archetype purity (34.5%) and split engine lines
- Two Odd-Eyes Extra Deck cards with no Main Deck support
- No sideboard and no post-side plan
- No recorded combos, so the ceiling and median are unverified
Critical choke points
- Artmage Power Patron / Medius as the first starter (2 copies each)
- Hand-trap count (4) as the only answer to a first-turn board disruption
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Odd-Eyes Extra Deck card (Odd-Eyes Vortex Dragon) | A Main Deck Artmage or Power Patron card that can reach Extra Deck bodies | Reduces dead Extra Deck slots and improves Extra Deck efficiency (Inferred) |
| 2 | Triple Tactics Talent | A second searcher or starter from the core archetype | Conditional card that needs an opposing monster effect first; core starters improve consistency (Inferred) |
Evidence & confidence
- Verified: Main 40, Extra 15, Side 0, legal in master-duel; Copy limits respected (Maxx C Limited 1 copy; Fallen & Virtuous Semi-Limited 2 copies); Archetype purity 34.5%; Per-copy draw table values
- Inferred: Starter access and hand-trap coverage; Interaction density and going-second board-breaking; Extra Deck dead-slot assessment; Pilotability estimate
- Provisional: Meta power (null); D13 matchup and format fit; D12 side deck adaptability
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchup or brick rate Meta Power is provisional unless a dated metagame sample is supplied Hypergeometric 4-card group probability in evidence (0.4925) does not match recomputation (~0.65)
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