Darklord Deck #773797 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Buio the Dawn's Light x3, Darklord Djehuty x3, Gem-Knight Nepyrim x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (40)
- Buio the Dawn's Light x3
- Darklord Djehuty x3
- Darklord Gulgolet x2
- Darklord Ixchel x1
- Darklord Morningstar x2
- Gem-Knight Hollowcore x1
- Gem-Knight Nepyrim x3
- Gem-Knight Quartz x2
- Herald of Green Light x3
- Indulged Darklord x3
- Herald of Orange Light x3
- Banishment of the Darklords x3
- Brilliant Fusion x1
- Darklord Contact x1
- Darklord Dance x2
- Forbidden Droplet x1
- Mutiny in the Sky x3
- Darklord Rebellion x1
- Fallen Angel in Darkness x1
- The Sanctified Darklord x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61.75 |
| Going First | 64 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Fusion
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Fusion Summon a 3000-4000 ATK Darklord or Gem-Knight boss (The First Darklord, Darklord Eveningstar, Luce the Dusk's Dark) off the Extra Deck, enabled by Darklord GY recursion and Fairy/Fiend material; Gem-Knight Lady Brilliant Diamond and Gem-Knight Lady Rose Diamond boards, with Duke of Demise and Aerial Eater as additional Fusion finishers
- Turn 1 (going first): Normal Summon Darklord Djehuty or Indulged Darklord, search or Special Summon a second Darklord through Banishment of the Darklords, Darklord Gulgolet or Darklord Morningstar, then convert into a Fusion (Darklord Dance or Brilliant Fusion) if the board allows
- Turn 2 (going second): Open with the hand traps (Herald of Orange Light, Herald of Green Light, Buio the Dawn's Light) to answer the opponent's first monster or Spell, then rebuild through Darklord GY effects and Fusion
- Recovery: Recover from the GY with Darklord Contact, Darklord Gulgolet and Darklord Morningstar effects, Fallen Angel in Darkness, and Gem-Knight Hollowcore's GY ability
- After siding: Not applicable: the deck has no side deck and Master Duel is a single game per match
Why it scores here
The deck reliably opens an archetype starter: the archetype core group has a 0.95 chance of at least one copy in a 5-card opening hand, and 22 searcher-text cards support that access (Inferred from hypergeometric estimates). Conversion into a Fusion boss is the strength, since the Extra Deck carries 15 Fusion monsters with 3000-4000 ATK finishers and the Darklord GY recursion gives a second wave. Interaction is real but narrow: three hand traps and a few field removal/negation cards cover the common answers, and the Limited Herald copy problem means the list cannot be played as built. Score is not earned from Darklord's popularity or from averaging card scores; no combo boards were recorded, so the ceiling and median rely on text-only inference. Because the deck is Illegal, the score is capped at 35 and the evaluation is structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one archetype-core card in 5-card opener) ≈ 0.95; 22 searcher-text cards; Darklord Djehuty and Banishment run 3 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 8 singles and 8 triples across 20 distinct main cards; 29 of 40 main copies are off-archetype, which raises conflicting-hand risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | No parseable recorded boards; Fusion ceiling read from card text (The First Darklord, Eveningstar, Luce, Lady Brilliant Diamond) (Inferred) |
| D4 | Combo Floor & Median Output | 50 | combo data is empty; median output cannot be measured and is held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Several independent starters (Djehuty, Gulgolet, Morningstar, Indulged Darklord, Gem-Knight Quartz) and GY-based recovery reduce single-choke-point risk (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | GY-based Darklord effects (Contact, Gulgolet, Morningstar, Fallen Angel in Darkness) recur resources; Ixchel and Hollowcore add LP-costed or banish-costed recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Three hand traps (Herald x2 negate, Buio effect negation), The Sanctified Darklord, Darklord Rebellion and Forbidden Droplet cover multiple answer types (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 58 | Hand traps and Droplet help on the second turn, but the board-breaking density depends on Fusion access and has no going-second recorded data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Bosses at 3000-4000 ATK plus Luce's and Lady Brilliant Diamond's protection effects give a strong closing read (Verified stats, Inferred plan) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 40 main cards with 20 distinct entries and 47.3% exact-archetype purity; several ratios are sensible but the list is spread across sub-archetypes (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 15 Extra Deck Fusions across 9 distinct cards cover multiple boss and finisher roles; Gem-Knight and Darklord targets are mostly reachable (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 25 | No side deck exists in this format; post-side adaptability is not measurable (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Fusion routes with GY-cost choices and several mandatory Darklord summon conditions are demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 61.75, Going First ≈ 64, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist exposure (-8); unrecoverable choke point (0); dependence on one Extra-Deck card (0). Final formula: Uncapped: 0.80*61.75 + 0.20*52 + (-8 banlist modifier) ≈ 52; capped at 35 because the list is Illegal (theoretical/structural-only). Meta Power is provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core access is high (about 0.95 for at least one core card in an opener)
- Fusion Extra Deck gives multiple 3000-4000 ATK finishers
- Darklord GY recursion gives a second wave after the first board is broken
- Three hand traps plus field negation give several answer types
Weaknesses
- Illegal as built: three copies of Herald of Orange Light against a Limited limit of one
- Low archetype purity (47.3%); 29 of 40 main copies are off-archetype or generic
- No side deck, so there is no post-side adaptation
- No recorded combo boards, so ceiling and median are text-only
Critical choke points
- Herald of Orange Light copies must be reduced to one before the list is legal
- Fusion access depends on the Extra Deck and on Darklord or Gem-Knight material being in hand or in the GY
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2 copies of Herald of Orange Light | 1 non-restricted hand trap or a Darklord-compatible searcher | Brings the deck within the Limited copy limit; Herald of Orange Light is Limited, so the list is illegal as built |
| 2 | 1 off-archetype card (e.g. Forbidden Droplet) | 1 additional archetype Darklord starter or recursion card | Raises the 47.3% exact-archetype purity and reduces the off-archetype brick rate (Inferred) |
Evidence & confidence
- Verified: Herald of Orange Light is Limited with 1 legal copy and 3 copies in the deck (Illegal); Main 40 / Extra 15 / Side 0 within Master Duel size rules; Extra Deck is 15 Fusion monsters across 9 distinct cards; Exact-archetype purity is 47.3%
- Inferred: Archetype core access ≈ 0.95 for at least one copy in a 5-card opening hand; Going-first and going-second plans; Interaction coverage from card text; Structural score 61.75 and capped final score 35
- Provisional: Median output (no combo boards); Matchup and format fit (no tournament or meta data); Meta Power (null)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Deck is Illegal as built, so the evaluation is theoretical/structural-only
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