Bamboo Sword Deck #773792 — Yu-Gi-Oh! Master Duel
41 Main, incl. Royal Magical Library x3, Blue-Eyes White Dragon x3, Chicken Game x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (41)
- Exodia the Forbidden One x1
- Exodia the Obliterator x1
- Royal Magical Library x3
- Blue-Eyes White Dragon x3
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- The White Stone of Legend x2
- Cards of Consonance x2
- Chicken Game x3
- Dark Factory of Mass Production x1
- Double Summon x3
- Golden Bamboo Sword x3
- Magical Stone Excavation x1
- One Day of Peace x1
- Original Bamboo Sword x2
- Shard of Greed x3
- Spell Power Attainment x2
- Trade-In x3
- Upstart Goblin x3
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 42 |
| Going First | 40 |
| Going Second | 34 |
| Meta Power | provisional |
| Tournament Reliability | 36 |
- Primary strategy: Toolbox
- Secondary strategies: FTK/Alternate-Win
- Format: master-duel
Legality
Main 41 / Extra 0 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Draw-and-search value into Blue-Eyes White Dragon (3000 ATK, 3 copies) beatdown; Exodia the Forbidden One plus the four Limited Exodia pieces in hand (five specific cards, very low odds)
- Turn 1 (going first): Upstart Goblin, Shard of Greed and Royal Magical Library for card flow; Original Bamboo Sword on field enables Golden Bamboo Sword draw 2; Double Summon for Blue-Eyes tributes
- Turn 2 (going second): Six-card hand draws through Trade-In (discarding Blue-Eyes) and Chicken Game; Original Bamboo Sword battle damage clears the board; Blue-Eyes as the closer
- Recovery: The White Stone of Legend sent to GY searches Blue-Eyes White Dragon; Dark Factory of Mass Production and Magical Stone Excavation search; Shard of Greed and Upstart Goblin rebuild the hand
- After siding: No side deck: no post-side plan exists
Why it scores here
The deck is a draw-and-search Toolbox list: Upstart Goblin, Shard of Greed, Trade-In, Royal Magical Library and Chicken Game give it card flow, and it converts that flow into 3000-ATK Blue-Eyes White Dragon pressure. Engine accessibility is only moderate, because the Bamboo Sword engine needs Original Bamboo Sword face up for Golden Bamboo Sword to draw, and single-copy Exodia pieces are dead unless the full five are assembled. Interaction is thin: there are no hand traps or floodgates, and only Original Bamboo Sword's on-damage effect and Spell Power Attainment's negation text give real disruption. The score comes from the resource economy and the system's connected draw engine, not from Exodia's popularity or from averaging the card scores; the zero-copy Extra Deck and absent side deck keep it lower. No recorded boards exist, so combo ceiling and median are text-only Inferred reads.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 42 | Archetype core group P(>=1 in opening 5) = 0.93, but the individual draw starters are each about 0.33 to 0.23 in hand and Golden Bamboo Sword needs Original Bamboo Sword out first (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 35 | Trade-In and Cards of Consonance need discard fodder, Golden Bamboo Sword bricks without an Equip, and the five Exodia cards are single copies that dead-draw alone (Inferred). |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; the ceiling is a text read of Blue-Eyes plus draw and Exodia's five-piece win (Inferred). |
| D4 | Combo Floor & Median Output | 35 | No recorded boards; the median is judged from the draw-spell density and the dependence on a 3-of Blue-Eyes plus Double Summon (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 45 | Several redundant draw spells and two searchers allow rebuilding after disruption, with no hand traps to force through (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 66 | Shard of Greed, Trade-In, Upstart Goblin, Royal Magical Library and Chicken Game are net card-positive; the economy is strong (Inferred from card text). |
| D7 | End-Board & Interaction Quality | 30 | No hand traps or floodgates; interaction is Original Bamboo Sword's on-damage destruction and Spell Power Attainment's negation text, roughly two interaction cards (Verified card text, Inferred quality). |
| D8 | Going-Second & Board-Breaking Power | 33 | Going-second board breaking depends on Original Bamboo Sword connecting by direct attack, with no hand-trap or going-second disruption (Inferred). |
| D9 | Offensive Pressure & Closing Power | 45 | Three Blue-Eyes at 3000 ATK and direct-attack Bamboo Sword give real closing power, but only if the field is cleared first (Verified stats, Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 60 | 41 main cards, 27 spells, 21 distinct; legal and compact, with conditional dead cards (Verified composition). |
| D11 | Extra Deck Efficiency & Coverage | 35 | Zero Extra Deck cards; the deck uses none of its Extra slots, so Extra coverage is absent (Verified composition). |
| D12 | Side Deck Adaptability | 15 | Zero side deck cards; no post-side adaptation exists (Verified composition; best-of-3 unsupported, Provisional). |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta; matchup fit cannot be measured (Provisional). |
| D14 | Pilotability & Error Tolerance | 55 | Draw sequencing, Exodia piece tracking and Bamboo Sword equip conditions are moderately complex but not extreme (Inferred). |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 42, Going First ≈ 40, Going Second ≈ 34, Meta = provisional, Tournament Reliability ≈ 36. Modifiers: banlist_exposure (-2); weak_post_side_plan (-2); unrecoverable_choke_point (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*41.8 + 0.20*36 - 5 = 35.8, rounded to 36
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ 0.08 · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense draw package (Upstart Goblin, Shard of Greed, Trade-In, Royal Magical Library, Chicken Game) gives strong card flow
- Blue-Eyes White Dragon x3 plus The White Stone of Legend gives a recursive threat that can be searched back
- Legal list: all Limited cards run at one copy
Weaknesses
- No hand traps or floodgates; going-second interaction is nearly absent
- Exodia's five-piece win needs five specific single-copy cards in hand, so it is nearly unreachable
- Golden Bamboo Sword is dead without Original Bamboo Sword face up
- No Extra Deck and no side deck, so it uses none of the format's flexibility
Critical choke points
- Original Bamboo Sword must be face up for the Bamboo Sword draw line
- Trade-In and Cards of Consonance need a discardable Level 8 or Dragon Tuner, which only three Blue-Eyes provide
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Golden Bamboo Sword x3 | Playable draw or a second Bamboo Sword equip | Golden Bamboo Sword is a dead card without a second Equip Spell on field, so it is a brick in most hands |
| 2 | Exodia the Forbidden One and the four Limited pieces | Hand traps or a going-second answer | Five single-copy cards for a near-unreachable win cost a slot budget better spent on interaction |
| 3 | none | A side deck of up to 15 cards | A side deck gives the deck a post-side plan for best-of-3 play |
Evidence & confidence
- Verified: Legal status, all restricted cards at legal copy counts, 41 main cards, no Extra or Side; Card text for the draw spells, Original Bamboo Sword and Spell Power Attainment; Archetype core group present at 100% of usage stats
- Observed: Usage statistics show the Bamboo Sword core cards at 100% and 50% inclusion
- Inferred: Hypergeometric starter, brick and key-combo estimates; Interaction quality read from card text; Going-first and going-second power estimates
- Provisional: Meta power and matchup fit (no dated meta sample); Best-of-3 post-side plan (no side deck)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null No side deck: post-side adaptability cannot be assessed
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