Cyberdark Deck #773789 — Yu-Gi-Oh! Master Duel
45 Main, 13 Extra, incl. Cyber Dragon Core x3, Cyber Dragon, the Luminous Mech Dragon x3, Disablaster the Negation Fortress x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (45)
- Cyber Dragon x2
- Cyber Dragon Core x3
- Cyber Dragon Herz x2
- Cyber Dragon Nachster x1
- Cyber Dragon, the Luminous Mech Dragon x3
- Cyber Jormungardr x2
- Cyberdark Chimera x1
- Cyberdark Wurm x1
- Droll & Lock Bird x1
- Kurikara Divincarnate x1
- Therion "King" Regulus x2
- Disablaster the Negation Fortress x3
- Clockwork Night x3
- Cyber Emergency x3
- Cyber Repair Plant x1
- Cyberdark Realm x1
- Cyberload Fusion x2
- Duality x2
- Lightning Storm x2
- Machine Duplication x2
- Power Bond x1
- Cybernetic Overflow x1
- Dominus Spark x2
- Infinite Impermanence x3
Extra Deck (13)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 57 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Fusion
- Format: master-duel
Legality
Main 47 / Extra 13 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Cyber End Dragon (4000 ATK, needs 3 Machines with 2100+ ATK) and Cyber Twin Dragon (double attack) from the Extra Deck, supported by the 2100-ATK Cyber Dragon bodies.; Chimeratech and Cyber Dragon Nova Fusion/Xyz bodies, which are fed by the Cyber Dragon Core, Herz, Nachster and Luminous summon lines.
- Turn 1 (going first): Open on a starter such as Cyber Dragon Core, Cyber Dragon Herz or Cyber Dragon, the Luminous Mech Dragon, then use the Cyber searchers (Cyber Emergency, Cyber Repair Plant, Cyberdark Realm) to reach a summon bridge and a Fusion or Xyz line.
- Turn 2 (going second): Use the 4 hand-trap or negation cards (Infinite Impermanence x3, Droll & Lock Bird x1) and the Disablaster / Luminous negations to stop the opponent's first board, then rebuild the Cyber Dragon engine from the GY.
- Recovery: Recover through Cyber Dragon Nachster and Herz (GY and hand summons), Cyber Dragon Core's GY banish, Machine Duplication, and Cyber Repair Plant from the GY.
- After siding: No side deck is run (side 0), so there is no post-side plan; the deck relies on its main-deck interaction.
Why it scores here
The deck opens a functional plan on most hands: about 18 copies of starter-like cards (Cyber Dragon Core, Luminous, Disablaster, Herz, Cyber Dragon, Nachster, Jormungardr, Wurm, Chimera) and a searcher-text group of 18 copies give roughly 0.92 odds of at least one searcher in an opening 5 (Inferred). Its interaction is the strongest part of the system: 14 negation and 14 removal text cards, 4 hand traps and the Disablaster/Luminous negations give a dense end-board interaction layer (Inferred semantic read). Conversion and median output could not be measured, because no recorded boards exist for this deck, so the combo dimensions rest on text only and are held down to moderate values. The score was built from consistency, interaction and resilience on the whole system; popularity did not earn points (the archetype is not a usage-core deck: exact-name purity is 3.3% and 16 of 25 core cards are present), and no card scores were averaged. The deck pulls toward several engines at once (Cyber Dragon, Cyberdark, Therion, Sky Striker, Chronomaly, Dominus), which costs points under engine conflicts and pilotability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | Starter-like set of 18 copies gives P(at least 1 in opening 5) about 0.92 by hypergeometric count; some starters carry summon conditions (Luminous, Cyber Dragon) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Several conditional dead-card risks (Power Bond, Machine Duplication, Lightning Storm, Cyber Emergency) and 2 copies of an unresolved passcode counted as Main (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable recorded boards; ceiling read from text only (Cyber End Dragon, Cyber Twin Dragon, Chimeratech via Power Bond/Cyberload Fusion) (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No recorded board data, so median and floor cannot be measured; the guide calls the deck weak, which is speculation and was not used for the score (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Recursion through Nachster, Herz, Wurm and Machine Duplication plus 4 hand traps provides independent lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Searchers (Cyber Emergency, Cyber Repair Plant, Cyberdark Realm, Cyberdark Chimera) and GY recursion support refuelling; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Interaction density is high: 14 negation and 14 removal text cards, Disablaster x3, Luminous x3, Therion Regulus x2, Infinite Impermanence x3, Dominus Spark x2 (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second answers include Infinite Impermanence and Droll & Lock Bird (about 0.43 chance of at least one hand trap in a 6-card hand); Lightning Storm is conditional on an empty field (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Cyber Dragon bodies at 2100 ATK, Cyber Twin Dragon at 2800 with a second attack, Cyber End Dragon at 4000 ATK; closing depends on Extra-Deck summons (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 47 Main, 25 distinct; 17 Spells and 6 Traps with 9 single-copy slots, and 58 off-archetype copies make the list less compact (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 13 Extra cards across Fusion (7), Link (3) and Xyz (3), with several single-copy tech bodies (Chronomaly Vimana, Heosvarog, Clockwork Knight) (Verified composition, Inferred value) |
| D12 | Side Deck Adaptability | 40 | No side deck (side 0), so post-side adaptability cannot be credited; Master Duel side use is not evidenced in the data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame; core presence 16/25 is a usage fact only (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple conditional summons and chain-order negations raise decision points; no pilot-error data exists (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-3); Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation and removal layer across Main and Extra (14 + 14 text cards)
- Redundant summon routes from the Cyber Dragon family (Core, Herz, Nachster, Luminous, Cyber Dragon)
- Strong closing bodies in the Extra Deck (Cyber End Dragon, Cyber Twin Dragon)
Weaknesses
- Low exact-name purity (3.3%): the list mixes several archetypes
- No recorded boards, so the combo ceiling and median are unmeasured
- Several conditional cards (Lightning Storm, Power Bond, Machine Duplication) can dead-draw
Critical choke points
- Cyber End Dragon needs 3 Machines with 2100+ ATK on the field (single copy)
- Luminous and Cyber Dragon summon conditions depend on the opponent's board state
- Power Bond and Fusion lines need Machine material already in hand or on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Unresolved passcode 10443957 (2 copies) | Verify the passcode in the deck list and replace it with the intended card | It is counted as Main with no name or text, so the legality and consistency reads are weaker. |
| 2 | Kurikara Divincarnate (1) | A second Cyber Dragon searcher or summon bridge | Its tribute summon needs several monsters to have activated effects this turn, which is a narrow condition. |
| 3 | Chronomaly Vimana (1) | A Cyber Dragon Extra-Deck body with the same Level 5 Xyz material | It is the only Chronomaly card and needs a Level 5 pair that the rest of the list does not favor. |
Evidence & confidence
- Verified: Legal size (47 Main / 13 Extra) and copy limits (Droll & Lock Bird 1 of 2 legal); Card text excerpts and stats for the resolved cards; Archetype usage: 16 of 25 core cards present
- Observed: Usage statistics show core inclusion at 100% for the listed cards
- Inferred: Starter access about 0.92 in an opening 5; Hand-trap access about 0.43 in a 6-card hand; Interaction density and closing power from card text
- Provisional: Meta power (no dated metagame); Matchup and format fit; Side deck adaptability (no side deck)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent Passcode 10443957 could not be resolved (2 copies counted as Main) usage statistics marks Cyber End Dragon, Cyber Twin Dragon, Cyber Dragon Sieger, Chimeratech Megafleet, Chimeratech Fortress, Chimeratech Rampage, Heosvarog, Chronomaly Vimana and Cyber Dragon Nova as in this deck=false, but the cards list includes them; these flags were not relied on No win-rate telemetry (going-first, going-second, matchup, brick rates) Meta Power is Provisional without a dated metagame sample
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