Ryzeal Deck #773756 — Yu-Gi-Oh! TCG

53 Main, 15 Extra, incl. Artifact Lancea x3, Fiendsmith Engraver x3, Mulcharmy Fuwalos x3. Created Oct 24, 2026 by YGO Mod.

Deck Ryzeal TCG

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 10/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Xyz/Link pressure from Ryzeal Detonator, Ryzeal Duo Drive and Super Starslayer TY-PHON, enabled by a crowd of Level 4 monsters that can serve as Xyz material; Fiendsmith Desirae and Chaos Angel as Extra Deck boards once Fiendsmith or Synchro lines are live
  • Turn 1 (going first): Open a Level 4 Ryzeal or Primite starter (Ice Ryzeal, Sword Ryzeal, Node Ryzeal, Mulcharmy Fuwalos, Primite Dragon Ether Beryl), search with Bonfire or Fiendsmith's Tract, and build toward a Ryzeal Xyz while holding Ash Blossom and Infinite Impermanence for interruption
  • Turn 2 (going second): Use the hand traps (Ash Blossom, Impermanence, Artifact Lancea, Dominus Purge, Nibiru) to answer the opponent's first board, then rebuild through Ryzeal Cross and Pot of Prosperity; the line depends on the illegal copy counts that would be cut in a legal build
  • Recovery: Ryzeal Cross draws from Ryzeal monsters in the GY, Mulcharmy monsters draw on opponent summons, and Pot of Prosperity or Fiendsmith's Tract refill the hand; these are text-level reads only
  • After siding: Not available: the side deck is empty, so there is no post-side plan

Why it scores here

The list is built from three partly overlapping engines (Ryzeal, Fiendsmith, Primite) plus Mulcharmy and Dominus pieces, and only 9 of 53 main-deck cards carry the exact Ryzeal name, so the engine coherence is weak. Its Level 4 density gives Xyz access and the hand-trap suite (10 cards) gives real interruption, and the Extra Deck has late-game boards such as Ryzeal Detonator, Super Starslayer TY-PHON and Fiendsmith Desirae. Starter reliability is the main drag: the 2-copy Ryzeal starters show roughly 18% odds of at least one in an opening 5, and the hand traps do not start a line. The score is capped because the list is illegal (three cards over their copy limits and one Forbidden card), the side deck is empty, and there are no recorded boards, guides or tournament results. Popularity and the archetype's usage stats were not counted as power, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 2-copy Ryzeal starter in 5) ≈ 0.18; archetype-core proxy ≈ 0.83 with 15 core copies, but the core is split across three archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 10 hand traps and several Fiendsmith/Primite pieces that cannot start a line; conflicting engines raise dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling read only from text, with Xyz and Link routes and Fiendsmith Desirae as the strongest text-level payoffs (Inferred)
D4 Combo Floor & Median Output 40 No combo data, so median output is unmeasured and kept near the mid-range (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several negates (Ash, Impermanence, Lancea, Dominus Purge) plus Ryzeal Cross and Mulcharmy recursion give some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Prosperity, Ryzeal Cross, Fiendsmith's Tract and Mulcharmy draws support rebuilding (Inferred)
D7 End-Board & Interaction Quality 65 Solemn, Lightning Storm, Harpie's Feather Duster, Dark Ruler No More, Ryzeal Detonator and Druiswurm give layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Lightning Storm and Harpie's Feather Duster answer boards, but Bystial and Ryzeal boards are not shown to challenge a full field (Inferred)
D9 Offensive Pressure & Closing Power 62 Ryzeal Detonator at 3000 ATK, Super Starslayer TY-PHON at 2900 and Chaos Angel at 3500 are real closers, but no closing lines were observed (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 53 main cards with 31 distinct names, 25 level-0 spells and traps, and 59 off-exact-name copies (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 15 Extra cards spread across Ryzeal, Fiendsmith, Chaos, Lswarm, Eclipse and Mereologic, so Extra access is inconsistent (Verified composition, Inferred)
D12 Side Deck Adaptability 10 No side deck at all, so no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame or tournament data; archetype meta-share is not available (Provisional)
D14 Pilotability & Error Tolerance 35 Three engines, many Quick Effects and multiple decision points with negates create a high error burden (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist and copy-limit exposure (-12). Final formula: Illegal cap: 0.80*Structural(48.2) + 0.20*TournamentReliability(40) = 46.6, then -12 banlist/legality modifier = 34.6, rounded to 35; Meta Power provisional/null; theoretical/structural-only read


More TCG Info

Ryzeal

Ryzeal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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