Artmage Deck #773694 — Yu-Gi-Oh! TCG

58 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Mulcharmy Fuwalos x3, The Winged Dragon of Ra - Sphere Mode x3. Created Oct 24, 2026 by YGO Mod.

Deck Artmage TCG

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 27, 2026
30± 10/ 100
Power Score
Structural 57
Reliability 50
Going First 63
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57.4
Going First 63
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: tcg

Legality

Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Fusion/Link/Xyz finishers (Nerva, Jupiter, Artmage Non-Finito, Mediclius, Junora) summoned off the Artmage/Power Patron engine, closing with high-ATK bodies; Main Deck Power Patron pendulum and Artmage monsters (Vidolium 5000 ATK when it is the boss) pressing through a thin board
  • Turn 1 (going first): Pendulum Treasure or Medius/Artmage Vandalism search into an Artmage Power Patron or Pendulum starter, then Fusion/Link into a finisher; hand traps held for the opponent's first interaction
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Kuriboh, Droll) to blank the opponent's first board, then rebuild through searcher-text monsters and the Extra Deck
  • Recovery: Medius and Mulcharmy recursion from the GY plus Theorealize Past Lull and Artmage Litera to re-establish the engine after a disruption
  • After siding: Not evaluable: the deck runs an empty Side Deck, so there is no post-side plan

Why it scores here

The structural read is built on the system, not on card averages. Access is comparatively good: about 25 searcher-text cards and a hypergeometric P(at least one searcher in a 5-card opening hand) of roughly 0.95 suggest the engine usually becomes live on turn 1 (Inferred). Interaction is dense, with 9 hand traps and about 12 negation-text cards, and that density is what keeps the score from falling further. Closing power is real: Vidolium, Jupiter, Nerva and the Extra Deck bosses reach 3000 to 5000 ATK. The score is held down by the legality failure (Ash Blossom and Super Polymerization are each run 3 times against a Semi-Limited cap of 2), by a conflicting Winged Dragon Sphere Mode, by an Artmage/Power Patron/Medius sub-archetype spread with only 20.5% exact-name purity, and by the total absence of combo, side-deck and tournament data. Popularity and archetype usage did not earn points, and no card scores were averaged into the deck score. Because the list is Illegal, this result is theoretical and structural only and is capped at 30.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(>=1 searcher-text card in 5-card opening hand) ≈ 0.95; engine starters are numerous but spread across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Brick risk from dead tech (Typhoon, Pot of Sloth, Hey Space Trunade, Triple Tactics Thrust) and 21 singleton slots; full-brick proxy ≈ 0.05 (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling read from card text only: Vidolium, Nerva, Jupiter and Non-Finito give high-value Extra conversions, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 40 No parseable boards, so the median is unknown and estimated low from thin Extra-Deck access on bad hands (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Hand traps and recursion (Ghost Ogre, Infinite Impermanence, Mulcharmy, Medius GY revival) give several independent continuation routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searcher density and Pot of Sloth/Pendulum Treasure give card flow; GY recursion helps rebuild (Inferred)
D7 End-Board & Interaction Quality 65 Negation and removal text: 12 negation-text and 26 removal-text cards across Ash, Kuriboh, Droll, Impermanence and Nervedo (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Going-second P(>=1 hand trap in 6-card hand) ≈ 0.65 over 9 hand traps plus Ghost Ogre and Droll (Inferred)
D9 Offensive Pressure & Closing Power 70 Top ATK bodies: Vidolium 5000 when it is the boss, Jupiter 3500, Nerva 3300, Mediclius 3000 (Verified stat, closing effect Inferred)
D10 Main Deck Efficiency & Flexibility 45 58 main cards with 9 triple-copy slots, 21 singletons, a Winged Dragon Sphere Mode that is awkward to summon, and 20.5% exact-name purity (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 Fusion 6, Link 6, Synchro 1, Xyz 2 with several Power Patron finishers; two-copy Non-Finito access depends on Artmage materials (Verified breakdown, Inferred efficiency)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards); no post-side adaptation exists (Verified absence)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated metagame sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step fusion/link/pendulum sequencing with several sub-archetype conditions makes execution demanding (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57.4, Going First ≈ 63, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-6); engine conflicts (-4); illegal_cap (-15.9). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 45.9 pre-cap; Illegal deck capped to theoretical/structural-only score of 30

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (25 cards) gives a high opening-hand starter probability (Inferred)
  • 9 hand traps plus negation/removal text give layered interaction (Inferred)
  • High-ATK closing bodies: Vidolium, Jupiter, Nerva, Mediclius (Verified stats)
  • Recursion (Medius, Mulcharmy) supports resilience after disruption (Inferred)

Weaknesses

  • Illegal copy counts: Ash Blossom and Super Polymerization each run 3 copies against a limit of 2
  • No Side Deck, so no post-side adaptation
  • Winged Dragon of Ra - Sphere Mode (3 copies) is a poor fit for a Combo engine
  • Low exact-name purity (20.5%) across several sub-archetypes
  • No recorded combos, so floor and median output are unmeasured

Critical choke points

  • Extra-Deck finishers need Fusion/Link material from the Main Deck engine; losing the starter on turn 1 removes most of the closing power
  • Pendulum Treasure and Medius searches are the main route to the Power Patron starter
  • Over-limit Ash Blossom and Super Polymerization must be fixed before the list is playable
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring and 1 Super Polymerization 1 non-restricted card of the same role (hand trap or search) to restore legal copy counts Deck is Illegal; no normal Final score can be assigned until the copy limits are met
2 3 Winged Dragon of Ra - Sphere Mode a searcher or engine enabler that continues the Artmage/Power Patron line Sphere Mode cannot attack and needs 3 Tributes, which conflicts with the Combo plan
3 none a 10-15 card Side Deck covering the most-played opposing hand traps and boards Side Deck is empty, so D12 and best-of-3 adaptability are at their floor

Evidence & confidence

  • Verified: Main deck 58 cards, Extra 15, Side 0 (within size rules); Ash Blossom & Joyous Spring and Super Polymerization run 3 copies against a Semi-Limited limit of 2 (Illegal); Droll & Lock Bird, Prohibited Power Patron Portal - Terminus and S:P Little Knight are each run 1 copy against Limited (legal); Archetype spread and exact-name purity 20.5%; No combos, tournament link, guides or win-rate data
  • Inferred: Opening-hand starter probability ≈ 0.95 from searcher-text hypergeometric estimate; Interaction density from hand-trap and negation text; Going-second hand-trap probability ≈ 0.65; Ceiling read of Extra Deck finishers from card text; Dimension scores D1–D11 and D14 as written
  • Provisional: Meta Power (null); D13 matchup and format fit; Tournament Reliability at 50
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is provisional without a dated metagame sample Usage-statistics inconsistency: Artmage Diactorus (27184601), Nerva (53589300), Predaplant Dragostapelia (69946549), Junora (5914858), Purification Power Patron (31822037), Beyond the Pendulum (22125101), S:P Little Knight (29301450) and Artmage Non-Finito (74631897) appear in the Extra Deck card list but are flagged in this deck=false or copies=0 in usage statistics; the core-present percentage (68%) and missing core cards list are therefore unreliable Empty Side Deck: no post-side evidence

More TCG Info

Artmage

Artmage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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