Dark Magician Deck #773677 — Yu-Gi-Oh! TCG
45 Main, 7 Extra, incl. Black Chaos x3, Dark Magician Girl the Magician's Apprentice x3, Kuriboh - Multiply! x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (45)
- Black Chaos x3
- Dark Magician Girl the Magician's Apprentice x3
- Dark Magician, the Pharaoh's Servant x1
- Droll & Lock Bird x1
- Gandora-G the Dragon of Destruction x1
- Griffoh x1
- Kuriboh - Multiply! x3
- Magician's Rod x3
- Mulcharmy Fuwalos x3
- Skull Archfiend of Chaos x2
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Illusion of Chaos x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Chaos Form x1
- Dark Magical Curtain x3
- Light and Darkness Ritual x1
- Ragged Records of Rites x3
- Shining Sarcophagus x1
- Soul Servant x1
- Spell Shattering Sword x1
- The Gaze of Timaeus x1
- Mind Shuffle x1
Extra Deck (7)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: tcg
Legality
Main 45 / Extra 7 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Ritual or Fusion Summon a Dark Magician-engine boss such as Black Chaos, Magician of Dark Chaos - Black Chaos, Black Luster Soldier or Master of Chaos, then press attacks with 2500 to 3000 ATK monsters; Dark Paladin and Dark Magician of Destruction as Extra Deck follow-up threats through Dark Magician and Light and Darkness Ritual recursion
- Turn 1 (going first): Turn 1 search and summon through Magician's Rod, Dark Magician Girl, Mulcharmy Fuwalos or Shining Sarcophagus, keeping Ash Blossom and Ghost Ogre up as hand traps for the opponent's first big interaction
- Turn 2 (going second): Use Ash Blossom, Ghost Belle, Ghost Ogre and Droll & Lock Bird to answer the opponent's first board, then rebuild with Black Chaos or Shining Sarcophagus-based searches
- Recovery: Ragged Records of Rites, Mind Shuffle, Skull Archfiend of Chaos and Light and Darkness Ritual recover Ritual monsters and staples from the GY and Deck
- After siding: No side deck is registered, so no post-side plan can be evaluated; the deck is locked to its main deck configuration
Why it scores here
The deck reliably opens a functional starter. Its searcher text covers 22 of 45 Main Deck cards, and the hypergeometric estimate of at least one archetype-core card in a 5-card opening hand is about 0.88 (Inferred). Its interaction package is dense, with 8 hand traps and 7 negation-text cards, so it can answer an opponent's first board for several turns. Its ceiling comes from the Light and Darkness Ritual boss monsters, which is a single-card conversion chain with no recorded boards to confirm it (combos_evidence is empty). The score is capped because the list is Illegal: Ash Blossom & Joyous Spring is run 3 times against a Semi-Limited limit of 2, so this is a theoretical structural read only. The score was not built from averaging card scores and was not raised by Dark Magician being a popular archetype (usage stats only confirm the list is real).
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least 1 searcher or core starter in hand5) about 0.97 and archetype core about 0.88; starter live turn 1 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 8 hand traps plus 8 tech cards compete for hand slots; copy histogram mostly 3s; no brick estimate from boards (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Black Chaos, Magician of Dark Chaos and Black Luster Soldier ritual conversions are text-supported; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos supplied, so floor and median are text-only inference with low weight (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Ash Blossom, Ghost Belle, Ghost Ogre and Droll & Lock Bird give layered hand-trap recovery; 22 searchers rebuild lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers, Ragged Records of Rites, Mind Shuffle and Skull Archfiend of Chaos recursion support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | 16 removal-text and 7 negation-text cards; Spell Shattering Sword and Griffoh give layered end-board answers (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Ritual bosses at 2800 to 3000 ATK plus hand-trap density against going-second boards; 0.71 chance of a hand trap in hand6 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Boss ATK 2800 to 3000 with Dark Paladin and Dark Magician of Destruction as Extra Deck closers; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 45 Main cards with 26 distinct and 3-copy staples; Ash over limit and wide spread lower compactness (Verified legality plus Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 7 Extra Deck cards split across 4 Link and 3 Fusion, each run 1 copy; coverage is reasonable but unbreakable Extra-dependence is not shown (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck registered; post-side adaptability cannot be assessed (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 48 | Multi-step Ritual and Fusion lines with hand-trap timing make decisions heavy; text-based estimate (Inferred) |
How the score was computed
Strategy profile: Balanced. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Illegal copy limit (Ash Blossom 3 vs 2) (-10); Banlist exposure (Limited Droll & Lock Bird and S:P Little Knight, Semi-Limited Ash) (-4); No side deck (-2). Final formula: Illegal cap applied: 0.80*Structural(55) + 0.20*TournamentReliability(42) = 52.4, plus modifiers -16, capped to 28 as a theoretical-only score (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (22 cards) keeps the starter live early
- Layered hand-trap package (Ash, Ghost Belle, Ghost Ogre, Droll) covers multiple opponent turns
- Ritual bosses of 2800 to 3000 ATK provide a real closing threat
Weaknesses
- Illegal copy count on Ash Blossom caps the score
- Zero side deck removes post-side adaptability
- No recorded boards, so the combo ceiling and median remain unverified
Critical choke points
- Light and Darkness Ritual and Dark Magician access, since most engine cards need one of them
- Hand-trap density competes with starter slots, so the opening hand can go hand-trap-heavy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | None required, or a legal Main Deck card | Restores legality so the deck can receive a normal Final Contextual score |
| 2 | None | A 10 to 15 card Side Deck covering the common format threats | Enables post-side adaptation and lifts D12 from 10 |
Evidence & confidence
- Verified: Main 45, Extra 7, Side 0 against TCG size rules; Ash Blossom & Joyous Spring run 3 copies against Semi-Limited limit of 2; Droll & Lock Bird and S:P Little Knight are Limited at 1 copy each (legal)
- Observed: Usage stats show Dark Magician archetype core cards are commonly run (inclusion 70% to 100%)
- Inferred: Starter access estimates from hypergeometric draw tables; Hand-trap and removal density from card text; Boss-monster conversion from card text
- Provisional: Meta Power and matchup fit (no dated metagame sample)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered
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