Endymion Deck #773664 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 24, 2026 by YGO Mod.

Deck Endymion TCG

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 56
Reliability 45
Going First 52
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 52
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Link and Fusion boards built from Fairy Tail, Magistus and Endymion monsters, with 1850-ATK and 2300-ATK Verre-boosted pressure; Hand-trap-protected Xyz and Link pressure using Ninaruru and Evilswarm Exciton Knight
  • Turn 1 (going first): Normal Summon a Level 4 Spellcaster or Fairy Tail engine, search Regulus or Fairy Tail Luna, and keep Ash Blossom or Ghost Ogre up for the first opposing response (Inferred, no recorded boards)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Ghost Ogre, Effect Veiler and Droll to answer the opponent's first summon or activation, then rebuild through Mulcharmy draws (Inferred)
  • Recovery: Mulcharmy Fuwalos and Purulia draw when the hand is empty, Fairy Tail Ball and Witch of the Black Forest search, and Regulus recurs from the GY (Inferred)
  • After siding: Not assessable: the export contains no side deck (Side Deck size 0), so no post-side plan exists

Why it scores here

This list is illegal in TCG as submitted: three Forbidden cards are run and two Limited or Semi-Limited cards exceed their copy limits, so the score is a structural, theoretical read capped low rather than a normal Final Contextual score. Structurally, the deck reliably finds at least one archetype-core card in its opening hand (about 98% in the Inferred hypergeometric estimate), and its 18 hand traps give it a strong interaction layer, especially going second. Its weaknesses are a 55-card main with 20 tech cards and 26 effect monsters, which lowers compactness and raises brick risk, and a 10% exact-name archetype purity spread across Fairy Tail, Magistus, Mulcharmy and Endymion sub-archetypes. No combo boards, tournament placement, guides or side deck were supplied, so the output and median read are text-only inference, and no meta or popularity signal was credited. The score reflects the system's consistency, interaction and resilience, not an average of its card scores and not the archetype's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one archetype-core card in a 5-card opener) ≈ 0.98; Regulus and Fairy Tail Luna at 3 copies each give ≈ 0.25 per hand (Inferred)
D2 Opening-Hand Quality & Brick Management 45 55-card main with 17 single-copy cards, 20 tech cards and 26 effect monsters; many dead-in-hand hand traps and tech cards (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable recorded boards, so ceiling is read from card text and the Link/Fusion chain only (Inferred, low confidence)
D4 Combo Floor & Median Output 50 No recorded boards, so the median is unmeasured and set near neutral; starter diversity unknown (Inferred)
D5 Interruption Resilience & Route Redundancy 60 18 hand traps and several independent negation and recovery lines give redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw engines, Fairy Tail Ball and Witch of the Black Forest search provide recovery; Verre and Regulus recur from the GY (Inferred)
D7 End-Board & Interaction Quality 75 Ash Blossom, Ghost Ogre, Ghost Belle, Effect Veiler, Infinite Impermanence, Solemn Judgment and Nibiru give layered negation and removal (Inferred from card text; Solemn and Ash counts are illegal as listed)
D8 Going-Second & Board-Breaking Power 65 Going-second hand traps (92% at least one in a 6-card opener) and Ghost Ogre answer the first board (Inferred; no going-second win data)
D9 Offensive Pressure & Closing Power 55 Fairy Tail Luna and Matchgiru (1850 ATK) and Verre (up to 2800 ATK with Regulus) provide closing pressure, but no recorded boards support it (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 main-deck cards with a broad mix of tech and hand-trap slots reduces compactness; size is within the 40–60 rule (Verified size, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 All 15 Extra Deck slots are used across Fusion, Link and Xyz monsters, including the Forbidden Charmer Quartet (Verified count)
D12 Side Deck Adaptability 15 No side deck is submitted (Side Deck size 0), so post-side adaptability cannot be assessed and is scored at the floor (Verified)
D13 Matchup Coverage & Format Fit 40 Format fit is provisional: no dated meta sample or tournament link; the deck is illegal as listed in TCG (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple engines (Fairy Tail, Magistus, Endymion, Mulcharmy) and many hand-trap timing decisions raise error risk (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary; Structural computed on the Midrange profile. Structural ≈ 56, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: Structural 56 → 0.80*56 + 0.20*45 = 53.8 → banlist-exposure modifier −12 → 41.8 → Illegal cap to 30 (theoretical only; Meta provisional)


More TCG Info

Endymion

Endymion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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