Mitsurugi Deck #773574 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mitsurugi no Mikoto, Aramasa x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 24, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/24/2026
Main Deck (40)
- Droll & Lock Bird x1
- Lamia x1
- Maxx "C" x1
- Mitsurugi no Miko, Wousu x1
- Mitsurugi no Mikoto, Aramasa x3
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Ame no Habakiri no Mitsurugi x2
- Ame no Murakumo no Mitsurugi x2
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Crossout Designator x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x3
- Pre-Preparation of Rites x3
- The Gaze of Timaeus x1
- Dominus Impulse x3
- Mitsurugi Great Purification x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Charmer Quartet in Bloom x1
- Dyna Mondo x1
- Gorgon of Zilofthonia x1
- Haggard Lizardose x1
- I:P Masquerena x1
- Ragnaraika Selene Snapper x1
- Reprodocus x1
- Reptilianne Echidna x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Worldsea Dragon Zealantis x1
- Number 60: Dugares the Timeless x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 64 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Ritual Summon Ame no Murakumo no Mitsurugi (3200 ATK, destroys all opponent monsters on summon) or Ame no Habakiri no Mitsurugi (2400 ATK, -800 ATK to opponent monsters), with Mitsurugi search chains feeding the Ritual Spells.; Extra Deck follow-up via Link/Xyz/Fusion (Dark Magician of Destruction, Worldsea Dragon Zealantis, Super Starslayer TY-PHON, Ragnaraika) once the Reptile board is established.
- Turn 1 (going first): Pre-Preparation of Rites or a Mitsurugi searcher (Aramasa, Saji, Kusanagi, Lamia, Wousu) for a Ritual Spell, then Mitsurugi Ritual or Mirror into a Ritual boss, backed by Ash Blossom / Ghost Ogre hand traps.
- Turn 2 (going second): Six-card hand with a hand trap (Ash Blossom, Ghost Ogre, Maxx C, Droll) to protect the first Reptile engine, then a Ritual boss through the opponent's remaining board.
- Recovery: Searchers and GY-summon effects (Futsu no Mitama, Mitsurugi Prayers, Mitsurugi Mirror) rebuild the Reptile board from the Graveyard and banishment.
- After siding: None: side_count is 0, so no post-side plan can be evaluated.
Why it scores here
The deck reliably opens its engine: the 24-copy Mitsurugi core gives a Inferred ~99% chance of at least one core card in a 5-card opening hand, and 16 searcher-text cards push the chance of a searcher to about 94%. Conversion is strong on paper because the Ritual bosses (Murakumo at 3200 ATK, Habakiri at 2400, Futsu at 2000 with a 3400 DEF body) can end a board in one summon. The median output is not measured, since no recorded boards exist, so the floor is scored conservatively at 50. Interaction is layered through hand traps (Ash Blossom, Ghost Ogre, Maxx C, Droll), Dominus Impulse, and Mitsurugi Great Purification. The score is held back by the absence of a side deck, by Droll and GY-banish weakness flagged in the guide, and by six off-archetype Mulcharmy draw cards that conflict with a Reptile board. Score comes from the system (search, ritual conversion, interaction, closing ATK), not from averaging card scores, and not from the archetype's popularity: no meta-share or tournament data counted toward the result.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(≥1 Mitsurugi core card in hand5) ≈ 0.99 and P(≥1 searcher) ≈ 0.94; ritual starter needs Mitsurugi Ritual plus tributes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | 16 searchers and 8 hand traps keep most hands live; Mulcharmy (6) and single-copy Droll/Prayers are conditional bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 74 | Ritual bosses Murakumo, Habakiri, and Futsu plus DMoD/TY-PHON text give high ceiling; no recorded boards to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combos_evidence supplied, so median output is text-only and conservatively scored (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple searchers and GY-summon recursion help rebuild after one hit, but Droll and GY banish lines are a single choke point per guide (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Pre-Preparation, Mitsurugi Mirror, and Futsu GY summon regenerate resources across turns (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Negations and removal from Murakumo, Great Purification, Dominus Impulse, and Ash/Ghost Ogre; Maxx C and Droll are Limited/Semi-Limited (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 68 | 8 hand traps (p ≥1 in hand6 ≈ 0.76) plus Murakumo's board wipe and Habakiri's -800 ATK sweep give going-second answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | End-board ATK: Murakumo 3200, DMoD 2800, TY-PHON 2900, Habakiri 2400; closes through ATK reduction and boss-lethal (Verified text, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 main with 12 singles, 2 doubles, 8 triples; only 31% exact-name Mitsurugi purity, with Mulcharmy and generic cards diluting the engine (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra cards, 11 Link, 2 Fusion, 2 Xyz; several flexible link-summon bosses with a mandatory Link-heavy structure (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 20 | side_count is 0; no post-side plan exists, so the score is the floor (Verified structure) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament_context or dated meta sample; neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step Ritual tribute sequences plus Link/Xyz follow-ups add decision points; guide calls the deck simple (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64, Going First ≈ 64, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-1); no side deck (-2); engine conflict (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high starter access from a 24-copy archetype core and 16 searchers
- Ritual bosses with high ATK and board-wipe or ATK-reduction effects
- Layered interaction: 8 hand traps, negations, and removal text
- Redundant searchers and GY recursion support resilience after one interruption
- Extra Deck offers multiple link-summon closers
Weaknesses
- No side deck, so there is no post-side plan
- Droll & Lock Bird and GY-banish lines are a single choke point, as the guide notes
- Only 31% exact-name archetype purity; Mulcharmy cards conflict with the Reptile board
- No recorded boards, so the median and floor cannot be confirmed
- Two Limited single-copy cards carry banlist exposure
Critical choke points
- Droll & Lock Bird stopping Mitsurugi searches for the rest of the turn
- Graveyard or banish-based interruption removing Reptile recursion and Ritual material
- Lack of a side deck leaving no answer to a hard counter-meta
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One or more Mulcharmy Fuwalos / Purulia copies | A Reptile-compatible or non-conditional card that works with an established board | Reduces engine conflict and off-archetype bricks, improving D2 and D10 without changing the core |
| 2 | None (no side deck exists) | A 15-card side deck with anti-Droll or GY-interaction answers | Adds the post-side plan missing from D12 and addresses the single choke point |
Evidence & confidence
- Verified: Legal under BanMasterDuel: 40 main, 15 extra, 0 side; all restricted copies within limits; Card text for Murakumo, Habakiri, Futsu, Droll, Maxx C, and Ash Blossom; Usage stats: Mitsurugi core cards at 84–100% inclusion
- Observed: Guide note that the deck is cheap, has strong search, and fears Droll
- Inferred: Starter access (≈99% core, ≈94% searcher) from hypergeometric estimates; Interaction density and going-second answers from card text; Closing power from end-board ATK values; Structural score and final blend
- Provisional: Meta Power (null, no dated meta sample); D13 matchup fit (neutral placeholder); Median output (no recorded boards)
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup, and brick rates are Inferred Meta Power is Provisional without a dated metagame sample Side deck is empty, so no post-side evidence exists
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