Odion Deck #773571 — Yu-Gi-Oh! Master Duel

41 Main, 15 Extra, incl. Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3, Primite Lordly Lode x3. Created Oct 24, 2026 by YGO Mod.

Deck Odion Master Duel

Created by: YGO Mod (20517634)

Created On: 10/24/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: MediumEvaluated Oct 27, 2026
55± 8/ 100
Power Score
Structural 59
Reliability 52
Going First 62
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 62
Going Second 64
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 41 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boss monsters (Anubis the Last Judge, Divine Serpent Apophis, Bystial Dis Pater, Centur-Ion Legatia, Swordsoul Supreme Sovereign) once the board is protected by Trap-based interaction; Recursion and recovery through Treasures of the Kings and Apophis searchers; Temple of the Kings monsters from the Deck
  • Turn 1 (going first): Search Treasures of the Kings or Apophis the Serpent, set interaction traps, and hold Solemn and Dominus cards to protect the first summon
  • Turn 2 (going second): Use hand traps (Infinite Impermanence, Ash Blossom, Droll & Lock Bird, Maxx C) and Solemn responses to stop the opponent's opening, then rebuild through searchers
  • Recovery: Trap cards in the GY enable Dominus and Temple of the Kings recursion, and Treasures of the Kings adds Temple monsters back to hand
  • After siding: Not evaluable: the deck list has 0 Side Deck cards, so no post-side plan is recorded

Why it scores here

The deck reliably opens a searcher-driven setup: thirteen searcher-text copies give an estimated 0.87 chance of at least one in an opening hand of five (Inferred), and the Temple of the Kings and Apophis searchers feed the trap-based engine. Its strength is interaction density: eight hand traps and 22 negation-text cards let it layer answers on the opponent's summons and activations, which earns the highest dimension (D7). Board-breaking and closing come from Extra Deck bosses at 3000 ATK or more, but there is no recorded combo data, so ceiling and median output are text-only estimates and score moderately. Popularity or archetype label did not earn points: the Odion label has zero exact-name cards, and the score was not built by averaging card scores. The 0 Side Deck cards and the lack of any dated meta sample pull the score down.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one searcher in opening 5) ≈ 0.87; 2-card bootstrap via Treasures or Apophis the Serpent (Inferred)
D2 Opening-Hand Quality & Brick Management 58 19 Trap cards in 41 Main Deck slots; several Dominus and Purge traps are dead without an opponent card (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded combo boards; ceiling inferred from Extra Deck boss ATK and Temple/Apophis text (Inferred)
D4 Combo Floor & Median Output 48 No combo median or power distribution available; floor estimated from interaction-first play (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Eight hand traps and multiple negation copies give redundant responses to a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Treasures and Lode recursion plus Pot of Extravagance give some resource regrowth; no measured resource data (Inferred)
D7 End-Board & Interaction Quality 78 Interaction density from 22 negation-text and 17 removal-text cards, with Solemn layering (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 68 Going-second value from Maxx C, hand traps and Dominus Purge; no measured going-second split (Inferred)
D9 Offensive Pressure & Closing Power 66 Extra Deck bosses at 3000 ATK or more (Anubis, Chengying, Divine Serpent Apophis) (Verified stat)
D10 Main Deck Efficiency & Flexibility 52 Only 11 monsters in 41 Main Deck slots; 30 non-monster cards are Spells or Traps, which lowers engine density (Verified composition, Inferred effect)
D11 Extra Deck Efficiency & Coverage 62 All 15 Extra Deck slots used across 13 distinct cards, with Fusion, Synchro, Xyz and Link coverage (Verified composition)
D12 Side Deck Adaptability 25 No Side Deck is recorded, so post-side adaptability cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta share in the export; archetype label does not match the card pool (Provisional)
D14 Pilotability & Error Tolerance 45 Many reactive Trap and conditional summon decisions and Solemn LP costs raise decision load (Inferred)

How the score was computed

Strategy profile: Control 85 / Toolbox 15 (structural weights taken from Control profile; blended toward Toolbox at D10/D11). Structural ≈ 59, Going First ≈ 62, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No Side Deck (-2); Engine conflicts and conditional traps (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 8 hand traps, 22 negation-text cards, 17 removal-text cards
  • Searcher density gives high access to the engine (Inferred)
  • Extra Deck bosses reach 3000 ATK or more

Weaknesses

  • No recorded combos, so ceiling and median are unmeasured
  • 11 monsters in the Main Deck; 30 non-monster cards
  • Side Deck is empty

Critical choke points

  • Opponent must control a card for Dominus Impulse and Dominus Purge to be live
  • Treasures of the Kings and Apophis searchers are the only route to Temple/Apophis lines
Priority Remove Add Reason
1 One Dominus Impulse copy One additional monster that continues the Temple of the Kings or Apophis line Reduces dead Set traps and raises monster count in the Main Deck
2 None A Side Deck of 5 to 10 cards Allows post-side adaptation for best-of-3 play

Evidence & confidence

  • Verified: Legal status and copy limits for all restricted cards; Main 41, Extra 15, Side 0 counts; Card text for all listed cards
  • Inferred: Starter access ≈ 0.87 from hypergeometric estimate; Interaction density read from negation and removal text; Going-first and going-second estimates
  • Provisional: Meta Power; Matchup fit (D13); Post-side plan (D12)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck recorded (0 cards) Archetype label Odion has no exact-name cards in the list

More Master Duel Info

Odion

Odion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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