Mulcharmy Deck #773511 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Cooky☆Yummy x3, Lollipo☆Yummy x3, Regulus the Fairy Beast x3. Created Oct 22, 2026 by YGO Mod.

Deck Mulcharmy Master Duel

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
53± 8/ 100
Power Score
Structural 58
Reliability 54
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 54
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro and Link beats (Borreload Savage Dragon, Ancient Fairy Life Dragon, Thunder Dragon Colossus) converting a board built from Yummy and Ancient Fairy Dragon starters; Yummy recursion and Synchro chains that rebuild the board after interaction
  • Turn 1 (going first): Search or draw a Yummy or Ancient Fairy Dragon starter, use a Level 1 or Level 2 Tuner to reach a Link-1 or Level 2 Synchro, then Synchro into a boss while holding Ash Blossom or Forbidden Droplet
  • Turn 2 (going second): Use Ash Blossom, Forbidden Droplet or Eternal Sunshine to stop the opponent's first board, then rebuild through Yummy recursion and a Synchro
  • Recovery: Recover starters and Synchro materials from the GY with Assist Yummy, Regulus, Spore the Fairy Seed and Yummy Surprise
  • After siding: Not applicable: Master Duel has no sideboard, and the deck runs 0 side cards

Why it scores here

The deck opens a functional T1 plan most of the time: the searcher text covers 13 cards (P(at least one in a 5-card hand) about 0.88), and the Yummy starters are triple-copied (about 0.34 each in hand of 5), with the archetype core group at about 0.58. Conversion rests on Synchro and Link extenders (Borreload, Ancient Fairy Life Dragon, Thunder Dragon Colossus) that depend on Tuners and on one or two Link-1 monsters, each of which is a single copy. Resilience is the strongest area: three Ash Blossom, three Forbidden Droplet, Eternal Sunshine and Herald of the Arc Light give layered interaction, and Yummy recursion and GY Tuners let the deck rebuild. The Mulcharmy label does not reflect the list: only 3 exact-name cards are present, and the Mulcharmy engine needs an empty field, which conflicts with the Yummy board, so it is scored as a Yummy and Ancient Fairy Dragon hybrid. No combo boards, tournament results, or guides exist in the evidence, so the floor, median and ceiling are inferred from card text, and the Midrange score is not built from averaged card scores or from archetype popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Searcher text in 13 cards gives P(>=1 in 5) about 0.88; Yummy triple starters about 0.34 each; archetype core group 0.58 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Six triple-copy cards plus conditional Mulcharmy and World of Spirits pieces raise dead-card risk on empty or non-AFD boards (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable boards; ceiling read from Synchro and Link extenders with Yummy and AFD recursion chains in card text (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unknown; scored neutrally with a low floor assumption (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Three Ash Blossom and three Forbidden Droplet plus Herald and Eternal Sunshine give several independent answers and multiple starters (Inferred)
D6 Resource Economy, Recovery & Grind 66 Recursion via Assist Yummy, Regulus GY banish, Spore GY revival, Yummy Surprise and Herald GY search supports rebuilding (Inferred)
D7 End-Board & Interaction Quality 68 Negation and removal text across Ash, Droplet, Herald, Eternal Sunshine, Yummy Snatchy and Acroquey, with layering from Synchro triggers (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Forbidden Droplet mass halving plus negation and Eternal Sunshine give a going-second board-breaking route, but no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Closing bosses at 2500 to 3000 ATK (Ancient Fairy Life Dragon, Borreload Savage Dragon, Thunder Dragon Colossus) with no recorded win data (Inferred)
D10 Main Deck Efficiency & Flexibility 52 40 main cards with 23 distinct names, low exact-archetype purity (5.5%), and several conditional single-copy techs lower coherence (Verified composition, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 65 Extra Deck of 15 holds 10 Synchro, 4 Link and 1 Fusion, with flexible boss and Tuner options (Verified composition)
D12 Side Deck Adaptability 40 Master Duel has no sideboard and the deck runs 0 side cards, so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link; archetype usage stats cover only a partial core (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro and Link chains with Yummy board conditions and empty-field Mulcharmy conditions are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange profile used as-is; Combo recorded as secondary context only. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 54. Modifiers: banlist exposure (-1); engine conflict (-2); single Extra-Deck dependency (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-4); Meta provisional (no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (13 cards) gives high access to the engine
  • Layered interaction: three Ash Blossom, three Forbidden Droplet, Eternal Sunshine, Herald
  • Recursion through the GY (Assist Yummy, Regulus, Spore, Yummy Surprise) supports grind
  • Extra Deck flexibility across Synchro, Link and Fusion with several 2500 to 3000 ATK bosses

Weaknesses

  • Mulcharmy label is misleading: only 3 exact-name copies, with the engine needing an empty field
  • Several conditional or dead-on-board cards lower the effective main deck
  • No combo, tournament or guide evidence, so output and matchups are unverified
  • No sideboard in Master Duel, so no post-side plan

Critical choke points

  • One of two Link-1 monsters (Yummy Snatchy or Linkuriboh) is needed to enable the Yummy Way Synchro and Yummy starter line
  • Herald of the Arc Light and Cupsy Yummy each run at the Limited cap of 1
Priority Remove Add Reason
1 One Mulcharmy Fuwalos or Mulcharmy Purulia copy A second Link-1 or a Level 2 Synchro enabler The Mulcharmy engine conflicts with the Yummy board, and Yummy Way needs a Link-1 to enable Synchro, which is currently single-copy
2 One Piri Reis Map A Yummy or Ancient Fairy Dragon searcher Piri Reis costs LP and needs a 0-ATK monster, which the rest of the deck rarely provides

Evidence & confidence

  • Verified: Legal under BanMasterDuel: 40 main, 15 extra, 0 side; Cupsy Yummy 1/1 Limited, Herald of the Arc Light 1/1 Limited, Marshmao Yummy 2/2 Semi-Limited; Composition: 23 distinct main, 15 distinct extra, 5.5% exact-name archetype purity; Card text for all 38 distinct cards resolved
  • Observed: Usage stats: 3 of 4 core cards present (Ash Blossom 3/3; Mulcharmy Fuwalos 2 of 3; Mulcharmy Purulia 1 of 2)
  • Inferred: Starter access from hypergeometric draw tables (0.34 Yummy triple, 0.88 searcher group, 0.58 archetype core); Interaction layering and recursion scored from card text; Going-first and going-second power from text and composition
  • Provisional: Meta power (null; no dated metagame sample); Matchup fit and tournament reliability (no tournament link or per-pilot record)
  • Data gaps: no combos supplied - combo floor, median and ceiling are text-only inference no tournament link - archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) no guides attached for the archetype Meta Power is Provisional unless a dated metagame sample is supplied Master Duel has no sideboard, so post-side dimension cannot be measured

More Master Duel Info

Mulcharmy

Mulcharmy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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