Endymion Deck #773488 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 22, 2026 by YGO Mod.

Deck Endymion TCG

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 23, 2026
35± 8/ 100
Power Score
Structural 55
Reliability 40
Going First 50
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 50
Going Second 58
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion, Link, and Xyz boss summons from the Extra Deck (Teller of Fairy Tails, Aiwass, Zoroa the Magistus Verethragna, Summon Sorceress) built off Endymion, Fairy Tail, and Magistus Spellcaster engines (Inferred from card text; no combo boards supplied); Hand-trap and negate interaction (Ash Blossom, Ghost Ogre, Ghost Belle, Nibiru, Droll & Lock Bird) to protect a going-second board (Inferred)
  • Turn 1 (going first): Open a Spellcaster starter (Regulus, Verre, Fairy Tail Luna, Genni) and extend through Verre Magic or Fairy Tail Ball into an Extra Deck summon; no recorded line exists (Inferred)
  • Turn 2 (going second): Hold 2-3 hand traps and negates (Ash, Ghost Belle, Ghost Ogre, Evenly Matched) to answer the opponent's first board, then convert through Fusion or Link summons (Inferred)
  • Recovery: Recursion through Witchcrafter Creation, Fairy Tail Ball, and Once Upon a Fairy Tail from GY and banish zones (Inferred from card text)
  • After siding: Not evaluable: Side Deck size is 0, so no post-side plan exists in this list

Why it scores here

This list is illegal under TCG rules: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a Semi-Limited limit of two, so the deck is capped and scored as structural-only. Its engine is real but split: the archetype core (Endymion, Magistus, Fairy Tail, Mulcharmy, Forbidden) gives only 10% exact-name purity, yet the Spellcaster and Extra-Deck summon routes still give the list multiple ways to reach a boss. Interaction is the strongest system trait, with 13 hand traps, 15 negation-text cards, and Forbidden Crown and Droplet backing the hand traps, which supports going-second play. Floor and median output cannot be measured because no combo boards are supplied, so the ceiling is text-only inference. Popularity and archetype usage stats confirm the list is accessible but did not earn points. No card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Archetype core group P(open at least one in 5) = 0.977 but no single engine starter is reliable; searcher-text group P(>=1 in 5) = 0.785 (Inferred)
D2 Opening-Hand Quality & Brick Management 48 13 hand traps, 18 tech cards and 15 negation-text cards leave a high dead-card rate in hands without a live engine; copy histogram 9 three-ofs (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; best-line ceiling is text-only, from Fusion, Link and Xyz boss summons through Magistus and Endymion routes (Inferred)
D4 Combo Floor & Median Output 45 No combo data and no median power index; floor is unmeasured and set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent negates and hand traps (Ash, Ghost Belle, Ghost Ogre, Nibiru, Droll) give several interruption routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Draw and recursion from Mulcharmy, Garura, Pot of Sloth and Witchcrafter Creation support grind (Inferred from card text)
D7 End-Board & Interaction Quality 58 Forbidden Crown, Forbidden Droplet, Evenly Matched and Summon Sorceress give layered answers; durability is unmeasured (Inferred)
D8 Going-Second & Board-Breaking Power 60 Hand traps and negates are the main going-second tools, with P(>=1 hand trap in 6) = 0.819 (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss ATK reaches 2900 (Zoroa Verethragna), 2400 (Summon Sorceress) and 3000 (Nibiru) with no recorded board data (Inferred)
D10 Main Deck Efficiency & Flexibility 42 Only 31 distinct main-deck cards with 23 Effect Monsters and 21 Spells; several 1-of tech cards dilute the engine in a 55-card main (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra-Deck cards spread across 13 distinct summons from several sub-archetypes; several link and fusion targets are single-copy (Inferred)
D12 Side Deck Adaptability 10 Side Deck size is 0, so no side plan exists (Verified)
D13 Matchup Coverage & Format Fit 40 tournament data unavailable; no dated metagame sample, so this is a structural placeholder (Provisional)
D14 Pilotability & Error Tolerance 35 Many branching decision points (Fusion, Link, Xyz, hand traps and equips) and a 55-card main raise the error rate (Inferred)

How the score was computed

Strategy profile: Combo primary with Stun secondary (not applied as a blend; Combo weights used). Structural ≈ 55, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal list: structural-only and capped. Raw 0.80*55 + 0.20*40 - 12 = 40, capped at 35 because the list breaks copy limits. Meta provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.79 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high archetype-core access (0.977 in opening 5) so an Endymion, Magistus or Fairy Tail starter is almost always present
  • Dense interaction: 13 hand traps, 15 negation-text cards, Forbidden Crown and Droplet
  • Multiple Extra-Deck boss routes (Fusion, Link, Xyz) with 2900 and 2400 ATK ends

Weaknesses

  • Illegal copy counts on Ash Blossom and Super Polymerization
  • Exact-name purity of 10% across five sub-archetypes, so the engines conflict
  • No side deck and no post-side plan
  • Many single-copy tech and Limited cards that create brick-like hands

Critical choke points

  • Any starter that requires Regulus, Verre or Fairy Tail Luna to live in hand; without one, the engine does not start
  • Illegal copy limits: the list must drop one Ash Blossom and one Super Polymerization before any normal score applies
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring 1x non-Ash hand trap or Spellcaster starter Brings the copy count to the Semi-Limited limit of 2 and makes the list legal
2 1x Super Polymerization 1x engine starter from the Endymion or Magistus core Fixes the second copy-limit violation and reduces off-archetype tech
3 Off-archetype tech cards that do not continue a line Side deck of 10-15 cards A side deck is required to score post-side adaptability and to make best-of-three play workable

Evidence & confidence

  • Verified: Ash Blossom and Super Polymerization each run 3 copies against a Semi-Limited limit of 2; Main deck is 55 cards (legal range 40-60); Extra deck is 15 cards (legal range 0-15); side deck is 0; Archetype core P(>=1 in opening 5) = 0.977 from the hypergeometric table; Exact-name archetype purity is 10%
  • Inferred: Engine accessibility and brick estimates from hypergeometric odds and card text; Interaction and resilience reads from hand-trap and negation text; Going-first and going-second plans from card text only
  • Provisional: Matchup and format fit (no dated metagame sample); Floor and median output (no recorded boards); Meta power (null)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot record are absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied No side deck; post-side scoring is not possible

More TCG Info

Endymion

Endymion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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