Horus the Black Flame Dragon Deck #773479 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Celtic Mystic x3, Imsety, Glory of Horus x3, Mulcharmy Fuwalos x3. Created Oct 22, 2026 by YGO Mod.

Deck Horus the Black Flame Dragon TCG

Created by: YGO Mod (20517634)

Created On: 10/22/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 23, 2026
30± 6/ 100
Power Score
Structural 49
Reliability 40
Going First 48
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 49
Going First 48
Going Second 46
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Midrange
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Horus or Light and Darkness Ritual boss (Chaos Angel, Black Skull Dragon, Magician of Dark Chaos, Black Luster Soldier, Super Starslayer TY-PHON) converted from a searcher-fed opening; Link and Xyz beatsticks from the 15-card Extra Deck (A Bao A Qu, Black Luster Soldier - Soldier of Chaos, The Zombie Vampire)
  • Turn 1 (going first): Open with a searcher (Ragged Records, Radiant Typhoon Vision, Imsety, Celtic Mystic) and convert to a Ritual or Horus boss, holding Ash Blossom or Droll as interaction
  • Turn 2 (going second): Use a hand trap (Ash Blossom, Nibiru, Droll & Lock Bird) to break the opponent's starter, then rebuild through searchers and the Mulcharmy draw engines
  • Recovery: Recur Horus monsters from the GY through King's Sarcophagus and Imsety, and Ritual monsters through Mind Shuffle or Radiance of the Voiceless Voice
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan

Why it scores here

The deck is scored as a system: its 21 searchers give a 0.92 chance of at least one searcher in an opening 5, so it usually opens a functional line, but the four engines (Horus, Light and Darkness Ritual, Voiceless Voice, Mulcharmy) share only 0% exact-archetype purity across 70 off-archetype copies, which keeps the conversion from being coherent. Interaction is the strongest part of the list (Ash Blossom, Droll & Lock Bird, Forbidden Droplet, Spell Shattering Sword, Mind Shuffle, Chaos Mystic Box), and the 3000-3500 ATK bosses give real closing power. Recorded combo data is absent, so the floor, median and ceiling are text-only inferences and no ceiling was used as an average. Popularity and archetype usage data confirm the list is real but earned no points on their own, and card scores were not averaged. The Illegal copy-limit violation (3 Ash Blossom against a limit of 2) caps the final score, so this evaluation is structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in 5) = 0.92; Horus revival depends on a single 3-copy King's Sarcophagus with P(at least one in 5) = 0.25; core group P = 0.72 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 16 singleton copies and 23 level-0 Spells/Traps raise brick and redundancy risk; 0.58 chance of a hand trap in a going-second 6 (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; ceiling is a text-only read of Chaos Angel, Black Skull Dragon and Ritual boss lines (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median output is unknown and kept low pending data (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Three independent starter families (searchers, Horus revival, Ritual lines) and hand traps give some redundancy after an interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Ragged Records, Radiant Typhoon Vision and Mulcharmy draw effects replenish the hand; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom x3 (legal 2), Droll, Forbidden Droplet, Spell Shattering Sword, Mind Shuffle and Chaos Mystic Box cover breadth; durability of layers is unknown (Inferred)
D8 Going-Second & Board-Breaking Power 55 Seven hand-trap-tagged cards and a 0.58 going-second hand-trap chance support challenging a board, but there is no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Bosses at 3000 to 3500 ATK (Chaos Angel 3500, Black Skull Dragon 3200, Black Luster Soldier 3000) give strong closing text (Verified card data)
D10 Main Deck Efficiency & Flexibility 45 55 main cards with 30 distinct and 70 off-archetype copies; four engines dilute compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 15 cards: 10 Link, 4 Xyz, 1 Synchro, with a mix of Ritual and Xyz access; many Link slots need specific material (Verified composition)
D12 Side Deck Adaptability 20 No side deck (side_count 0), so no post-side plan can be scored; provisional at a low value (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or archetype meta-share in the export; format fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 35 Four interacting engines, Ritual summon costs and Horus revival steps make play decision-heavy and error-prone (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 49, Going First ≈ 48, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-5); engine_conflicts (-4). Final formula: 0.80*Structural(49) + 0.20*TournamentReliability(40) = 47.2; context modifiers -9 gives 38.2; capped at 30 because the deck is Illegal (theoretical/structural-only). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 21 searchers give a 0.92 chance of at least one searcher in an opening 5
  • Layered interaction: Ash Blossom, Droll & Lock Bird, Forbidden Droplet, Spell Shattering Sword, Mind Shuffle, Chaos Mystic Box
  • High-ATK closing bosses: Chaos Angel 3500, Black Skull Dragon 3200, Black Luster Soldier 3000, Imsety 3000
  • Flexible 15-card Extra Deck with 10 Links, 4 Xyz and 1 Synchro

Weaknesses

  • Illegal as built: 3 Ash Blossom against a limit of 2
  • 0% exact-archetype purity; four engines split the main deck
  • No side deck, so best-of-3 adaptation is unsupported
  • No recorded combos or tournament data; floor and median are unmeasured

Critical choke points

  • Horus revival requires King's Sarcophagus on the field: 3 copies, P(>=1 in opening 5) = 0.25
  • Ritual lines require Prayers of the Voiceless Voice or Light and Darkness Ritual (1-2 copies each)
  • Going-second hand-trap dependence: P(>=1 hand trap in 6) = 0.58
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring nothing required; the 55/15/0 size is already legal Brings the list within the Semi-Limited copy limit of 2, which is required before any normal score can apply
2 none a side deck of up to 15 cards tuned to the expected opponent Side deck of 0 leaves best-of-3 adaptation unevaluated (D12) and removes the post-side plan
3 1-2 off-archetype singletons additional copies of the primary engine's starters Would raise engine purity from 0% and reduce the four-engine conflict

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 within TCG size rules; Ash Blossom & Joyous Spring: 3 copies run, Semi-Limited legal 2 (violation); Droll & Lock Bird and S:P Little Knight are Limited with 1 copy each (legal); Card texts for Ash Blossom, King's Sarcophagus, Imsety, Chaos Angel, Black Skull Dragon, Ritual spells
  • Observed: Archetype usage stats: Horus core cards present in list (Imsety, Hapi, Duamutef, Qebehsenuef)
  • Inferred: Consistency 0.92 searcher access and 0.72 core access from hypergeometric odds; Strategy Toolbox from 70 off-archetype copies and 4 engines; Interaction breadth from text roles
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament context); Side plan (no side deck)
  • Data gaps: No combos supplied; floor, median and ceiling are text-only inferences No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry (going first/second, matchup, brick rate) Meta Power is provisional without a dated metagame sample Data inconsistency: S:P Little Knight is in the card list (extra zone, 1 copy) but usage_statistics marks it in_this_deck false Deck has no title (title null)

More TCG Info

Horus the Black Flame Dragon

Horus the Black Flame Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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