Tri-Brigade Deck #773373 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Cupsy☆Yummy x3, Tri-Brigade Fraktall x3, Ghost Ogre & Snow Rabbit x3. Created Oct 21, 2026 by YGO Mod.

Deck Tri-Brigade OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 46
Reliability 35
Going First 42
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 42
Going Second 48
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Link-monster beatdown from Tri-Brigade Arms Bucephalus II (3500 ATK) and Tri-Brigade Shuraig (3000 ATK) (Inferred from card text; no recorded combos); Yummy Synchro/Link board presence and Mulcharmy card-advantage pressure (Inferred)
  • Turn 1 (going first): Open a Searcher (Toon Table of Contents, Toon Bookmark, Fire Formation - Tenki, Mind Scan line) and try to reach a Link-1 or Level 2 Synchro for Yummy summons, while holding Solemn Judgment, Ash Blossom and Ghost Ogre for interaction (Inferred)
  • Turn 2 (going second): Use the 8 hand traps (Ash Blossom x2, Ghost Ogre x3, Maxx C, Droll & Lock Bird, Red Reboot, Solemn Judgment) to disrupt the opponent's first summon, then convert with Link monsters (Inferred)
  • Recovery: Recover through Searchers (15 cards) and Mulcharmy draw effects; the Toon and Yummy engines depend on different board states, so recovery is inconsistent (Inferred)
  • After siding: Not available: the deck has 0 side cards, so there is no post-side plan (Verified)

Why it scores here

This list is Illegal in OCG: four cards exceed their copy limits, including two Forbidden Extra Deck cards, so under the rubric it receives a capped score rather than a normal Final Contextual score. The structural read still finds real interaction density (8 hand traps, 13 negation-text cards, 22 removal-text cards) and strong Link closers, which lift Interruption and End-Board dimensions. Power is held down by a split engine: Toon World needs Toon monsters, Yummy summons need Link-1 or Level-2 Synchro enablers (about 0.25 odds of at least one Link-1 in an opening 5), and Tri-Brigade and Mulcharmy add more conflicting starters, with only 14.3% exact archetype purity. No combos, no tournament context, and no side deck were supplied, so consistency and closing claims are Inferred and the score is not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(at least one Toon World in 5) ≈ 0.25; P(at least one Link-1 enabler) ≈ 0.25; searchers P ≈ 0.81 but no single live starter (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Three independent engines plus 60 off-archetype copies produce frequent dead or conflicting hands; no brick estimate from combos (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling inferred from Bucephalus II and Shuraig card text only (Inferred)
D4 Combo Floor & Median Output 35 combos_evidence has 0 combos; median and floor cannot be measured (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom x2 and Ghost Ogre x3 give redundant hand traps; removal-text density is high (Inferred from card text)
D6 Resource Economy, Recovery & Grind 55 15 searcher-text cards plus Mulcharmy draw effects give good resource regeneration (Inferred from card text)
D7 End-Board & Interaction Quality 65 Interaction is dense and layered: Solemn Judgment, Heavy Storm, Harpie's Feather Duster, Forbidden Droplet, Forbidden Crown, Toon Terror (Verified card text; Inferred strength)
D8 Going-Second & Board-Breaking Power 60 Board breakers Heavy Storm, Harpie's Feather Duster and Forbidden Crown are present; going-second split unavailable (Inferred)
D9 Offensive Pressure & Closing Power 60 Bucephalus II 3500 ATK and Shuraig 3000 ATK offer closing power; no end-board data (Inferred from stats)
D10 Main Deck Efficiency & Flexibility 35 55 main with 36 distinct cards, 22 singletons, and 14.3% exact archetype purity, so efficiency is weak (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 15 Extra cards spread across 8 Link, 5 Synchro, 1 Xyz and 1 Fusion, with two Forbidden Synchro/Link cards illegal (Verified composition)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so there is no adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 Tri-Brigade archetype share unavailable; partial core usage (Droll 70%, Mouser 55% missing) is only a usage signal (Provisional)
D14 Pilotability & Error Tolerance 35 Three engines with multi-step summons and link/synchro enablers imply high error rate (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 46, Going First ≈ 42, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-6); engine_conflicts (-5). Final formula: No reliable metagame, so Meta is null/provisional. Normal formula: 0.80*46 + 0.20*35 = 43.8; modifiers -11 gives ~33 uncapped. Illegal-list cap (rubric Step 2) sets the reported score to 25. Theoretical/structural read only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 8 hand traps, 13 negation-text and 22 removal-text cards
  • Searcher density: 15 cards, P(at least one in opening 5) ≈ 0.81
  • Link closers Bucephalus II (3500 ATK) and Shuraig (3000 ATK) on a Beast-friendly base

Weaknesses

  • Illegal list: four copy-limit violations including two Forbidden Extra Deck cards
  • Three conflicting engines (Toon, Yummy, Tri-Brigade) with 14.3% exact purity
  • No side deck, so no post-side plan
  • No combo or tournament evidence to confirm conversion

Critical choke points

  • Toon World needs Toon monsters; without them the 3-copy Toon World is dead
  • Link-1 enablers (Yummy★Snatchy, Linkuriboh, Gravity Controller) give only about 0.25 odds of at least one in the opening 5 for Yummy Link summons
  • Extra Deck Yummy Ways and Borreload are Forbidden or over-limit, so the Synchro route fails legality
Priority Remove Add Reason
1 2x Toon World the Perfect World, 2x Cupsy☆Yummy, 1x Borreload Savage Dragon, 1x Cupsy★Yummy Way Bring the deck within copy limits (Toon World 1, Cupsy☆Yummy 1, Forbidden cards 0) Required before a normal score can be given (Verified legality)
2 None Build a 15-card side deck Side deck is empty, so D12 and post-side play are missing (Verified)
3 Off-plan Toon or Yummy staples Commit to one engine (Tri-Brigade Link or Yummy Synchro) to raise purity and starter access Engine conflicts drive D1, D2 and D14 down (Inferred)

Evidence & confidence

  • Verified: Legality: 4 copy-limit violations, Forbidden status for Borreload Savage Dragon and Cupsy★Yummy Way; Composition counts: 55 main, 15 extra, 0 side; archetype purity 14.3%; Card text for hand traps, negation and removal cards
  • Inferred: Consistency estimates from hypergeometric odds; Interaction strength and closing power from card text and stats; Pilotability from the number of engines
  • Provisional: Meta and matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry in YGOVN; brick, starter and matchup rates are Inferred or Unknown Side deck is empty (0 cards) Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Tri-Brigade

Tri-Brigade Breakdown

 
 

 

 

 

 

 

 
 

 

 
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