Invoked Deck #773349 — Yu-Gi-Oh! OCG

52 Main, 15 Extra, incl. Aleister the Reminiscent x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Invoked OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 57
Reliability 45
Going First 60
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 60
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Aleister-enabled Invoked Fusion boards (Hyperinvoked Aeon, Invoked Elysium, Invoked Mechaba class) built from Invocation and Magical Meltdown fusion spells; Mulcharmy hand-disruption draw engine converting opponent summons into card advantage
  • Turn 1 (going first): Open with Aleister the Reminiscent, Magical Meltdown or Invocation to reach a 2-card fusion bootstrap; Ash Blossom and Ghost Belle protect the first line
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll and Lock Bird, Nibiru) break the opponent's first board, then Raigeki or Lightning Storm clears; the Invoked fusion line follows
  • Recovery: Invocation and Sacred Spirit Sword Aiwass recur Aleister monsters from the Deck and GY; Terraforming and Aiwass search for missing starters
  • After siding: No Side Deck is registered, so there is no post-side plan; the list cannot adapt between games

Why it scores here

The deck is illegal as submitted: three copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of two, so it receives a capped, structural-only score rather than a normal Final Contextual score. Structurally, the Aleister and Invocation starters are present in enough copies to give a plausible fusion bootstrap (about 0.25 per 3-copy starter in the opening five, with a 0.96 chance of at least one Invoked core card), and the 11 hand traps and 12 negation texts give the deck real interaction density on both turns. The median and floor of the engine are unknown because no recorded boards exist, and only 25.7% of the main deck carries the exact Invoked name, so the Mulcharmy, Egyptian God and generic tech cards dilute the engine. The score comes from consistency, interaction and the fusion ceiling on the system, not from Invoked being a popular archetype and not from averaging card scores. With no Side Deck, no tournament link and no metagame sample, Meta Power is null and the Side and matchup dimensions are low-confidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of a 3-copy starter in opening 5) = 0.25 per card, but 0.96 for at least one archetype core card; starter access is redundant across Aleister, Invocation and Meltdown (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Roughly 20 of 55 main-deck copies are off-plan or dead-in-hand (Raigeki, Harpie's Feather Duster, Terraforming, Nibiru, Droll, Evenly Matched) and 52 of 55 copies lack the exact Invoked name; conflicting Normal Summons are limited (Inferred)
D3 Combo Conversion & Ceiling 58 No recorded boards (combos_evidence.total_combos = 0); ceiling is a text-only read from fusion Extra Deck options such as Hyperinvoked Aeon and Invoked Elysium (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so no median or power distribution; the low archetype purity points to a weaker typical output than the ceiling (Provisional)
D5 Interruption Resilience & Route Redundancy 62 11 hand traps across 4 names with 2-3 copies each give repeatable interruption; two independent starter families (Aleister line and Invocation line) add route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw, Aleister search, Aiwass recursion and Invocation GY recovery give a usable grind; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 70 12 negation-text cards and 24 removal-text cards, including Lightning Storm, Raigeki, Ghost Belle and Evenly Matched; durability is limited by single-copy board breakers (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 76% chance of at least one hand trap in the going-second six-card hand; Raigeki and Lightning Storm clear boards, but there are no recorded going-second splits (Inferred)
D9 Offensive Pressure & Closing Power 60 Hyperinvoked Aeon (3800 ATK) and Invoked De Anima (2900 ATK) are the closing bosses, but Aeon is a 2-copy Extra card; Sphere Mode Ra cannot attack (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main-deck cards, 28 distinct, with 52 off-archetype copies and one unresolved passcode counted as main; over-limit Ash Blossom lowers legality, and the non-engine staples are weak in many hands (Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck slots across 14 distinct cards: 12 Fusion and 3 Link; the deck has broad flex choices with 1-copy fusions and a usable Aleister pool (Verified structural, Inferred coverage)
D12 Side Deck Adaptability 5 No Side Deck registered (side_count 0), so there is no adaptability and no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or archetype meta-share and no dated metagame sample; fit cannot be checked (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Aleister and fusion sequences with several hand-trap windows and copy-limit issues demand high pilot skill and decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (illegal copy limit) (-10). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability + modifiers, 30) = min(0.80*57 + 0.20*45 - 10, 30) = 30; no normal Final Contextual score (structural-only, Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant hand-trap suite (11 cards across Ash, Ghost Ogre, Ghost Belle, Droll, Nibiru, Evenly Matched) gives repeatable interaction on both turns
  • Two independent starter families (Aleister and Invocation/Meltdown) give route redundancy
  • Extra Deck of 12 Fusion and 3 Link cards with mostly single copies offers flexibility

Weaknesses

  • Illegal list: Ash Blossom & Joyous Spring is over the Semi-Limited copy limit
  • No Side Deck, so no post-side adaptation and no best-of-3 plan
  • Only 25.7% exact-name Invoked purity; 52 off-archetype copies dilute the engine
  • No recorded boards, so the combo floor and median are unknown
  • High pilot burden for multi-step fusion sequences

Critical choke points

  • Aleister the Reminiscent and the Invocation/Meltdown starters: each 3-copy card has about a 25% chance of appearing in the opening five
  • Single-copy board breakers (Raigeki, Lightning Storm) and Feather Duster are dead in many hands
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 legal card that the deck can already use, e.g. another Invoked-archetype card with copies left Restores legality; the list cannot receive a normal score until the copy limit is met
2 none a 15-card Side Deck The deck has no Side Deck, so D12 scores near zero and there is no post-side plan for best-of-3 play

Evidence & confidence

  • Verified: Legality: main 55 within 40-60, extra 15 within 0-15, side 0 within 0-15; Ash Blossom & Joyous Spring run at 3 copies with legal limit 2 (Semi-Limited); Card text for all 14 Extra Deck and 28 main-deck distinct cards is resolved; No Side Deck registered
  • Observed: Usage stats show Invoked core cards with 50-80% inclusion, including Aleister the Reminiscent and Magical Meltdown at 3 copies
  • Inferred: P(at least one starter in opening five) = 0.25 per 3-copy card; hand-trap coverage 0.76 going second; Interaction density and the fusion ceiling read from card text; Going-first and going-second power estimates
  • Provisional: Meta Power (null) and matchup fit (D13); Median and floor of the combo engine (D4)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent One passcode (86120751) in CardIDList could not be resolved and is counted as main No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered, so best-of-3 adaptability cannot be measured

More OCG Info

Invoked

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