Altergeist Deck #773310 — Yu-Gi-Oh! OCG
54 Main, 15 Extra, incl. Altergeist Marionetter x3, Altergeist Meluseek x3, Altergeist Multifaker x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Altergeist Kunquery x1
- Altergeist Marionetter x3
- Altergeist Meluseek x3
- Altergeist Multifaker x3
- Altergeist Peritrator x1
- Altergeist Pookuery x3
- Altergeist Silquitous x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Wannabee! x2
- Altergeist Malwisp x2
- Ash Blossom & Joyous Spring x3
- Cosmic Cyclone x3
- One for One x1
- Pot of Prosperity x1
- Altergeist Haunted Rock x1
- Altergeist Manifestation x1
- Altergeist Protocol x2
- Altergeist Revitalization x1
- Destructive Daruma Karma Cannon x2
- Evenly Matched x3
- Infinite Impermanence x3
- Personal Spoofing x3
- Solemn Judgment x1
- Solemn Strike x2
- Solemn Warning x2
- Typhoon x2
Extra Deck (15)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Combo
- Format: ocg
Legality
Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Altergeist Link and Synchro monsters (Adminia, Dragvirion, Memorygant absent) converting board advantage through recursion and Link Summons; end-board is Link-based; Direct attacks from Meluseek and Peritrator, plus Super Starslayer TY-PHON as a late-game Xyz beater
- Turn 1 (going first): Open a Altergeist starter (Multifaker, Marionetter, Meluseek, Pookuery) with a trap-set or Normal Summon line, use Personal Spoofing or Altergeist Protocol to protect the engine, then Link Summon into the Extra Deck link monsters
- Turn 2 (going second): Use the hand-trap suite (Ash Blossom, Infinite Impermanence, Evenly Matched, Solemn Strike and Warning) to slow the opponent's combo, then rebuild the board through Altergeist recursion
- Recovery: Re-use GY Altergeist monsters via Revitalization, Pookuery and Haunted Rock; the rebuild depends on the GY and on recursion, not on a single card
- After siding: Not evaluable: the deck has an empty side deck, so there is no post-side plan in the evidence
Why it scores here
The deck reliably opens an Altergeist starter: 35 Altergeist-named copies give a hypergeometric P(at least one archetype-core card in a 5-card opening hand) of about 0.997, which earns the engine-access score. Interaction is dense, with 10 hand traps, 15 negation-text cards, and Solemn and Infinite Impermanence layers, and that drives the end-board interaction score. Conversion and median output are scored from text only, because the deck supplies no recorded boards, so both scores carry low confidence. The deck is Illegal (3 copies of Ash Blossom against a limit of 2), so the score is capped at 35 and labelled theoretical and structural-only. The score comes from consistency, recursion, and interaction on the deck as a system, not from averaging card scores, and the Altergeist archetype's popularity earned no points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one archetype-core card in a 5-card hand) ~0.997 from 36 core copies; 3-copy starters and 2-copy Malwisp give a high starter rate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 10 hand traps and 16 tech cards in 54 cards give some dead-in-hand risk; Destructive Daruma has no role in the text excerpt; no brick data (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards, so ceiling is text-only; Link-material chains are plausible but unverified (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards; median output is unknown and rests on card text alone (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Altergeist recursion (Revitalization, Pookuery, Haunted Rock, Silquitous) gives several independent re-entry routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Recursion and searchers (Pookuery, Protocol, Manifestation, Personal Spoofing) help rebuild after spending cards (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 10 hand traps, 15 negation-text cards, and Solemn Strike, Solemn Warning, and Solemn Judgment give layered interaction (Inferred from text plus verified card flags) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second P(at least one hand trap in a 6-card hand) ~0.73; no going-second board data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | No Memorygant, Adminia, or Dragvirion-level closer is confirmed in the Extra Deck list; direct attackers add pressure (Inferred from stats) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 54 main cards, 27 distinct, within the 40-60 size rule; 3-copy hand traps and 2-copy staples lower flexibility (Verified sizes, Inferred flexibility) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards, 11 distinct, mostly Link monsters; limited flex slots; Adminia and Primebanshee are missing from the usage core (Verified counts, Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so no post-side adaptability (Verified; scored at floor) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no meta sample; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Chained Altergeist recursion and link-material decisions give a complex pilot path (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-10). Final formula: Midrange structural 56.5 -> 0.80*56 + 0.20*45 = 54, plus banlist modifier -10 = 44, then Illegal cap applied -> 35 (theoretical, structural-only; Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine access is very high because 35 Altergeist-named copies sit in the Main Deck (Inferred from hypergeometric odds)
- Layered interaction: 10 hand traps and Solemn-family negations give answers at several points in the turn
- Recursion routes (Revitalization, Pookuery, Haunted Rock, Silquitous) allow re-entry after disruption
Weaknesses
- The list is Illegal: Ash Blossom & Joyous Spring is run at 3 copies against a limit of 2
- No recorded boards, so the combo ceiling and median cannot be measured
- Side deck is empty, so there is no post-side adaptation
- Hand-trap and tech density (26 cards) can leave hands dead without a board
Critical choke points
- Ash Blossom 3-copy limit breach: the list cannot be played as submitted
- Dependence on Altergeist Link Monsters in the Extra Deck to finish the turn; missing core Link monsters (Memorygant, Adminia, Primebanshee) reduce the closing options shown in the usage core
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One of the three Ash Blossom & Joyous Spring copies | A non-restricted 1-of or 2-of Altergeist monster or trap (for example Altergeist Multifaker or Altergeist Haunted Rock, already in the deck) | Brings the list to legal copy limits, which is required before any normal Final Contextual score can apply |
| 2 | Destructive Daruma Karma Cannon | A side deck of 5-15 cards (Ash Blossom, Solemn Judgment, or other Altergeist-specific answers) | The side deck is empty, so post-side adaptability cannot be scored; Daruma has no role in the text excerpt |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring is run at 3 copies against a Semi-Limited OCG limit of 2 (legality violation); Main Deck 54 cards and Extra Deck 15 cards are within the OCG size rules; Altergeist core is 35 exact-name copies (purity 50.7%); Usage core present 18 of 24 cards
- Inferred: P(at least one archetype-core card in 5-card hand) approximately 0.997; Hand-trap availability on going second approximately 0.73; Recursion routes give re-entry after disruption
- Provisional: Meta Power is null; matchup fit (D13) rests on no meta sample
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup, or brick rates Side deck is empty, so post-side plan cannot be evaluated No guides attached for the archetype Meta Power is Provisional without a dated metagame sample
Couldn't load the combos





