Tistina Deck #773293 — Yu-Gi-Oh! OCG
40 Main, 12 Extra, incl. Diabellstar the Black Witch x3, Fallen of the Tistina x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Crystal God Tistina x1
- Demigod of the Tistina x2
- Diabellstar the Black Witch x3
- Droll & Lock Bird x1
- Fallen of the Tistina x3
- Miasma Dragon Tistina x2
- Nibiru, the Primal Being x3
- Sentinel of the Tistina x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Breath of the Tistina x1
- Deception of the Sinful Spoils x1
- Divine Domain Baatistina x3
- Forbidden Droplet x3
- Play of the Tistina x2
- The Hallowed Azamina x1
- Triple Tactics Thrust x3
- WANTED: Seeker of Sinful Spoils x1
- Discordance of the Tistina x1
- Sinful Spoils of Slumber - Morrian x1
Extra Deck (12)
- Azamina Mu Rcielago x1
- Saint Azamina x1
- Accesscode Talker x1
- I:P Masquerena x1
- S:P Little Knight x2
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
- Tistina, the Divinity that Defies Darkness x1
- Totem Bird x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 40 / Extra 12 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Tistina Extra Deck boss monsters (Tistina, the Divinity that Defies Darkness; Crystal God Tistina) that are summoned off Tistina starters and disrupt the opponent's face-down and face-up cards; Azamina Fusion pressure (Saint Azamina, Azamina Mu Rcielago) and Train Xyz beaters (Superdreadnought Rail Cannon Gustav Max, Juggernaut Liebe)
- Turn 1 (going first): Open on a Tistina starter (Fallen of the Tistina, Sentinel of the Tistina) to place Divine Domain Baatistina or search a Tistina monster, then extend into a Tistina boss; hold Ash Blossom or Ghost Belle for the opponent's first activation
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Droll and Lock Bird, Nibiru) to break the opponent's first board, then rebuild through Tistina searchers and Breath of the Tistina
- Recovery: Recycle Tistina monsters from the GY (Fallen, Sentinel, Miasma Dragon, Demigod) and re-search with Sentinel and Miasma Dragon; Ghost Belle and Ash Blossom also act as protection from the opponent's interaction
- After siding: Not evaluable: the deck runs no side deck (side_count 0), so there is no post-side plan in the list
Why it scores here
The Tistina core is highly accessible: the archetype core group has a 0.98 chance of at least one copy in a 5-card opening hand, and Fallen of the Tistina, the main starter, reaches about 0.34 in hand (Inferred hypergeometric estimate). Nine hand traps and 15 searcher-text cards give it real interaction and recovery, and the going-second hand-trap estimate is about 0.81. The deck does not average its card scores: its score comes from the system's starter access and interaction density, reduced by a loose structure that mixes four sub-archetypes (only 36.5 percent exact-name Tistina purity) and by the absence of any side deck or combo data. Popularity was not credited; the archetype usage stats only confirm that the list is a standard build. The list is Illegal under OCG copy limits (Ash Blossom at 3 copies and S:P Little Knight at 2), so the final score is capped at 30 and the evaluation is structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one Tistina core card in opening 5) = 0.98; P(at least one Fallen of the Tistina in 5) = 0.34 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 18 generic/off-archetype copies and 9 hand traps; 0 dedicated garnets, so brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No recorded boards; Tistina Extra Deck bosses are read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median available; floor is unknown beyond the text-only read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash Blossom, Ghost Belle, Droll and Lock Bird, and Nibiru give several independent interruptions (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 62 | 15 searcher-text cards plus GY recursion from Fallen, Sentinel, and Miasma Dragon (Inferred from text) |
| D7 | End-Board & Interaction Quality | 60 | 8 negation-text and 11 removal-text cards; Crystal God Tistina gives a board reset (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | 9 hand traps favour going second; going-second hand-trap estimate 0.81 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Tistina bosses at 2000 ATK, Gustav Max at 3000, Ty-Phon and Liebe at 2900 to 4000 (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Exact-name purity 36.5 percent, with 33 off-archetype copies across Diabellstar, Azamina, Sinful Spoils, and Train (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 11 distinct Extra Deck cards across Tistina, Azamina, Code Talker, Train, and generic XYZs; no clear core extra (Verified composition) |
| D12 | Side Deck Adaptability | 20 | side_count is 0, so no side deck exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or meta-share data; Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Several sub-archetypes and multi-step Tistina chains; high decision load (Inferred) |
How the score was computed
Strategy profile: Balanced (default; the strategy is a Midrange and Stun hybrid, so no single profile is clearly primary). Structural ≈ 54, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-4); Engine conflicts (-4); Illegal list cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*54.5 + 0.20*45 = 52.6; modifiers total -8 gives 44.6; Illegal legality cap sets final to 30
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is almost always present in the opening hand (0.98)
- Nine hand traps and 15 searcher-text cards give interaction and recovery
- Tistina GY recursion (Fallen, Sentinel, Miasma Dragon) gives a second route after disruption
Weaknesses
- Illegal under OCG copy limits: Ash Blossom at 3 and S:P Little Knight at 2
- Four sub-archetypes compete for slots: exact-name purity is 36.5 percent
- No side deck: no post-side plan
- No recorded combos, so the ceiling and median are text-only inference
Critical choke points
- Fallen of the Tistina as the sole go-first starter (0.34 in hand)
- Divine Domain Baatistina field-zone dependence
- Single Limited copies of Droll and Lock Bird and Gustav Max
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | none required (or a Limited-legal card) | Brings Ash Blossom to the OCG limit of 2 copies |
| 1 | 1 copy of S:P Little Knight | none required (or a Limited-legal card) | Brings S:P Little Knight to the OCG limit of 1 copy |
| 2 | none | a side deck of up to 15 cards | No side deck exists, so best-of-3 adaptability is unrated |
Evidence & confidence
- Verified: Main 40 and Extra 12 are inside the OCG size rules; Ash Blossom at 3 copies is over the OCG limit of 2; S:P Little Knight at 2 copies is over the OCG limit of 1; Exact-name purity is 36.5 percent; Limited cards: Droll and Lock Bird, S:P Little Knight, Gustav Max, WANTED
- Observed: Archetype core presence (Fallen, Sentinel, Crystal God, Miasma Dragon) is at 100 percent usage in the archetype stats
- Inferred: Opening-hand consistency from hypergeometric estimates; Hand-trap interaction density from card text; Going-second strength from hand-trap count; Engine-conflict penalty from archetype spread
- Provisional: Meta power and format fit (no dated metagame sample or tournament link)
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN No side deck: post-side adaptability cannot be scored Meta Power is Provisional unless a dated metagame sample is supplied
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