Branded Deck #773286 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Branded OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 8/ 100
Power Score
Structural 49
Reliability 40
Going First 45
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 45
Going Second 48
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Branded/Albaz fusion and synchro boards (Albion, Mirrorjade, Rindbrumm, Lubellion, The Dragon that Devours the Dogma) backed by 3000-ATK ritual and synchro bosses such as Black Chaos, Black Luster Soldier and The Crimson King; Light and Darkness Ritual line (Black Chaos, Magician of Dark Chaos, Black Luster Soldier) as a second board route
  • Turn 1 (going first): Search or draw Fallen of Albaz or Branded in High Spirits, Fusion Summon through Ecclesia/Albaz monsters, and protect the first board with Ash Blossom, Ghost Belle and Maxx C
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Maxx C, Nibiru) to interrupt the opponent's board, then rebuild through Fallen of Albaz and a Fusion or Ritual boss
  • Recovery: Recover from the Graveyard with Fallen of Albaz, Celtic Mystic, Soul Resonator and Ritual Spells, plus Pot of Sloth for card advantage
  • After siding: Not evaluable: the deck runs no Side Deck (side_count 0), so no post-side plan exists

Why it scores here

This OCG Branded list is illegal as submitted: Branded in High Spirits is run 3 copies against a Limited limit of 1, and Albion the Branded Dragon is run once although it is Forbidden, so the score is capped and reported as theoretical and structural only. Structurally the deck can reliably reach a searcher or Fallen of Albaz on turn one (about 81% for at least one searcher-text card in a 5-card opening, Inferred), and it has a broad hand-trap and removal suite that gives it a plausible going-second plan. Its weakness is coherence: only 6 of 64 archetype-named copies are exactly Branded, the rest is split across Light and Darkness Ritual, Albaz, Cyclone, Stardust, Herald, Resonator and generic staples, which raises brick risk and cuts into engine consistency. No recorded boards, tournament record or side deck exist, so the ceiling and floor are text-only inference and the popularity of the Branded archetype is not counted as power. The score is not an average of card scores; it reflects the system as built, and it is capped because of the copy-limit violations.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 searcher-text card in a 5-card opening) ~0.81 and P(>=1 Fallen of Albaz-type starter) is weakened by the mixed engine split across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Ten hand traps and roughly 15 off-engine staples, with 64 off-archetype copies and the 3-copy Branded in High Spirits bricking when the Fusion targets are absent (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling is a Fallen of Albaz to Fusion to 3000-ATK boss line through Albion-style fusions; the Forbidden Albion copy cannot be legally played, and no recorded boards exist to verify (Inferred, text-only)
D4 Combo Floor & Median Output 40 No combos_evidence (total_combos 0), so the median output is unmeasured and set low to reflect the split engine rather than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Two independent routes exist (Albaz Fusion and Light and Darkness Ritual) plus hand-trap redundancy, but both depend on the Fallen of Albaz/Branded core (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searcher-text count of 15 and Pot of Sloth support resource replenishment, offset by the Forbidden and over-limit cards consuming hand space (Inferred)
D7 End-Board & Interaction Quality 60 Removal-text count of 21 with Spell Shattering Sword, Stardust Dragon and Herald of the Arc Light gives layered end-board interaction, though Herald and Droll & Lock Bird are Limited (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 58 Hand-trap probability of 0.72 for at least one hand trap in a 6-card going-second hand, with Ash Blossom, Ghost Belle and Maxx C supporting the second-player board (Inferred)
D9 Offensive Pressure & Closing Power 60 Three or more 3000-ATK bosses (Black Chaos, Black Luster Soldier, Mirrorjade) plus Crimson King give a closing body, with piercing or direct damage text not confirmed (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 Main Deck cards in the legal 40-60 size range, but 8 three-copy and 9 two-copy slots plus 64 off-archetype copies lower compactness (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck slots (7 Synchro, 8 Fusion) with Albion occupying one slot illegally, and several Fusion targets (Mirrorjade, Rindbrumm, Lubellion) are core-listed but absent or varied (Verified counts, Inferred)
D12 Side Deck Adaptability 10 Side deck is empty (side_count 0) with no best-of-3 plan, so adaptability is scored near the floor (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, no dated metagame sample, and only archetype-level usage stats (Branded core present 4 of 10) give no matchup fit (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Ritual and Fusion sequencing with many on-field decision points lowers pilotability for an average player (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-10); Engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*49 + 0.20*40 = 47.2; then -12 modifiers = 35.2; capped to 30 because the deck is Illegal (theoretical/structural-only, no normal Final score)


More OCG Info

Branded

Branded Breakdown

 
 

 

 

 

 

 

 
 

 

 
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