Branded Deck #773272 — Yu-Gi-Oh! OCG

52 Main, 18 Extra, incl. Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Branded OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51.5
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 52 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck fusion, synchro and ritual boards (Black Chaos, Chaos Angel, The Crimson King, Mirrorjade) once the Fallen of Albaz and Light and Darkness Ritual starters land; Going-second disruption into a 3000-ATK ritual or synchro boss
  • Turn 1 (going first): Open a searcher such as Mulcharmy Fuwalos, Ragged Records or Mind Shuffle, then reach a Fallen of Albaz or Ritual Monster line into a Synchro or Fusion boss
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Droll and Lock Bird, Maxx C) to answer the opponent's first summon, then convert with Light and Darkness Ritual
  • Recovery: Recover through Mulcharmy draw effects and Ritual Spell GY recursion, with Chaos Magical Hats and Black Chaos re-summons
  • After siding: Not evaluable: the deck list has no side deck, so no post-side plan can be scored

Why it scores here

The deck is Illegal in OCG: its Extra Deck holds 18 cards against a 15-card cap, Branded in High Spirits is run three times against a limit of one, and Albion the Branded Dragon, a Forbidden card, is included. Under the rubric it is capped and its numbers are structural-only. On the system, the 15 searcher-text cards give a high chance of at least one starter in the opening hand (about 0.83), and the 7 hand traps give about 0.60 odds of one in a going-second six-card hand, which supports the going-second read. Interaction density is the strongest structural feature, while the three-archetype engine split (Mulcharmy and Light and Darkness Ritual against Fallen of Albaz and Ecclesia lines) and the lack of any recorded boards pull the scores down. Popularity was not credited: the Branded core is inclusion-supported, but only 5 of 10 core cards are present. No card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in 5-card hand) about 0.83; core-group P about 0.67 with only 5 of 10 usage-core cards present (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Brick risk is moderate: 15 searcher-text cards and 7 hand traps mitigate, but 65 of 70 cards are off-archetype and ritual or fusion pieces can conflict (Inferred)
D3 Combo Conversion & Ceiling 48 No recorded boards; ceiling from card text only: Black Chaos and Chaos Angel can produce 3000-plus ATK boards, but the Albion line is illegal (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured; the floor depends on the starter lines being live (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Seven hand traps and eight negation-text cards give several independent answers to a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 52 Mulcharmy draw effects and Ritual GY recursion provide some recovery; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 70 21 removal-text and 8 negation-text cards, with Ash Blossom, Ghost Ogre and Droll and Lock Bird providing layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap coverage is about 0.60 per six-card hand, and boards are answered by Chaos Magical Hats and Phara (Inferred)
D9 Offensive Pressure & Closing Power 60 Chaos Angel, The Crimson King, Black Chaos and Black Luster Soldier reach 3000-plus ATK; piercing and direct damage are limited (Inferred)
D10 Main Deck Efficiency & Flexibility 40 Main Deck is 52 cards, legal in range, but only 7.1 percent of cards are exact Branded and 27 are generic filler, so it is poorly focused (Verified purity, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 35 18 Extra Deck cards exceed the cap of 15 and include a Forbidden card, which makes the Extra build illegal as listed (Verified)
D12 Side Deck Adaptability 10 No Side Deck present, so the best-of-three adjustment cannot be assessed (Verified gap)
D13 Matchup Coverage & Format Fit 40 No tournament or meta-share data for this list, so format fit is Provisional
D14 Pilotability & Error Tolerance 35 Multi-engine sequencing across Ritual, Synchro, Fusion and Link summons has a high decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (not separately weighted; Midrange profile used). Structural ≈ 51.5, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (illegal in format) (-8); Engine conflicts (-4); Illegal cap (-8). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*51.5 + 0.20*45 - 12 = 38.2, then capped to 30 because the deck is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and hand-trap coverage makes the opening hand likely to contain a functional card
  • Interaction density is high across negation and removal text, giving layered answers to the opponent's boards
  • Multiple 3000-plus ATK bosses (Black Chaos, Chaos Angel, The Crimson King, Black Luster Soldier) provide closing power once an engine is live

Weaknesses

  • Illegal as listed: Extra Deck of 18 exceeds 15, Branded in High Spirits is over its limit, and Albion the Branded Dragon is Forbidden
  • Engine split across roughly six sub-archetypes, with 65 of 70 cards off the exact Branded name
  • No recorded combos, no side deck and no tournament data, so most dimensions are inferred

Critical choke points

  • Extra Deck legality: three Extra Deck cards must come out before this list can be played in OCG
  • Fallen of Albaz as a single-copy enabler that gates Fusion, Synchro and Ecclesia lines
Priority Remove Add Reason
1 Albion the Branded Dragon A legal Extra Deck fusion or synchro boss, or none Forbidden card; blocks legality on its own
2 Two copies of Branded in High Spirits One copy, plus a legal searcher or hand trap Copy limit is one in OCG
3 Three flex Extra Deck cards (for example Golden Cloud Beast, Despian Luluwalilith and Enigmaster Packbit) Nothing; keep the Extra Deck at 15 Extra Deck is 18 against a cap of 15

Evidence & confidence

  • Verified: Main Deck size 52 is within the 40-60 range; Extra Deck count 18 exceeds the 15 cap; Branded in High Spirits runs 3 copies against a limit of 1; Albion the Branded Dragon is Forbidden and run once; Side Deck is empty
  • Inferred: Starter probability about 0.83 from searcher-text group hypergeometric estimate; Going-second hand-trap coverage about 0.60; Interaction density from removal and negation text counts; Engine conflicts across sub-archetypes
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Median and floor output (no recorded boards)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates No Side Deck present, so post-side adaptability cannot be scored Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Branded

Branded Breakdown

 
 

 

 

 

 

 

 
 

 

 
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