Fiendsmith Deck #773269 — Yu-Gi-Oh! OCG
45 Main, 18 Extra, incl. Metalflame Swordsman x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (45)
- Fabled Lurrie x1
- Fiendsmith Engraver x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Metal Illusionist x2
- Metalflame Swordsman x3
- Metalzoa X x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Red-Eyes Black Fullmetal Dragon x1
- Red-Eyes Metal Claws Dragon x1
- Regenesis Archfiend x3
- Regenesis Dragon x1
- Regenesis Lord x1
- Regenesis Sage x1
- Regenesis Warrior x1
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x2
- Crossout Designator x1
- Fiendsmith's Tract x1
- Fusion Tag x1
- Incoming Machine! x1
- Regenesis x3
- Regenesis Code x1
- Fiendsmith in Paradise x1
- Fiendsmith Kyrie x1
- Infinite Impermanence x2
- Max Metalmorph x2
- Regenesis Birth x1
Extra Deck (18)
- Azamina x1
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Fiendsmith's Rextremende x1
- Saint Azamina x1
- Snake-Eyes Doomed Dragon x1
- A Bao A Qu, the Lightless Shadow x1
- Accesscode Talker x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- I:P Masquerena x1
- Relinquished Anima x1
- S:P Little Knight x1
- Dingirsu, the Orcust of the Evening Star x1
- Number 100: Numeron Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 97: Draglubion x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 46 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Fusion/Link/Xyz mechanic-heavy
- Format: ocg
Legality
Main 45 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fiendsmith Fusion and Link boards (Rextremende, Lacrima, Desirae, Azamina, Saint Azamina) backed by Regenesis and Mulcharmy disruption and draw; Max Metalmorph routes into Red-Eyes Black Fullmetal Dragon and Metalzoa X, plus 3000-ATK XYZ and Link closers
- Turn 1 (going first): Search Fiendsmith or Regenesis pieces with Engraver, Tract and Regenesis, then go to a Fusion or Link extension; Ash Blossom and Infinite Impermanence protect the first engine piece
- Turn 2 (going second): Open Ash Blossom, Maxx C and Mulcharmy draw effects, use hand traps to break the opponent's first summon, then rebuild the Regenesis board
- Recovery: Recycle Fiendsmith and Regenesis monsters from the GY with Lacrima, Engraver and Regenesis Code; Mulcharmy draws refill the hand
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan
Why it scores here
This list is Illegal: the Extra Deck holds 18 cards against an OCG maximum of 15, so it receives a theoretical, structural-only read capped at 30 rather than a normal Final score. The copy limits themselves are respected (Limited and Semi-Limited cards each run within their allowed copies). Engine access is decent: the searcher text count is high (16 cards) and about 64 percent of the core-group hands open at least one core card, both Inferred from hypergeometric estimates. The deck's weakness is that it runs several competing engines (Fiendsmith, Regenesis, Mulcharmy, Metalmorph and Red-Eyes), with only 11 of 45 main-deck copies in the exact archetype name, so conversion and consistency suffer, and it has no Side Deck. Its closing power is high because the Extra Deck contains several 3000-plus ATK boss monsters. No combo boards were recorded, and popularity or archetype usage did not earn points; the score comes from the system's consistency, interaction and closing power, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one core-group card in 5-card opening hand) = 0.64; searcher-text group P(at least one in hand) = 0.90; engine spread across several archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Archetype core proxy brick rate ~0.36 in a 5-card hand; many 3-copy generic searchers reduce brick risk; conflicting engines raise dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards; ceiling read only from card text, for example Max Metalmorph into Red-Eyes Black Fullmetal Dragon and Fiendsmith Rextremende (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median output cannot be measured and is estimated low because of engine conflicts (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Five hand traps and two independent starter families (Fiendsmith and Regenesis) give partial redundancy after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searcher text count 16 and GY recursion from Lacrima, Engraver and Regenesis Code offset spend (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Negation text count 10, removal text count 15, Ash Blossom x2 and Infinite Impermanence x2 for layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 52 | Hand-trap group P(at least one when going second, 6 cards) = 0.53; going-second boards not recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck closers at 3000 ATK and above (Rextremende, Azamina, Draglubion, Metalzoa X, Red-Eyes Black Fullmetal Dragon 3400) (Verified stat and Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 45 main cards with 29 distinct names; only 17.5 percent of copies are exact-archetype, 52 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra Deck is 18 cards against a 15-card cap (Verified legality); several slots are flex or redundant (Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck present, so no post-side adaptability can be scored (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; archetype-level meta share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Three or more summoning mechanics and several Max Metalmorph and Metalzoa conditions create many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 46, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Illegal size cap (-7); Engine conflicts (-5); No Side Deck (-3); Banlist exposure (-2). Final formula: Illegal deck: theoretical structural-only read. Structural 49.3 (Midrange); unconstrained 0.80*Structural + 0.20*TournamentReliability = 47.8 with modifiers -10 gives 37.8, capped to 30 for illegal size; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.64 · key two-card combo ≈ — · full-brick estimate ≈ 0.36 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong closers in the Extra Deck (3000-plus ATK bosses)
- Searcher density (16 text hits) keeps the engine findable
- Layered interaction: 2 Ash Blossom, 2 Infinite Impermanence, Maxx C, Crossout Designator
Weaknesses
- Illegal: Extra Deck over the OCG limit by 3
- No Side Deck
- Multiple competing engines dilute consistency
- No recorded combo boards to confirm conversion
Critical choke points
- Max Metalmorph (2 copies) gates Red-Eyes Black Fullmetal Dragon and Metalzoa X
- Core Fiendsmith Fusion pieces are Limited (1 copy each)
- Regenesis and Fiendsmith starters are split across engines
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Three low-utility Extra Deck cards (e.g. Relinquished Anima, Dingirsu the Orcust of the Evening Star, Snake-Eyes Doomed Dragon) | Nothing; this brings the Extra Deck to 15 and makes the list legal | Extra Deck is 18 against an OCG maximum of 15, so the deck is currently Illegal |
| 2 | Off-archetype main-deck slots that duplicate another engine | A Side Deck of up to 15 cards (e.g. Crossout Designator-style negates and flex hand traps) | Side Deck is empty, so there is no post-side plan for best-of-3 play |
| 3 | One of the two engine families, or thin the off-archetype copies | More exact-archetype copies of the chosen engine | Exact-archetype purity is only 17.5 percent; an engine focus should raise consistency |
Evidence & confidence
- Verified: Extra Deck is 18 cards against an OCG maximum of 15; Copy limits respected for all Limited and Semi-Limited cards; Side Deck is empty; Exact-archetype purity 17.5 percent (11 of 63 archetype-linked copies)
- Observed: Usage stats: core Fiendsmith cards Sequence, Requiem and Lacrima are absent from this list; present core inclusion is 45.5 percent
- Inferred: Hypergeometric opening-hand estimates for the core group (0.64 at least one); Consistency and brick rate from card text and composition; Interaction density from role tags and negation or removal text
- Provisional: Meta Power is null; no dated metagame sample and no tournament link; D13 matchup and format fit
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry in YGOVN for this deck Meta Power provisional without a dated metagame sample Deck title is null Side Deck is empty, so post-side play cannot be evaluated
Couldn't load the combos





