Machina Deck #773182 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Night Train Blue Traveler x3, Scrap Recycler x3. Created Oct 21, 2026 by YGO Mod.

Deck Machina OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 54
Reliability 46
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 46
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Xyz and Link boards that end in Superdreadnought Rail Cannon Gustav Rocket (5000 ATK) or Juggernaut Liebe, supported by the Train and Machina Machine swarm.; Gustav Max direct damage (2000 per detach) and Machina Ruinforce as a large GY-summoned body.
  • Turn 1 (going first): Open a Machine or Train starter (Night Train Blue Traveler, Exceptional Schedule, Mulcharmy Fuwalos, Scrap Recycler), search or recycle through Revolving Switchyard and Ancient Gear Box, then build toward a Level 10 Xyz. Hand traps are held up but are only partly reliable without a going-second draw.
  • Turn 2 (going second): Use Ash Blossom and Droll as the first interaction, then rely on Heat Wave or Pot of Sloth to recover the card advantage. The Level 10 Xyz line is the follow-up, but the deck has no real answer to a full opposing board besides the Kaiju and Heavy Armored Knight Babeldecker lines.
  • Recovery: Recursion sits in the GY: Night Train, Heavy Armored Knight Babeldecker, Ancient Gear Box, and the Machine Level 10 GY summon routes. Recovery is plausible, but Forbidden and over-limit cards would not be legal to run in a real event.
  • After siding: Not assessable. The deck has zero Side Deck cards, so there is no post-side plan at all.

Why it scores here

The score comes from the system, not from the card list or from Machina's popularity. The deck has a real starter base: the archetype-core group gives roughly an 87% chance of at least one core card in a 5-card opening hand, and the Train and generic Machine starters give a playable T1. Its closing power is high, since Gustav Rocket, Juggernaut Liebe and Flying Launcher all reach 3800 ATK or more. Interaction is broad, with 5 hand traps, 13 negation-text cards and 18 removal-text cards, but the Forbidden and over-limit copies make that interaction illegal as built. Floor and median output are unmeasured because no boards were recorded, so the ceiling cannot be trusted as the usual result. The deck has no Side Deck, which removes any post-side plan. The legality failure caps the score at a theoretical value, and no combos, win rates or meta data exist to support a normal Final Contextual score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one archetype-core card in opening 5) ≈ 0.87 across 18 copies; starter access is adequate but the sub-archetypes are scattered (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Copy histogram is 17 singles, 4 pairs, 10 triples, with a 0.125 proxy for no core card in hand; some redundancy but multiple conflicting Normal Summon bricks (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards in combos_evidence; ceiling is inferred from text (Gustav Max 2000 damage, Gustav Rocket negation with material) (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output and power distribution are unknown; floor is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Five hand traps plus Heat Wave and Subspace Battle provide several independent lines; the Level 10 line is a single point of failure (Inferred)
D6 Resource Economy, Recovery & Grind 58 Night Train, Babeldecker and Ancient Gear Box recur through the GY; resource loops are text-based only (Inferred)
D7 End-Board & Interaction Quality 62 13 negation-text and 18 removal-text cards, but Droll and Ash are over the copy limit and two Forbidden cards are present (Verified for card text, Inferred for strength)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap density is about 0.45 at least one in a 6-card hand; no going-second combo data (Inferred)
D9 Offensive Pressure & Closing Power 70 Gustav Rocket 5000 ATK, Juggernaut Liebe 4000 ATK, Flying Launcher 3800 ATK, and Gustav Max direct damage (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 Main with 31 distinct cards and 28 Spells; 12 tech slots and 3-copy Gustav Max create a high-spend list with moderate flexibility (Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards (9 Xyz, 6 Link), covering Level 10 and Level 4 Link lines; Gustav Max runs over its limit (Verified)
D12 Side Deck Adaptability 15 No Side Deck (side_count 0); no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; format fit is provisional, and the OCG legality failure caps any read (Provisional)
D14 Pilotability & Error Tolerance 45 Two-archetype mix with Machina, Train, Kaiju and Link pieces; moderate decision load and several multi-step GY summons (Inferred)

How the score was computed

Strategy profile: primary Midrange, no secondary weighting applied. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 46. Modifiers: Copy-limit violations (-10); Forbidden cards present (-8); No Side Deck (-4). Final formula: Illegal cap applied to 0.80*Structural + 0.20*TournamentReliability (≈52) with -22 modifiers; theoretical/structural-only, Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ 0.13 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High chance of a core card in the opening hand
  • Strong Level 10 Xyz and Link closing power (Gustav Rocket, Juggernaut Liebe, Flying Launcher)
  • Broad negation and removal text across the Main Deck
  • Compact Extra Deck coverage between Xyz and Link lines

Weaknesses

  • Illegal as built: copy-limit violations and two Forbidden cards
  • No Side Deck, so there is no post-side adaptation
  • Scattered sub-archetypes (1.4% exact-name purity) weaken engine coherence
  • No recorded boards, so median output and combo conversion are unverified

Critical choke points

  • The Level 10 Machine Xyz requirement depends on a small number of Machine monsters in the GY and Deck
  • Removing Ash Blossom, Droll and Gustav Max to reach legal copy counts would reduce interaction and closing power
Priority Remove Add Reason
1 Called by the Grave and Triple Tactics Talent Legal in-format tech or a second Gustav-compatible Level 10 Machine Both are Forbidden in the format and cannot be run as listed
2 Extra copies of Ash Blossom (3 to 2), Droll (2 to 1), and Gustav Max (3 to 1) Legal Machina or Train staples Brings the list within its copy limits; the Gustav Max cut may reduce the Gustav Rocket route
3 Nothing (the deck has 0 Side cards) A 15-card Side Deck with graveyard, backrow and Machina-hate options Gives a usable post-side plan for best-of-3 play

Evidence & confidence

  • Verified: Five legality violations against the OCG banlist (Ash Blossom, Droll, Called by the Grave, Triple Tactics Talent, Gustav Max); Main 55 and Extra 15 are within the OCG size rules; Side 0 is legal but gives no post-side plan; Card stats and text for Gustav Rocket, Juggernaut Liebe, Flying Launcher and Gustav Max
  • Inferred: Opening-hand starter access ≈ 0.87 from the archetype-core hypergeometric estimate; Brick and interaction estimates from copy histogram and card text; Closing power inferred from Extra Deck ATK and direct-damage text
  • Provisional: Format fit and matchup (no tournament link or dated meta sample); Meta Power (null)
  • Data gaps: no combos supplied — combo floor, median and ceiling are text-only inference no tournament link — archetype meta-share and per-pilot record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred no Side Deck — post-side performance cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Machina

Machina Breakdown

 
 

 

 

 

 

 

 
 

 

 
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