Frog Deck #773128 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Gameciel, the Sea Turtle Kaiju x1
- General Raiho of the Ice Barrier x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Revealer of the Ice Barrier x3
- Speaker for the Ice Barriers x2
- Swap Frog x3
- Warlock of the Ice Barrier x1
- Ash Blossom & Joyous Spring x3
- Georgius, Swordman of the Ice Barrier x2
- Hexa Spirit of the Ice Barrier x2
- Icejade Ran Aegirine x3
- Foolish Burial Goods x2
- Freezing Chains of the Ice Barrier x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Medallion of the Ice Barrier x3
- Mirror of the Ice Barrier x3
- Pot of Sloth x3
- Dominus Impulse x3
- Evenly Matched x2
- Ice Barrier x1
- Infinite Impermanence x3
Extra Deck (15)
- Marincess Coral Anemone x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Worldsea Dragon Zealantis x1
- Adamancipator Risen - Dragite x1
- Brionac, the Magical Ice Dragon x1
- Graydle Dragon x1
- Icejade Gymir Aegirine x1
- Lancea, Ancestral Dragon of the Ice Mountain x2
- Ravenous Crocodragon Archethys x1
- Swordsoul Supreme Sovereign - Chengying x1
- Trishula, Zero Dragon of the Ice Barrier x1
- White Aura Whale x1
- Coral Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45 |
| Going First | 40 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Stun, Tempo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Board-based Synchro/Link pressure (Lancea, Trishula, Graydle Dragon, Worldsea Dragon Zealantis) after Swap Frog or Ice Barrier starts; no recorded combo evidence to confirm the line.; Hand-trap and negation-driven tempo that trades 1-for-1 and lets Extra Deck monsters take the board.
- Turn 1 (going first): Open Swap Frog or an Ice Barrier starter with Revealer/Medallion, use Pot of Sloth or Mulcharmy draw to find a Synchro/Link; hold Ash Blossom and Dominus Impulse only as far as the 2-copy limit allows.
- Turn 2 (going second): Use the 6-card hand's hand-trap density (12 hand traps and negations) to stop the opponent's first summon or Synchro, then rebuild with Icejade/Ice Barrier summons.
- Recovery: Recover via Foolish Burial Goods, Mulcharmy draw effects and Freezing Chains of the Ice Barrier to regain Ice Barrier monsters from the GY.
- After siding: No Side Deck is registered (side_count 0), so there is no post-side plan to evaluate.
Why it scores here
The deck scores low because it is Illegal: Ash Blossom & Joyous Spring and Dominus Impulse are each run 3 times against a Semi-Limited limit of 2, which caps the result and keeps this evaluation theoretical. Structurally, the list has real interaction density (12 hand traps and negations, 15 removal-text cards) and a solid going-second hand-trap hit rate of about 0.79 for a 6-card hand (Inferred). Its engine is comparatively fragile: Swap Frog is the only 3-copy starter with about a 0.25 chance of appearing in a 5-card opening hand, and the archetype core group reaches only about 0.32 (Inferred). No recorded boards exist, so the combo ceiling and median are text-only estimates, and no Side Deck is registered. Popularity and archetype usage did not earn points; the score comes from the system-level read of consistency, interaction, and legality, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(at least one Swap Frog in a 5-card opening hand) ~0.25, archetype core group ~0.32; the engine is not reliably live T1-T2 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Mixed hand quality: 12 hand traps and several 2-copy Ice Barrier pieces give functional hands, but Ice Barrier and Mulcharmy cards overlap with dead draws and off-archetype bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable combos; ceiling is a text-only read of Lancea/Trishula/Graydle board-breaking and Ice Barrier chains (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo boards; median output cannot be measured and is inferred to be modest because the engine depends on specific starters (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Multiple hand traps and Mulcharmy/Pot-of-Sloth recovery give some route redundancy; the Synchro routes are narrow (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Foolish Burial Goods, Freezing Chains and Mulcharmy draw provide some recovery; no resource-economy data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 12 hand traps/negations plus Dominus Impulse, Ash Blossom and Lightning Storm give dense interaction at the end of the opponent's turn (Inferred from card text and role flags) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap density (~0.79 at least one hand trap in a 6-card hand) and Lightning Storm/Harpie's Feather Duster give board-breaking potential, though Lightning Storm and Duster are single-copy or Limited (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Closing power comes from Lancea 3300 ATK, Trishula 2700, Graydle 3000 and Icejade Gymir 3000 ATK; no end-board data is recorded (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 55 Main Deck cards with 25 distinct cards and 36 cards at 3 copies; the list is over-stuffed for its engine and carries 12 hand traps, which dilutes starter density (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 11 Synchro and 4 Link monsters use the 15-card Extra Deck well; most extra cards are single-copy flex picks (verified structure) |
| D12 | Side Deck Adaptability | 20 | No Side Deck (side_count 0), so post-side adaptability cannot be credited (verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; format fit is provisional because Frog share is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Requires precise sequencing of Ice Barrier and Frog effects plus Synchro/Link choices; moderate complexity (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 45, Going First ≈ 40, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal: copy-limit violations and banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*45 + 0.20*40 - 12 = 32 (Meta provisional; Illegal, so theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 12 hand traps/negations and 15 removal-text cards
- Good going-second hand-trap density (~0.79 for at least one in a 6-card hand, Inferred)
- Full Extra Deck coverage with 11 Synchro and 4 Link monsters
- Real Ice Barrier/Frog archetype support across the Main Deck
Weaknesses
- Illegal list: 3 copies each of Ash Blossom & Joyous Spring and Dominus Impulse against a limit of 2
- Low starter access: Swap Frog is only ~0.25 to appear in a 5-card opening hand
- No Side Deck registered
- Weak archetype purity: only 3 exact-name Frog cards; 67 off-archetype copies
Critical choke points
- Swap Frog (3 copies, ~0.25 in opening hand) is the main engine starter with no reliable alternative
- Synchro/Link boss access depends on Tuner availability and Ice Barrier summons
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and Dominus Impulse | Any 2-copy-compatible card of the same role (e.g., a 1-copy hand trap or a second Frog starter) | Fixes the legality violations so the deck can receive a normal Final Contextual score. |
| 2 | Two to three off-archetype hand traps or tech cards | Additional Frog or Ice Barrier starters/Tuners to raise starter access | Raises Swap Frog and archetype-core access above the current ~0.25 / ~0.32 odds. |
| 3 | None | A Side Deck of 5-10 cards aligned to likely matchups | A zero-card Side Deck removes all post-side adaptability. |
Evidence & confidence
- Verified: Main Deck 55 cards, Extra Deck 15 cards, Side Deck 0 cards; Ash Blossom & Joyous Spring and Dominus Impulse exceed the Semi-Limited limit of 2 (3 copies each); Lancea and the 13 other single-copy Extra Deck cards are listed in the evidence; Usage statistics show Swap Frog at 100% inclusion (3 copies)
- Observed: No combo boards recorded; combos evidence is empty
- Inferred: Hypergeometric starter odds: P(Swap Frog in 5-card hand) ~0.25; archetype core ~0.32; hand-trap in 6-card hand ~0.79; Interaction density is high based on hand-trap, negation and removal text flags; Going-second advantage from hand-trap density; Board-breaking and closing ability from Synchro/Link monster stats and card text
- Provisional: Meta Power (null) and format fit (D13) because no dated metagame sample or tournament link exists
- Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: brick, starter and going-first/second rates are inferred only no Side Deck registered (side_count 0): post-side adaptability cannot be evaluated Meta Power is provisional unless a dated metagame sample is supplied
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