Frog Deck Breakdown

Cards Usage Statistic

Main Deck

Swap Frog
Swap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Extra Deck

S:P Little Knight
S:P Little Knight
S:P Little Knight
DARK
S:P Little Knight
  • ATK:

  • 1600

  • LINK-2

Link Arrow:

Left

Right


2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

Main: 56 Extra: 15

1 cardBeelze Frog 1 cardBeelze Frog
Beelze Frog
WATER 3
Beelze Frog
  • ATK:

  • 1200

  • DEF:

  • 800


This card gains 300 ATK for each "T.A.D.P.O.L.E." in your Graveyard.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


2 cardDes Frog 2 cardDes Frog
Des Frog
WATER 5
Des Frog
  • ATK:

  • 1900

  • DEF:

  • 0


When this card is Tribute Summoned, you can Special Summon "Des Frog"(s) from your hand or Deck up to the number of "T.A.D.P.O.L.E."(s) in your Graveyard.


3 cardDupe Frog 3 cardDupe Frog
Dupe Frog
WATER 2
Dupe Frog
  • ATK:

  • 100

  • DEF:

  • 2000


This card's name becomes "Des Frog" while it is on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the Graveyard: You can add 1 "Frog" monster from your Deck or Graveyard to your hand, except "Dupe Frog".


3 cardFlip Flop Frog 3 cardFlip Flop Frog
Flip Flop Frog
WATER 2
Flip Flop Frog
  • ATK:

  • 500

  • DEF:

  • 200


Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".


2 cardLight and Darkness Dragon 2 cardLight and Darkness Dragon
Light and Darkness Dragon
LIGHT 8
Light and Darkness Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).


3 cardPoison Draw Frog 3 cardPoison Draw Frog
Poison Draw Frog
WATER 2
Poison Draw Frog
  • ATK:

  • 100

  • DEF:

  • 100


When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed by battle), you can draw 1 card.


2 cardRonintoadin
2 cardRonintoadin
Ronintoadin
WATER 2
Ronintoadin
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be used as a Synchro Material. This card's name becomes "Des Frog" while it is on the field. If this card is in your Graveyard: You can banish 1 "Frog" monster from your Graveyard; Special Summon this card.


3 cardSubstitoad
3 cardSubstitoad
Substitoad
WATER 1
Substitoad
  • ATK:

  • 100

  • DEF:

  • 2000


You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle.


3 cardSwap Frog 3 cardSwap Frog
Swap Frog
WATER 2
Swap Frog
  • ATK:

  • 1000

  • DEF:

  • 500


You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


2 cardTreeborn Frog 2 cardTreeborn Frog
Treeborn Frog
WATER 1
Treeborn Frog
  • ATK:

  • 100

  • DEF:

  • 100


Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.


3 cardUnifrog 3 cardUnifrog
Unifrog
WATER 2
Unifrog
  • ATK:

  • 400

  • DEF:

  • 400


This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent controls.


2 cardFishborg Blaster
2 cardFishborg Blaster
Fishborg Blaster
WATER 1
Fishborg Blaster
  • ATK:

  • 100

  • DEF:

  • 200


If you control a face-up Level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER.


2 cardHanewata 2 cardHanewata
Hanewata
LIGHT 1
Hanewata
  • ATK:

  • 200

  • DEF:

  • 300


(Quick Effect): You can discard this card; you take no effect damage this turn.


2 cardQuickdraw Synchron 2 cardQuickdraw Synchron
Quickdraw Synchron
WIND 5
Quickdraw Synchron
  • ATK:

  • 700

  • DEF:

  • 1400


You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" Tuner as material.


1 cardBrain Control 1 cardBrain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


    1 cardCard Destruction
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      1 cardCold Wave
      1 cardCold Wave
      Cold Wave
      Spell Normal
      Cold Wave

        This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.


        1 cardGiant Trunade
        1 cardGiant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.


          3 cardHand Destruction 3 cardHand Destruction
          Hand Destruction
          Spell Quick
          Hand Destruction

            Each player sends 2 cards from their hand to the GY, then draws 2 cards.


            1 cardHeavy Storm
            1 cardHeavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.


              2 cardMass Driver
              2 cardMass Driver
              Mass Driver
              Spell Continuous
              Mass Driver

                Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.


                3 cardMoray of Greed 3 cardMoray of Greed
                Moray of Greed
                Spell Normal
                Moray of Greed

                  Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.


                  1 cardMystical Space Typhoon
                  1 cardMystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    1 cardOne for One
                    1 cardOne for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                      3 cardSalvage 3 cardSalvage
                      Salvage
                      Spell Normal
                      Salvage

                        Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


                        2 cardRoyal Decree 2 cardRoyal Decree
                        Royal Decree
                        Trap Continuous
                        Royal Decree

                          Negate all other Trap effects on the field.


                          1 cardTreacherous Trap Hole
                          1 cardTreacherous Trap Hole
                          Treacherous Trap Hole
                          Trap Normal
                          Treacherous Trap Hole

                            If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                            1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                            Ally of Justice Catastor
                            DARK 5
                            Ally of Justice Catastor
                            • ATK:

                            • 2200

                            • DEF:

                            • 1200


                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                            2 cardArmory Arm 2 cardArmory Arm
                            Armory Arm
                            LIGHT 4
                            Armory Arm
                            • ATK:

                            • 1800

                            • DEF:

                            • 1200


                            1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                            1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                            Black Rose Dragon
                            FIRE 7
                            Black Rose Dragon
                            • ATK:

                            • 2400

                            • DEF:

                            • 1800


                            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                            1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                            Brionac, Dragon of the Ice Barrier
                            WATER 6
                            Brionac, Dragon of the Ice Barrier
                            • ATK:

                            • 2300

                            • DEF:

                            • 1400


                            1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                            1 cardColossal Fighter 1 cardColossal Fighter
                            Colossal Fighter
                            DARK 8
                            Colossal Fighter
                            • ATK:

                            • 2800

                            • DEF:

                            • 1000


                            1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                            2 cardDewloren, Tiger King of the Ice Barrier 2 cardDewloren, Tiger King of the Ice Barrier
                            Dewloren, Tiger King of the Ice Barrier
                            WATER 6
                            Dewloren, Tiger King of the Ice Barrier
                            • ATK:

                            • 2000

                            • DEF:

                            • 1400


                            1 Tuner + 1 or more non-Tuner WATER monsters Once per turn, you can return any number of face-up cards you control to the owner's hand. For each card returned to the owner's hand by this effect, this card gains 500 ATK until the End Phase.


                            1 cardGoyo Guardian 1 cardGoyo Guardian
                            Goyo Guardian
                            EARTH 6
                            Goyo Guardian
                            • ATK:

                            • 2800

                            • DEF:

                            • 2000


                            1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                            1 cardJunk Archer 1 cardJunk Archer
                            Junk Archer
                            EARTH 7
                            Junk Archer
                            • ATK:

                            • 2300

                            • DEF:

                            • 2000


                            "Junk Synchron" + 1 or more non-Tuner monsters Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position.


                            1 cardJunk Destroyer 1 cardJunk Destroyer
                            Junk Destroyer
                            EARTH 8
                            Junk Destroyer
                            • ATK:

                            • 2600

                            • DEF:

                            • 2500


                            "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets.


                            1 cardMist Wurm 1 cardMist Wurm
                            Mist Wurm
                            WIND 9
                            Mist Wurm
                            • ATK:

                            • 2500

                            • DEF:

                            • 1500


                            1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                            1 cardNitro Warrior 1 cardNitro Warrior
                            Nitro Warrior
                            FIRE 7
                            Nitro Warrior
                            • ATK:

                            • 2800

                            • DEF:

                            • 1800


                            "Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.


                            1 cardStardust Dragon 1 cardStardust Dragon
                            Stardust Dragon
                            WIND 8
                            Stardust Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                            1 cardTurbo Warrior 1 cardTurbo Warrior
                            Turbo Warrior
                            WIND 6
                            Turbo Warrior
                            • ATK:

                            • 2500

                            • DEF:

                            • 1500


                            "Turbo Synchron" + 1 or more non-Tuner monsters When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.



                            FROG Decks in OCG








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