Heroic Deck #773071 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Elemental HERO Stratos x3, Miracle Ejector x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Droll & Lock Bird x1
- Elemental HERO Shadow Mist x1
- Elemental HERO Spirit of Neos x1
- Elemental HERO Stratos x3
- Masked HERO Dusk Crow x1
- Masked HERO Fountain x1
- Masked HERO Furnace x1
- Miracle Ejector x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Neo-Spacian Aqua Dolphin x1
- Neo-Spacian Dark Panther x1
- Neo-Spacian Grand Mole x1
- Vision HERO Vyon x1
- Winged Kuriboh Sabatiel LV10 x3
- Elemental HERO Neos x1
- Ash Blossom & Joyous Spring x3
- A Hero Lives x3
- EN Shuffle x1
- Foolish Burial x1
- Forbidden Crown x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Hey, Space Trunade! x3
- Mask Change x1
- Miracle Fusion x1
- Polymerization x1
- Pot of Sloth x3
- Favorite Contact x1
- Infinite Impermanence x3
- Protection of the Elements x1
- Solemn Judgment x1
Extra Deck (15)
- Contrast HERO Chaos x1
- Elemental HERO Absolute Zero x1
- Elemental HERO Cosmo Neos x1
- Elemental HERO Flame Wingman - Infernal Rage x1
- Elemental HERO Nebula Neos x1
- Elemental HERO Shining Neos Wingman x1
- Elemental HERO Sunrise x1
- Elemental HERO Thunder Giant - Voltic Thunder x1
- Masked HERO Acid x1
- Masked HERO Blast x1
- Masked HERO Dark Law x1
- Vision HERO Trinity x1
- Wake Up Your Elemental HERO x1
- Xtra HERO Infernal Devicer x1
- Xtra HERO Wonder Driver x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Fusion Summon a large Elemental HERO boss (Neos line, Cosmo Neos, Chaos, Shining Neos Wingman) from Polymerization, Mask Change or Miracle Fusion starts, backed by Mulcharmy card draw; Mask Change into Masked HERO Furnace, Acid or Blast for board breaking
- Turn 1 (going first): Open a HERO searcher or Polymerization starter, search a second HERO through Stratos, Furnace, Dusk Crow or Vyon, and fuse into a 2500+ ATK boss while holding Ash Blossom and Infinite Impermanence
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Forbidden Droplet and Droll & Lock Bird to answer the opponent's first engine, then rebuild through Mulcharmy draws and Fusion
- Recovery: Mulcharmy Fuwalos or Purulia draws while the board is empty, Pot of Sloth refills the hand, and Neo-Spacian and HERO searchers rebuild the engine from the Deck
- After siding: Not evaluable: the deck runs 0 side cards, so there is no post-side plan
Why it scores here
The structural read is a Midrange HERO Fusion list with real redundancy in its searchers (about 14 searcher-text copies, P of at least one in a 5-card opening hand about 0.78) and good interaction breadth (Ash Blossom, Infinite Impermanence, Forbidden Droplet, Solemn Judgment, Droll and Forbidden Crown). Most of the score comes from that breadth and the high-ATK Extra Deck bosses, not from the average of the individual card scores. Fusion access is thin: Polymerization, Mask Change, Miracle Fusion and Favorite Contact are each one copy, so a starter that needs Polymerization is live in only about 9 percent of 5-card openings (Inferred). No combos, tournament results or win rates were supplied, so popularity and archetype usage were not credited as power. The Illegal status (Ash Blossom over its OCG copy limit) means this is a theoretical, structural-only score capped at 35, and the 0-card side deck caps post-side performance.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Searcher text on 14 copies gives P(at least one in 5 cards) about 0.78, but Polymerization, Mask Change and Miracle Fusion are single copies with P about 0.09 each in hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 20 singleton slots, 7 hand traps and a Mulcharmy draw engine give moderate brick risk; a 3-copy Ash Blossom is dead when not a hand trap (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; the ceiling is a semantic read of Neos, Cosmo Neos and Chaos boss text (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median exists; floor is an unmeasured inference from the fusion route count (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple HERO searchers, Mulcharmy draws and Neo-Spacian recursion give independent restart routes, but the Fusion engine has single-copy choke points (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draws, Pot of Sloth and HERO searchers regenerate cards; Pot of Sloth can land a net draw (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 72 | Ash Blossom and Infinite Impermanence at 3 copies each, plus Forbidden Droplet, Forbidden Crown, Solemn Judgment and Droll (verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand trap group P at least one in a 6-card going-second hand is about 0.57; Forbidden Crown and Dark Law add board-breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck bosses reach 2500 to 3500 ATK (Cosmo Neos 3500, Shining Neos Wingman 3100, Chaos 3000), verified stats; closing conversion inferred |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56 Main cards with 12 triplets and 20 singletons; HERO-family copies are about 37 of 56 and the rest is off-theme (Mulcharmy, Forbidden, Greed, Kuriboh) (Verified counts, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra Deck cards are all singletons: 13 Fusion and 2 Link, with Wonder Driver as the Link route (Verified composition) |
| D12 | Side Deck Adaptability | 15 | 0 side cards in the list, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Fusion chains with Contact and Mask Change steps and several one-of starters require high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); no side deck (-4). Final formula: No reliable metagame: 0.80*Structural(56) + 0.20*TournamentReliability(45) = 53.8; modifiers -12 gives 41.8; capped at 35 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text and several 3-copy hand traps
- Extra Deck bosses reach 2500 to 3500 ATK
- Mulcharmy draw engine helps recover from an empty board
Weaknesses
- Illegal copy count on Ash Blossom
- Single-copy Polymerization and Mask Change make fusion access thin
- 0 side cards
- No combo or tournament evidence to confirm floor or median
Critical choke points
- Polymerization, Mask Change and Miracle Fusion are one copy each
- Fusion Summon depends on Extra Deck HERO materials being present
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 copy of Polymerization | Brings the list within its OCG copy limit (fixing the Illegal status) and raises Polymerization access from about 9% to about 17% in a 5-card opening hand (Inferred) |
| 2 | A low-impact singleton tech card | A side deck of 15 cards | Creates a post-side plan; 0 side cards makes best-of-3 adaptation impossible |
Evidence & confidence
- Verified: Main 56, Extra 15, Side 0 are inside OCG size limits; Ash Blossom & Joyous Spring runs 3 copies against a limit of 2 (Illegal); Card text and stats for all listed cards; Extra Deck composition 13 Fusion and 2 Link
- Inferred: Hypergeometric draw odds for starters and hand traps; Interaction breadth rating for D7; Brick-rate and pilotability estimates; Fusion engine choke-point assessment
- Provisional: Meta Power; Matchup fit (D13); Tournament reliability
- Data gaps: Usage statistics are internally inconsistent: Masked HERO Dark Law (58481572) and Xtra HERO Wonder Driver (1948619) are listed as missing core cards (in_this_deck false), but both appear in the cards array as extra-deck singletons. The core-present figure of 8/15 is therefore unreliable; by card id it is closer to 10/15. No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Archetype is labelled 'Heroic', which is not an exact archetype name, so exact-name purity is zero and not informative Side deck is empty, so D12 has no post-side evidence
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